mirror of https://github.com/stella-emu/stella.git
Finally, we have CVS access back!!
Finalized remapping of GUI/menu events, and added an interface to change these mappings from 'Input Settings'. Fixed bug with taking snapshots having a previously overlaid message being part of the image. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1102 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
ebf39cb52d
commit
893716abcd
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Event.hxx,v 1.20 2006-05-04 17:45:24 stephena Exp $
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// $Id: Event.hxx,v 1.21 2006-05-15 12:24:09 stephena Exp $
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//============================================================================
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#ifndef EVENT_HXX
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@ -26,7 +26,7 @@ class EventStreamer;
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/**
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@author Bradford W. Mott
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@version $Id: Event.hxx,v 1.20 2006-05-04 17:45:24 stephena Exp $
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@version $Id: Event.hxx,v 1.21 2006-05-15 12:24:09 stephena Exp $
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*/
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class Event
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{
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@ -81,7 +81,7 @@ class Event
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VolumeDecrease, VolumeIncrease,
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UIUp, UIDown, UILeft, UIRight, UIHome, UIEnd, UIPgUp, UIPgDown,
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UIPrevDir, UINavNext, UINavPrev, UITabNext, UITabPrev, UISelect,
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UISelect, UIPrevDir, UINavPrev, UINavNext, UITabPrev, UITabNext,
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LastType
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};
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.162 2006-05-05 18:00:50 stephena Exp $
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// $Id: EventHandler.cxx,v 1.163 2006-05-15 12:24:09 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -72,7 +72,7 @@ EventHandler::EventHandler(OSystem* osystem)
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myPaddleMode(0),
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myPaddleThreshold(0)
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{
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int i, j, k;
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int i, j, k, m;
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// Add this eventhandler object to the OSystem
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myOSystem->attach(this);
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@ -86,26 +86,30 @@ EventHandler::EventHandler(OSystem* osystem)
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// Erase the key mapping array
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for(i = 0; i < SDLK_LAST; ++i)
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{
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myKeyTable[i] = Event::NoType;
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ourSDLMapping[i] = "";
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for(m = 0; m < kNumModes; ++m)
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myKeyTable[i][m] = Event::NoType;
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}
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#ifdef JOYSTICK_SUPPORT
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// Erase the joystick button mapping array
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for(m = 0; m < kNumModes; ++m)
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for(i = 0; i < kNumJoysticks; ++i)
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for(j = 0; j < kNumJoyButtons; ++j)
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myJoyTable[i][j] = Event::NoType;
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myJoyTable[i][j][m] = Event::NoType;
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// Erase the joystick axis mapping array
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for(m = 0; m < kNumModes; ++m)
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for(i = 0; i < kNumJoysticks; ++i)
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for(j = 0; j < kNumJoyAxis; ++j)
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myJoyAxisTable[i][j][0] = myJoyAxisTable[i][j][1] = Event::NoType;
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myJoyAxisTable[i][j][0][m] = myJoyAxisTable[i][j][1][m] = Event::NoType;
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// Erase the joystick hat mapping array
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for(m = 0; m < kNumModes; ++m)
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for(i = 0; i < kNumJoysticks; ++i)
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for(j = 0; j < kNumJoyHats; ++j)
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for(k = 0; k < 4; ++k)
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myJoyHatTable[i][j][k] = Event::NoType;
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myJoyHatTable[i][j][k][m] = Event::NoType;
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#endif
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// Erase the Message array
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@ -127,7 +131,8 @@ EventHandler::EventHandler(OSystem* osystem)
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setJoymap();
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setJoyAxisMap();
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setJoyHatMap();
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setActionMappings();
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setActionMappings(kEmulationMode);
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setActionMappings(kMenuMode);
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myGrabMouseFlag = myOSystem->settings().getBool("grabmouse");
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@ -208,8 +213,6 @@ void EventHandler::refreshDisplay(bool forceUpdate)
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if(forceUpdate)
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myOSystem->frameBuffer().update();
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// cerr << " ==> State change = " << myState << endl;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -608,12 +611,12 @@ void EventHandler::poll(uInt32 time)
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// Handle keys which switch eventhandler state
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// Arrange the logic to take advantage of short-circuit evaluation
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if(!(kbdControl(mod) || kbdShift(mod) || kbdAlt(mod)) &&
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state && eventStateChange(myKeyTable[key]))
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state && eventStateChange(myKeyTable[key][kEmulationMode]))
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return;
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// Otherwise, let the event handler deal with it
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if(myState == S_EMULATE)
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handleEvent(myKeyTable[key], state);
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handleEvent(myKeyTable[key][kEmulationMode], state);
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else if(myOverlay != NULL)
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{
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// Make sure the unicode field is valid
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@ -916,12 +919,12 @@ void EventHandler::handleMouseButtonEvent(SDL_Event& event, int state)
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void EventHandler::handleJoyEvent(int stick, int button, int state)
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{
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#ifdef JOYSTICK_SUPPORT
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if(state && eventStateChange(myJoyTable[stick][button]))
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if(state && eventStateChange(myJoyTable[stick][button][kEmulationMode]))
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return;
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// Determine which mode we're in, then send the event to the appropriate place
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if(myState == S_EMULATE)
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handleEvent(myJoyTable[stick][button], state);
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handleEvent(myJoyTable[stick][button][kEmulationMode], state);
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else if(myOverlay != NULL)
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myOverlay->handleJoyEvent(stick, button, state);
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#endif
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@ -932,8 +935,8 @@ void EventHandler::handleJoyAxisEvent(int stick, int axis, int value)
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{
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#ifdef JOYSTICK_SUPPORT
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// Every axis event has two associated values, negative and positive
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Event::Type eventAxisNeg = myJoyAxisTable[stick][axis][0];
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Event::Type eventAxisPos = myJoyAxisTable[stick][axis][1];
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Event::Type eventAxisNeg = myJoyAxisTable[stick][axis][0][kEmulationMode];
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Event::Type eventAxisPos = myJoyAxisTable[stick][axis][1][kEmulationMode];
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// Check for analog events, which are handled differently
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switch((int)eventAxisNeg)
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@ -980,13 +983,13 @@ void EventHandler::handleJoyHatEvent(int stick, int hat, int value)
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{
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// Turn off all associated events, since we don't know exactly
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// which one was previously activated.
