updated doc

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thrust26 2020-06-03 12:22:30 +02:00
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<br><br><br>
<center><b>February 1999 - ??? 2020</b></center>
<center><b>February 1999 - June 2020</b></center>
<center><b>The Stella Team</b></center>
<center><b><a href="https://stella-emu.github.io">Stella Homepage</a></b></center>
@ -2342,9 +2342,10 @@
</tr>
<tr>
<td><pre>-joyallow4 &lt;1|0&gt;</pre></td>
<td>Allow all 4 directions on a joystick to be pressed
simultaneously.</td>
<td><pre>-psense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of paddles when using analog paddles.
Valid range of values is from 1 to 30, with larger numbers causing
faster movement.</td>
</tr>
<tr>
@ -2357,6 +2358,41 @@
<td>Impact of fast paddle movement on input averaging.</td>
</tr>
<tr>
<td><pre>-dcsense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of driving controllers when using a mouse.
Valid range of values is from 1 to 20, with larger numbers causing
faster movement.</td>
</tr>
<tr>
<td><pre>-joyallow4 &lt;1|0&gt;</pre></td>
<td>Allow all 4 directions on a joystick to be pressed
simultaneously.</td>
</tr>
<tr>
<td><pre>-modcombo &lt;1|0&gt;</pre></td>
<td>Use modifier(Shift/Alt/Control)-x key combos. This is normally enabled,
since the 'Quit' command is tied to 'Control-q'. However, there are times
when you want to disable them.</br>
E.g. a 2-player game is using either the 'f' or 'r' keys for movement,
and pressing Control (for Fire) will perform an unwanted action
associated with Control-r or Control-f default keys.</td>
</tr>
<tr>
<td><pre>-saport &lt;lr|rl&gt;</pre></td>
<td>Determines how to enumerate the Stelladaptor/2600-daptor devices in the
order they are found: 'lr' means first is left port, second is right port,
'rl' means the opposite.</td>
</tr>
<tr>
<td><pre>-avoxport &lt;name&gt;</pre></td>
<td>Set the name of the serial port where an AtariVox is connected.</td>
</tr>
<tr>
<td><pre>-usemouse &lt;always|analog|never&gt;</pre></td>
<td>Use mouse as a controller as specified by ROM properties in specific case.
@ -2364,24 +2400,6 @@
(paddles, trackball, etc.).</td>
</tr>
<tr>
<td><pre>-grabmouse &lt;1|0&gt;</pre></td>
<td>Locks the mouse cursor in the game window in emulation mode.</td>
</tr>
<tr>
<td><pre>-cursor &lt;0|1|2|3&gt;</pre></td>
<td>Set mouse cursor state in UI/emulation modes.</td>
</tr>
<tr>
<td><pre>-dsense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of paddles when using a digital device
(ie, joystick digital axis or button, keyboard key, etc.).
Valid range of values is from 1 to 20, with larger numbers causing
faster movement.</td>
</tr>
<tr>
<td><pre>-msense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of paddles when using a mouse.
@ -2397,27 +2415,21 @@
</tr>
<tr>
<td><pre>-dcsense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of driving controllers when using a mouse.
<td><pre>-dsense &lt;number&gt;</pre></td>
<td>Sensitivity for emulation of paddles when using a digital device
(ie, joystick digital axis or button, keyboard key, etc.).
Valid range of values is from 1 to 20, with larger numbers causing
faster movement.</td>
</tr>
<tr>
<td><pre>-saport &lt;lr|rl&gt;</pre></td>
<td>Determines how to enumerate the Stelladaptor/2600-daptor devices in the
order they are found: 'lr' means first is left port, second is right port,
'rl' means the opposite.</td>
<td><pre>-cursor &lt;0|1|2|3&gt;</pre></td>
<td>Set mouse cursor state in UI/emulation modes.</td>
</tr>
<tr>
<td><pre>-modcombo &lt;1|0&gt;</pre></td>
<td>Use modifier(Shift/Alt/Control)-x key combos. This is normally enabled,
since the 'Quit' command is tied to 'Control-q'. However, there are times
when you want to disable them.</br>
E.g. a 2-player game is using either the 'f' or 'r' keys for movement,
and pressing Control (for Fire) will perform an unwanted action
associated with Control-r or Control-f default keys.</td>
<td><pre>-grabmouse &lt;1|0&gt;</pre></td>
<td>Locks the mouse cursor in the game window in emulation mode.</td>
</tr>
<tr>
@ -2588,11 +2600,6 @@
<td>Make the start path follow ROM launcher navigation.</td>
</tr>
<tr>
<td><pre>-avoxport &lt;name&gt;</pre></td>
<td>Set the name of the serial port where an AtariVox is connected.</td>
</tr>
<tr>
<td><pre>-maxres &lt;WxH&gt;</pre></td>
<td>Useful for developers, this sets the maximum size of window that