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handleEvent(myJoyHatTable[stick][hat][0], 0);
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handleEvent(myJoyHatTable[stick][hat][1], 0);
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handleEvent(myJoyHatTable[stick][hat][2], 0);
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handleEvent(myJoyHatTable[stick][hat][3], 0);
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handleEvent(myJoyHatTable[stick][hat][0][kEmulationMode], 0);
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handleEvent(myJoyHatTable[stick][hat][1][kEmulationMode], 0);
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handleEvent(myJoyHatTable[stick][hat][2][kEmulationMode], 0);
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handleEvent(myJoyHatTable[stick][hat][3][kEmulationMode], 0);
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}
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else
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handleEvent(myJoyHatTable[stick][hat][value], 1);
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handleEvent(myJoyHatTable[stick][hat][value][kEmulationMode], 1);
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}
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else if(myOverlay != NULL)
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myOverlay->handleJoyHatEvent(stick, hat, value);
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@ -1215,8 +1218,6 @@ bool EventHandler::eventStateChange(Event::Type type)
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{
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if(myState == S_EMULATE)
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enterMenuMode(S_MENU);
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// else if(myState == S_MENU) // FIXME - maybe 'tab' should only enter, not exit
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// leaveMenuMode();
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else
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handled = false;
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}
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@ -1275,22 +1276,40 @@ void EventHandler::createMouseButtonEvent(int x, int y, int state)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void EventHandler::setActionMappings()
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void EventHandler::setActionMappings(EventMode mode)
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{
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int listsize = 0;
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ActionList* list = NULL;
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switch(mode)
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{
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case kEmulationMode:
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listsize = kEmulActionListSize;
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list = ourEmulActionList;
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break;
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case kMenuMode:
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listsize = kMenuActionListSize;
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list = ourMenuActionList;
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break;
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default:
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return;
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break;
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}
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int i, j, stick, button, axis, hat, dir;
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ostringstream buf;
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// Fill the ActionList with the current key and joystick mappings
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for(i = 0; i < kActionListSize; ++i)
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for(i = 0; i < listsize; ++i)
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{
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Event::Type event = ourActionList[i].event;
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if(ourActionList[i].key)
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free(ourActionList[i].key);
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ourActionList[i].key = strdup("None");
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Event::Type event = list[i].event;
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if(list[i].key)
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free(list[i].key);
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list[i].key = strdup("None");
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string key = "";
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for(j = 0; j < SDLK_LAST; ++j) // key mapping
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{
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if(myKeyTable[j] == event)
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if(myKeyTable[j][mode] == event)
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{
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if(key == "")
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key = key + ourSDLMapping[j];
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@ -1304,7 +1323,7 @@ void EventHandler::setActionMappings()
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{
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for(button = 0; button < kNumJoyButtons; ++button)
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{
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if(myJoyTable[stick][button] == event)
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if(myJoyTable[stick][button][mode] == event)
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{
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buf.str("");
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buf << "J" << stick << " B" << button;
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@ -1322,7 +1341,7 @@ void EventHandler::setActionMappings()
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{
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for(dir = 0; dir < 2; ++dir)
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{
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if(myJoyAxisTable[stick][axis][dir] == event)
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if(myJoyAxisTable[stick][axis][dir][mode] == event)
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{
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buf.str("");
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buf << "J" << stick << " axis " << axis;
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@ -1351,7 +1370,7 @@ void EventHandler::setActionMappings()
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{
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for(dir = 0; dir < 4; ++dir)
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{
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if(myJoyHatTable[stick][hat][dir] == event)
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if(myJoyHatTable[stick][hat][dir][mode] == event)
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{
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buf.str("");
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buf << "J" << stick << " hat " << hat;
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@ -1389,9 +1408,9 @@ void EventHandler::setActionMappings()
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if(key != "")
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{
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if(ourActionList[i].key)
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free(ourActionList[i].key);
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ourActionList[i].key = strdup(key.c_str());
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if(list[i].key)
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free(list[i].key);
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list[i].key = strdup(key.c_str());
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}
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}
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}
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@ -1402,14 +1421,19 @@ void EventHandler::setKeymap()
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string list = myOSystem->settings().getString("keymap");
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IntArray map;
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if(isValidList(list, map, SDLK_LAST))
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if(isValidList(list, map, SDLK_LAST * kNumModes))
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{
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// Fill the keymap table with events
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for(Int32 i = 0; i < SDLK_LAST; ++i)
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myKeyTable[i] = (Event::Type) map[i];
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IntArray::const_iterator event = map.begin();
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for(int mode = 0; mode < kNumModes; ++mode)
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for(int i = 0; i < SDLK_LAST; ++i)
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myKeyTable[i][mode] = (Event::Type) *event++;
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}
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else
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setDefaultKeymap();
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{
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setDefaultKeymap(kEmulationMode);
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setDefaultKeymap(kMenuMode);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -1419,16 +1443,20 @@ void EventHandler::setJoymap()
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string list = myOSystem->settings().getString("joymap");
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IntArray map;
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if(isValidList(list, map, kNumJoysticks*kNumJoyButtons))
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if(isValidList(list, map, kNumJoysticks*kNumJoyButtons*kNumModes))
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{
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// Fill the joymap table with events
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int idx = 0;
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IntArray::const_iterator event = map.begin();
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for(int mode = 0; mode < kNumModes; ++mode)
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for(int i = 0; i < kNumJoysticks; ++i)
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for(int j = 0; j < kNumJoyButtons; ++j)
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myJoyTable[i][j] = (Event::Type) map[idx++];
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myJoyTable[i][j][mode] = (Event::Type) *event++;
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}
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else
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setDefaultJoymap();
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{
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setDefaultJoymap(kEmulationMode);
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setDefaultJoymap(kMenuMode);
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}
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#endif
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}
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@ -1439,17 +1467,21 @@ void EventHandler::setJoyAxisMap()
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string list = myOSystem->settings().getString("joyaxismap");
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IntArray map;
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if(isValidList(list, map, kNumJoysticks*kNumJoyAxis*2))
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if(isValidList(list, map, kNumJoysticks*kNumJoyAxis*2*kNumModes))
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{
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// Fill the joyaxismap table with events
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int idx = 0;
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IntArray::const_iterator event = map.begin();
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for(int mode = 0; mode < kNumModes; ++mode)
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for(int i = 0; i < kNumJoysticks; ++i)
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for(int j = 0; j < kNumJoyAxis; ++j)
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for(int k = 0; k < 2; ++k)
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myJoyAxisTable[i][j][k] = (Event::Type) map[idx++];
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myJoyAxisTable[i][j][k][mode] = (Event::Type) *event++;
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}
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else
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setDefaultJoyAxisMap();
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{
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setDefaultJoyAxisMap(kEmulationMode);
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setDefaultJoyAxisMap(kMenuMode);
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}
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#endif
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}
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|
@ -1460,54 +1492,60 @@ void EventHandler::setJoyHatMap()
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string list = myOSystem->settings().getString("joyhatmap");
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IntArray map;
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if(isValidList(list, map, kNumJoysticks*kNumJoyHats*4))
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if(isValidList(list, map, kNumJoysticks*kNumJoyHats*4*kNumModes))
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{
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// Fill the joyhatmap table with events
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int idx = 0;
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IntArray::const_iterator event = map.begin();
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for(int mode = 0; mode < kNumModes; ++mode)
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for(int i = 0; i < kNumJoysticks; ++i)
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for(int j = 0; j < kNumJoyHats; ++j)
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for(int k = 0; k < 4; ++k)
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myJoyHatTable[i][j][k] = (Event::Type) map[idx++];
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myJoyHatTable[i][j][k][mode] = (Event::Type) *event++;
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}
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else
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setDefaultJoyHatMap();
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{
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setDefaultJoyHatMap(kEmulationMode);
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setDefaultJoyHatMap(kMenuMode);
|
||||
}
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||||
#endif
|
||||
}
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|
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool EventHandler::addKeyMapping(Event::Type event, int key)
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bool EventHandler::addKeyMapping(Event::Type event, EventMode mode, int key)
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{
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// These keys cannot be remapped.
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||||
if(key == SDLK_TAB || eventIsAnalog(event))
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||||
return false;
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||||
else
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||||
{
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myKeyTable[key] = event;
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||||
myKeyTable[key][mode] = event;
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saveKeyMapping();
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||||
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setActionMappings();
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setActionMappings(mode);
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return true;
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||||
}
|
||||
}
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|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void EventHandler::setDefaultJoyMapping(Event::Type event, int stick, int button)
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void EventHandler::setDefaultJoyMapping(Event::Type event, EventMode mode,
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int stick, int button)
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{
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||||
if(stick >= 0 && stick < kNumJoysticks &&
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||||
button >= 0 && button < kNumJoyButtons &&
|
||||
event >= 0 && event < Event::LastType)
|
||||
myJoyTable[stick][button] = event;
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||||
myJoyTable[stick][button][mode] = event;
|
||||
}
|
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|
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool EventHandler::addJoyMapping(Event::Type event, int stick, int button)
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bool EventHandler::addJoyMapping(Event::Type event, EventMode mode,
|
||||
int stick, int button)
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||||
{
|
||||
if(!eventIsAnalog(event))
|
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{
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setDefaultJoyMapping(event, stick, button);
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||||
setDefaultJoyMapping(event, mode, stick, button);
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||||
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||||
saveJoyMapping();
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setActionMappings();
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setActionMappings(mode);
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||||
return true;
|
||||
}
|
||||
else
|
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|
@ -1515,8 +1553,8 @@ bool EventHandler::addJoyMapping(Event::Type event, int stick, int button)
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|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void EventHandler::setDefaultJoyAxisMapping(Event::Type event, int stick,
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int axis, int value)
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void EventHandler::setDefaultJoyAxisMapping(Event::Type event, EventMode mode,
|
||||
int stick, int axis, int value)
|
||||
{
|
||||
if(stick >= 0 && stick < kNumJoysticks &&
|
||||
axis >= 0 && axis < kNumJoyAxis &&
|
||||
|
@ -1525,35 +1563,36 @@ void EventHandler::setDefaultJoyAxisMapping(Event::Type event, int stick,
|
|||
// This confusing code is because each axis has two associated values,
|
||||
// but analog events only affect one of the axis.
|
||||
if(eventIsAnalog(event))
|
||||
myJoyAxisTable[stick][axis][0] = myJoyAxisTable[stick][axis][1] = event;
|
||||
myJoyAxisTable[stick][axis][0][mode] =
|
||||
myJoyAxisTable[stick][axis][1][mode] = event;
|
||||
else
|
||||
{
|
||||
// Otherwise, turn off the analog event(s) for this axis
|
||||
if(eventIsAnalog(myJoyAxisTable[stick][axis][0]))
|
||||
myJoyAxisTable[stick][axis][0] = Event::NoType;
|
||||
if(eventIsAnalog(myJoyAxisTable[stick][axis][1]))
|
||||
myJoyAxisTable[stick][axis][1] = Event::NoType;
|
||||
if(eventIsAnalog(myJoyAxisTable[stick][axis][0][mode]))
|
||||
myJoyAxisTable[stick][axis][0][mode] = Event::NoType;
|
||||
if(eventIsAnalog(myJoyAxisTable[stick][axis][1][mode]))
|
||||
myJoyAxisTable[stick][axis][1][mode] = Event::NoType;
|
||||
|
||||
myJoyAxisTable[stick][axis][(value > 0)] = event;
|
||||
myJoyAxisTable[stick][axis][(value > 0)][mode] = event;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool EventHandler::addJoyAxisMapping(Event::Type event, int stick, int axis,
|
||||
int value)
|
||||
bool EventHandler::addJoyAxisMapping(Event::Type event, EventMode mode,
|
||||
int stick, int axis, int value)
|
||||
{
|
||||
setDefaultJoyAxisMapping(event, stick, axis, value);
|
||||
setDefaultJoyAxisMapping(event, mode, stick, axis, value);
|
||||
|
||||
saveJoyAxisMapping();
|
||||
setActionMappings();
|
||||
setActionMappings(mode);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultJoyHatMapping(Event::Type event, int stick,
|
||||
int hat, int value)
|
||||
void EventHandler::setDefaultJoyHatMapping(Event::Type event, EventMode mode,
|
||||
int stick, int hat, int value)
|
||||
{
|
||||
if(stick >= 0 && stick < kNumJoysticks &&
|
||||
hat >= 0 && hat < kNumJoyHats &&
|
||||
|
@ -1565,22 +1604,22 @@ void EventHandler::setDefaultJoyHatMapping(Event::Type event, int stick,
|
|||
case kJHatDown:
|
||||
case kJHatLeft:
|
||||
case kJHatRight:
|
||||
myJoyHatTable[stick][hat][value] = event;
|
||||
myJoyHatTable[stick][hat][value][mode] = event;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool EventHandler::addJoyHatMapping(Event::Type event, int stick, int hat,
|
||||
int value)
|
||||
bool EventHandler::addJoyHatMapping(Event::Type event, EventMode mode,
|
||||
int stick, int hat, int value)
|
||||
{
|
||||
if(!eventIsAnalog(event))
|
||||
{
|
||||
setDefaultJoyHatMapping(event, stick, hat, value);
|
||||
setDefaultJoyHatMapping(event, mode, stick, hat, value);
|
||||
|
||||
saveJoyHatMapping();
|
||||
setActionMappings();
|
||||
setActionMappings(mode);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
|
@ -1588,168 +1627,192 @@ bool EventHandler::addJoyHatMapping(Event::Type event, int stick, int hat,
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::eraseMapping(Event::Type event)
|
||||
void EventHandler::eraseMapping(Event::Type event, EventMode mode)
|
||||
{
|
||||
int i, j, k;
|
||||
|
||||
// Erase the KeyEvent arrays
|
||||
for(i = 0; i < SDLK_LAST; ++i)
|
||||
if(myKeyTable[i] == event && i != SDLK_TAB)
|
||||
myKeyTable[i] = Event::NoType;
|
||||
if(myKeyTable[i][mode] == event && i != SDLK_TAB)
|
||||
myKeyTable[i][mode] = Event::NoType;
|
||||
saveKeyMapping();
|
||||
|
||||
#ifdef JOYSTICK_SUPPORT
|
||||
// Erase the JoyEvent array
|
||||
for(i = 0; i < kNumJoysticks; ++i)
|
||||
for(j = 0; j < kNumJoyButtons; ++j)
|
||||
if(myJoyTable[i][j] == event)
|
||||
myJoyTable[i][j] = Event::NoType;
|
||||
if(myJoyTable[i][j][mode] == event)
|
||||
myJoyTable[i][j][mode] = Event::NoType;
|
||||
saveJoyMapping();
|
||||
|
||||
// Erase the JoyAxisEvent array
|
||||
for(i = 0; i < kNumJoysticks; ++i)
|
||||
for(j = 0; j < kNumJoyAxis; ++j)
|
||||
for(k = 0; k < 2; ++k)
|
||||
if(myJoyAxisTable[i][j][k] == event)
|
||||
myJoyAxisTable[i][j][k] = Event::NoType;
|
||||
if(myJoyAxisTable[i][j][k][mode] == event)
|
||||
myJoyAxisTable[i][j][k][mode] = Event::NoType;
|
||||
saveJoyAxisMapping();
|
||||
|
||||
// Erase the JoyHatEvent array
|
||||
for(i = 0; i < kNumJoysticks; ++i)
|
||||
for(j = 0; j < kNumJoyHats; ++j)
|
||||
for(k = 0; k < 4; ++k)
|
||||
if(myJoyHatTable[i][j][k] == event)
|
||||
myJoyHatTable[i][j][k] = Event::NoType;
|
||||
if(myJoyHatTable[i][j][k][mode] == event)
|
||||
myJoyHatTable[i][j][k][mode] = Event::NoType;
|
||||
saveJoyHatMapping();
|
||||
#endif
|
||||
|
||||
setActionMappings();
|
||||
setActionMappings(mode);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultMapping()
|
||||
void EventHandler::setDefaultMapping(EventMode mode)
|
||||
{
|
||||
setDefaultKeymap();
|
||||
setDefaultJoymap();
|
||||
setDefaultJoyAxisMap();
|
||||
setDefaultJoyHatMap();
|
||||
setDefaultKeymap(mode);
|
||||
setDefaultJoymap(mode);
|
||||
setDefaultJoyAxisMap(mode);
|
||||
setDefaultJoyHatMap(mode);
|
||||
|
||||
setActionMappings();
|
||||
setActionMappings(mode);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultKeymap()
|
||||
void EventHandler::setDefaultKeymap(EventMode mode)
|
||||
{
|
||||
switch(mode)
|
||||
{
|
||||
case kEmulationMode:
|
||||
// Erase all mappings
|
||||
for(Int32 i = 0; i < SDLK_LAST; ++i)
|
||||
myKeyTable[i] = Event::NoType;
|
||||
for(int i = 0; i < SDLK_LAST; ++i)
|
||||
myKeyTable[i][mode] = Event::NoType;
|
||||
|
||||
myKeyTable[ SDLK_1 ] = Event::KeyboardZero1;
|
||||
myKeyTable[ SDLK_2 ] = Event::KeyboardZero2;
|
||||
myKeyTable[ SDLK_3 ] = Event::KeyboardZero3;
|
||||
myKeyTable[ SDLK_q ] = Event::KeyboardZero4;
|
||||
myKeyTable[ SDLK_w ] = Event::KeyboardZero5;
|
||||
myKeyTable[ SDLK_e ] = Event::KeyboardZero6;
|
||||
myKeyTable[ SDLK_a ] = Event::KeyboardZero7;
|
||||
myKeyTable[ SDLK_s ] = Event::KeyboardZero8;
|
||||
myKeyTable[ SDLK_d ] = Event::KeyboardZero9;
|
||||
myKeyTable[ SDLK_z ] = Event::KeyboardZeroStar;
|
||||
myKeyTable[ SDLK_x ] = Event::KeyboardZero0;
|
||||
myKeyTable[ SDLK_c ] = Event::KeyboardZeroPound;
|
||||
myKeyTable[ SDLK_1 ][mode] = Event::KeyboardZero1;
|
||||
myKeyTable[ SDLK_2 ][mode] = Event::KeyboardZero2;
|
||||
myKeyTable[ SDLK_3 ][mode] = Event::KeyboardZero3;
|
||||
myKeyTable[ SDLK_q ][mode] = Event::KeyboardZero4;
|
||||
myKeyTable[ SDLK_w ][mode] = Event::KeyboardZero5;
|
||||
myKeyTable[ SDLK_e ][mode] = Event::KeyboardZero6;
|
||||
myKeyTable[ SDLK_a ][mode] = Event::KeyboardZero7;
|
||||
myKeyTable[ SDLK_s ][mode] = Event::KeyboardZero8;
|
||||
myKeyTable[ SDLK_d ][mode] = Event::KeyboardZero9;
|
||||
myKeyTable[ SDLK_z ][mode] = Event::KeyboardZeroStar;
|
||||
myKeyTable[ SDLK_x ][mode] = Event::KeyboardZero0;
|
||||
myKeyTable[ SDLK_c ][mode] = Event::KeyboardZeroPound;
|
||||
|
||||
myKeyTable[ SDLK_8 ] = Event::KeyboardOne1;
|
||||
myKeyTable[ SDLK_9 ] = Event::KeyboardOne2;
|
||||
myKeyTable[ SDLK_0 ] = Event::KeyboardOne3;
|
||||
myKeyTable[ SDLK_i ] = Event::KeyboardOne4;
|
||||
myKeyTable[ SDLK_o ] = Event::KeyboardOne5;
|
||||
myKeyTable[ SDLK_p ] = Event::KeyboardOne6;
|
||||
myKeyTable[ SDLK_k ] = Event::KeyboardOne7;
|
||||
myKeyTable[ SDLK_l ] = Event::KeyboardOne8;
|
||||
myKeyTable[ SDLK_SEMICOLON ] = Event::KeyboardOne9;
|
||||
myKeyTable[ SDLK_COMMA ] = Event::KeyboardOneStar;
|
||||
myKeyTable[ SDLK_PERIOD ] = Event::KeyboardOne0;
|
||||
myKeyTable[ SDLK_SLASH ] = Event::KeyboardOnePound;
|
||||
myKeyTable[ SDLK_8 ][mode] = Event::KeyboardOne1;
|
||||
myKeyTable[ SDLK_9 ][mode] = Event::KeyboardOne2;
|
||||
myKeyTable[ SDLK_0 ][mode] = Event::KeyboardOne3;
|
||||
myKeyTable[ SDLK_i ][mode] = Event::KeyboardOne4;
|
||||
myKeyTable[ SDLK_o ][mode] = Event::KeyboardOne5;
|
||||
myKeyTable[ SDLK_p ][mode] = Event::KeyboardOne6;
|
||||
myKeyTable[ SDLK_k ][mode] = Event::KeyboardOne7;
|
||||
myKeyTable[ SDLK_l ][mode] = Event::KeyboardOne8;
|
||||
myKeyTable[ SDLK_SEMICOLON ][mode] = Event::KeyboardOne9;
|
||||
myKeyTable[ SDLK_COMMA ][mode] = Event::KeyboardOneStar;
|
||||
myKeyTable[ SDLK_PERIOD ][mode] = Event::KeyboardOne0;
|
||||
myKeyTable[ SDLK_SLASH ][mode] = Event::KeyboardOnePound;
|
||||
|
||||
myKeyTable[ SDLK_UP ] = Event::JoystickZeroUp;
|
||||
myKeyTable[ SDLK_DOWN ] = Event::JoystickZeroDown;
|
||||
myKeyTable[ SDLK_LEFT ] = Event::JoystickZeroLeft;
|
||||
myKeyTable[ SDLK_RIGHT ] = Event::JoystickZeroRight;
|
||||
myKeyTable[ SDLK_SPACE ] = Event::JoystickZeroFire;
|
||||
myKeyTable[ SDLK_LCTRL ] = Event::JoystickZeroFire;
|
||||
myKeyTable[ SDLK_4 ] = Event::BoosterGripZeroTrigger;
|
||||
myKeyTable[ SDLK_5 ] = Event::BoosterGripZeroBooster;
|
||||
myKeyTable[ SDLK_UP ][mode] = Event::JoystickZeroUp;
|
||||
myKeyTable[ SDLK_DOWN ][mode] = Event::JoystickZeroDown;
|
||||
myKeyTable[ SDLK_LEFT ][mode] = Event::JoystickZeroLeft;
|
||||
myKeyTable[ SDLK_RIGHT ][mode] = Event::JoystickZeroRight;
|
||||
myKeyTable[ SDLK_SPACE ][mode] = Event::JoystickZeroFire;
|
||||
myKeyTable[ SDLK_LCTRL ][mode] = Event::JoystickZeroFire;
|
||||
myKeyTable[ SDLK_4 ][mode] = Event::BoosterGripZeroTrigger;
|
||||
myKeyTable[ SDLK_5 ][mode] = Event::BoosterGripZeroBooster;
|
||||
|
||||
myKeyTable[ SDLK_y ] = Event::JoystickOneUp;
|
||||
myKeyTable[ SDLK_h ] = Event::JoystickOneDown;
|
||||
myKeyTable[ SDLK_g ] = Event::JoystickOneLeft;
|
||||
myKeyTable[ SDLK_j ] = Event::JoystickOneRight;
|
||||
myKeyTable[ SDLK_f ] = Event::JoystickOneFire;
|
||||
myKeyTable[ SDLK_6 ] = Event::BoosterGripOneTrigger;
|
||||
myKeyTable[ SDLK_7 ] = Event::BoosterGripOneBooster;
|
||||
myKeyTable[ SDLK_y ][mode] = Event::JoystickOneUp;
|
||||
myKeyTable[ SDLK_h ][mode] = Event::JoystickOneDown;
|
||||
myKeyTable[ SDLK_g ][mode] = Event::JoystickOneLeft;
|
||||
myKeyTable[ SDLK_j ][mode] = Event::JoystickOneRight;
|
||||
myKeyTable[ SDLK_f ][mode] = Event::JoystickOneFire;
|
||||
myKeyTable[ SDLK_6 ][mode] = Event::BoosterGripOneTrigger;
|
||||
myKeyTable[ SDLK_7 ][mode] = Event::BoosterGripOneBooster;
|
||||
|
||||
myKeyTable[ SDLK_INSERT ] = Event::DrivingZeroCounterClockwise;
|
||||
myKeyTable[ SDLK_PAGEUP ] = Event::DrivingZeroClockwise;
|
||||
myKeyTable[ SDLK_HOME ] = Event::DrivingZeroFire;
|
||||
myKeyTable[ SDLK_INSERT ][mode] = Event::DrivingZeroCounterClockwise;
|
||||
myKeyTable[ SDLK_PAGEUP ][mode] = Event::DrivingZeroClockwise;
|
||||
myKeyTable[ SDLK_HOME ][mode] = Event::DrivingZeroFire;
|
||||
|
||||
myKeyTable[ SDLK_DELETE ] = Event::DrivingOneCounterClockwise;
|
||||
myKeyTable[ SDLK_PAGEDOWN ] = Event::DrivingOneClockwise;
|
||||
myKeyTable[ SDLK_END ] = Event::DrivingOneFire;
|
||||
myKeyTable[ SDLK_DELETE ][mode] = Event::DrivingOneCounterClockwise;
|
||||
myKeyTable[ SDLK_PAGEDOWN ][mode] = Event::DrivingOneClockwise;
|
||||
myKeyTable[ SDLK_END ][mode] = Event::DrivingOneFire;
|
||||
|
||||
myKeyTable[ SDLK_F1 ] = Event::ConsoleSelect;
|
||||
myKeyTable[ SDLK_F2 ] = Event::ConsoleReset;
|
||||
myKeyTable[ SDLK_F3 ] = Event::ConsoleColor;
|
||||
myKeyTable[ SDLK_F4 ] = Event::ConsoleBlackWhite;
|
||||
myKeyTable[ SDLK_F5 ] = Event::ConsoleLeftDifficultyA;
|
||||
myKeyTable[ SDLK_F6 ] = Event::ConsoleLeftDifficultyB;
|
||||
myKeyTable[ SDLK_F7 ] = Event::ConsoleRightDifficultyA;
|
||||
myKeyTable[ SDLK_F8 ] = Event::ConsoleRightDifficultyB;
|
||||
myKeyTable[ SDLK_F9 ] = Event::SaveState;
|
||||
myKeyTable[ SDLK_F10 ] = Event::ChangeState;
|
||||
myKeyTable[ SDLK_F11 ] = Event::LoadState;
|
||||
myKeyTable[ SDLK_F12 ] = Event::TakeSnapshot;
|
||||
myKeyTable[ SDLK_PAUSE ] = Event::Pause;
|
||||
myKeyTable[ SDLK_BACKSPACE ] = Event::Fry;
|
||||
myKeyTable[ SDLK_TAB ] = Event::MenuMode;
|
||||
myKeyTable[ SDLK_BACKSLASH ] = Event::CmdMenuMode;
|
||||
myKeyTable[ SDLK_BACKQUOTE ] = Event::DebuggerMode;
|
||||
myKeyTable[ SDLK_ESCAPE ] = Event::LauncherMode;
|
||||
myKeyTable[ SDLK_F1 ][mode] = Event::ConsoleSelect;
|
||||
myKeyTable[ SDLK_F2 ][mode] = Event::ConsoleReset;
|
||||
myKeyTable[ SDLK_F3 ][mode] = Event::ConsoleColor;
|
||||
myKeyTable[ SDLK_F4 ][mode] = Event::ConsoleBlackWhite;
|
||||
myKeyTable[ SDLK_F5 ][mode] = Event::ConsoleLeftDifficultyA;
|
||||
myKeyTable[ SDLK_F6 ][mode] = Event::ConsoleLeftDifficultyB;
|
||||
myKeyTable[ SDLK_F7 ][mode] = Event::ConsoleRightDifficultyA;
|
||||
myKeyTable[ SDLK_F8 ][mode] = Event::ConsoleRightDifficultyB;
|
||||
myKeyTable[ SDLK_F9 ][mode] = Event::SaveState;
|
||||
myKeyTable[ SDLK_F10 ][mode] = Event::ChangeState;
|
||||
myKeyTable[ SDLK_F11 ][mode] = Event::LoadState;
|
||||
myKeyTable[ SDLK_F12 ][mode] = Event::TakeSnapshot;
|
||||
myKeyTable[ SDLK_PAUSE ][mode] = Event::Pause;
|
||||
myKeyTable[ SDLK_BACKSPACE ][mode] = Event::Fry;
|
||||
myKeyTable[ SDLK_TAB ][mode] = Event::MenuMode;
|
||||
myKeyTable[ SDLK_BACKSLASH ][mode] = Event::CmdMenuMode;
|
||||
myKeyTable[ SDLK_BACKQUOTE ][mode] = Event::DebuggerMode;
|
||||
myKeyTable[ SDLK_ESCAPE ][mode] = Event::LauncherMode;
|
||||
break;
|
||||
|
||||
case kMenuMode:
|
||||
myKeyTable[ SDLK_UP ][mode] = Event::UIUp;
|
||||
myKeyTable[ SDLK_DOWN ][mode] = Event::UIDown;
|
||||
myKeyTable[ SDLK_LEFT ][mode] = Event::UILeft;
|
||||
myKeyTable[ SDLK_RIGHT ][mode] = Event::UIRight;
|
||||
|
||||
myKeyTable[ SDLK_HOME ][mode] = Event::UIHome;
|
||||
myKeyTable[ SDLK_END ][mode] = Event::UIEnd;
|
||||
myKeyTable[ SDLK_PAGEUP ][mode] = Event::UIPgUp;
|
||||
myKeyTable[ SDLK_PAGEDOWN ][mode] = Event::UIPgDown;
|
||||
|
||||
myKeyTable[ SDLK_RETURN ][mode] = Event::UISelect;
|
||||
myKeyTable[ SDLK_BACKSPACE ][mode] = Event::UIPrevDir;
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
break;
|
||||
}
|
||||
|
||||
saveKeyMapping();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultJoymap()
|
||||
void EventHandler::setDefaultJoymap(EventMode mode)
|
||||
{
|
||||
// Erase all mappings
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyButtons; ++j)
|
||||
myJoyTable[i][j] = Event::NoType;
|
||||
myJoyTable[i][j][mode] = Event::NoType;
|
||||
|
||||
myOSystem->setDefaultJoymap();
|
||||
saveJoyMapping();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultJoyAxisMap()
|
||||
void EventHandler::setDefaultJoyAxisMap(EventMode mode)
|
||||
{
|
||||
// Erase all mappings
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyAxis; ++j)
|
||||
for(int k = 0; k < 2; ++k)
|
||||
myJoyAxisTable[i][j][k] = Event::NoType;
|
||||
myJoyAxisTable[i][j][k][mode] = Event::NoType;
|
||||
|
||||
myOSystem->setDefaultJoyAxisMap();
|
||||
saveJoyAxisMapping();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::setDefaultJoyHatMap()
|
||||
void EventHandler::setDefaultJoyHatMap(EventMode mode)
|
||||
{
|
||||
// Erase all mappings
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyHats; ++j)
|
||||
for(int k = 0; k < 4; ++k)
|
||||
myJoyHatTable[i][j][k] = Event::NoType;
|
||||
myJoyHatTable[i][j][k][mode] = Event::NoType;
|
||||
|
||||
myOSystem->setDefaultJoyHatMap();
|
||||
saveJoyHatMapping();
|
||||
|
@ -1762,8 +1825,9 @@ void EventHandler::saveKeyMapping()
|
|||
// Prepend the event count, so we can check it on next load
|
||||
ostringstream keybuf;
|
||||
keybuf << Event::LastType << ":";
|
||||
for(uInt32 i = 0; i < SDLK_LAST; ++i)
|
||||
keybuf << myKeyTable[i] << ":";
|
||||
for(int mode = 0; mode < kNumModes; ++mode)
|
||||
for(int i = 0; i < SDLK_LAST; ++i)
|
||||
keybuf << myKeyTable[i][mode] << ":";
|
||||
|
||||
myOSystem->settings().setString("keymap", keybuf.str());
|
||||
}
|
||||
|
@ -1775,9 +1839,10 @@ void EventHandler::saveJoyMapping()
|
|||
// Prepend the event count, so we can check it on next load
|
||||
ostringstream buf;
|
||||
buf << Event::LastType << ":";
|
||||
for(int mode = 0; mode < kNumModes; ++mode)
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyButtons; ++j)
|
||||
buf << myJoyTable[i][j] << ":";
|
||||
buf << myJoyTable[i][j][mode] << ":";
|
||||
|
||||
myOSystem->settings().setString("joymap", buf.str());
|
||||
}
|
||||
|
@ -1789,10 +1854,11 @@ void EventHandler::saveJoyAxisMapping()
|
|||
// Prepend the event count, so we can check it on next load
|
||||
ostringstream buf;
|
||||
buf << Event::LastType << ":";
|
||||
for(int mode = 0; mode < kNumModes; ++mode)
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyAxis; ++j)
|
||||
for(int k = 0; k < 2; ++k)
|
||||
buf << myJoyAxisTable[i][j][k] << ":";
|
||||
buf << myJoyAxisTable[i][j][k][mode] << ":";
|
||||
|
||||
myOSystem->settings().setString("joyaxismap", buf.str());
|
||||
}
|
||||
|
@ -1804,10 +1870,11 @@ void EventHandler::saveJoyHatMapping()
|
|||
// Prepend the event count, so we can check it on next load
|
||||
ostringstream buf;
|
||||
buf << Event::LastType << ":";
|
||||
for(int mode = 0; mode < kNumModes; ++mode)
|
||||
for(int i = 0; i < kNumJoysticks; ++i)
|
||||
for(int j = 0; j < kNumJoyHats; ++j)
|
||||
for(int k = 0; k < 4; ++k)
|
||||
buf << myJoyHatTable[i][j][k] << ":";
|
||||
buf << myJoyHatTable[i][j][k][mode] << ":";
|
||||
|
||||
myOSystem->settings().setString("joyhatmap", buf.str());
|
||||
}
|
||||
|
@ -1849,98 +1916,94 @@ inline bool EventHandler::eventIsAnalog(Event::Type event)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
StringList EventHandler::getEmulationActions()
|
||||
StringList EventHandler::getActionList(EventMode mode)
|
||||
{
|
||||
StringList l;
|
||||
|
||||
for(int i = 0; i < kActionListSize; ++i)
|
||||
l.push_back(EventHandler::ourActionList[i].action);
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
StringList EventHandler::getMenuActions()
|
||||
switch(mode)
|
||||
{
|
||||
StringList l; // FIXME
|
||||
|
||||
// for(int i = 0; i < kActionListSize; ++i)
|
||||
// l.push_back(EventHandler::ourActionList[i].action);
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Event::Type EventHandler::eventForKey(int key, EventMode mode)
|
||||
{
|
||||
// FIXME - eventually make this a one-line inliner in the header
|
||||
|
||||
Event::Type e = Event::NoType;
|
||||
|
||||
// FIXME - eventually this will return the mapped events for
|
||||
// keys either for emulation mode or UI mode. For now, it always
|
||||
// assumes UI mode, and generates the key statically.
|
||||
if(key < 0 || key >= SDLK_LAST)
|
||||
return e;
|
||||
|
||||
switch(key)
|
||||
{
|
||||
case '\n': // enter/return
|
||||
case '\r':
|
||||
e = Event::UISelect;
|
||||
case kEmulationMode:
|
||||
for(int i = 0; i < kEmulActionListSize; ++i)
|
||||
l.push_back(EventHandler::ourEmulActionList[i].action);
|
||||
break;
|
||||
case 256+17: // cursor up
|
||||
e = Event::UIUp;
|
||||
break;
|
||||
case 256+18: // cursor down
|
||||
e = Event::UIDown;
|
||||
break;
|
||||
case 256+20: // cursor left
|
||||
e = Event::UILeft;
|
||||
break;
|
||||
case 256+19: // cursor right
|
||||
e = Event::UIRight;
|
||||
break;
|
||||
case 256+24: // Page Up:
|
||||
e = Event::UIPgUp;
|
||||
break;
|
||||
case 256+25: // Page Down
|
||||
e = Event::UIPgDown;
|
||||
break;
|
||||
case 256+22: // Home
|
||||
e = Event::UIHome;
|
||||
break;
|
||||
case 256+23: // End
|
||||
e = Event::UIEnd;
|
||||
case kMenuMode:
|
||||
for(int i = 0; i < kMenuActionListSize; ++i)
|
||||
l.push_back(EventHandler::ourMenuActionList[i].action);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return e; // ... myKeyTable[key];
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Event::Type EventHandler::eventForJoyButton(int stick, int button,
|
||||
EventMode mode)
|
||||
Event::Type EventHandler::eventAtIndex(int idx, EventMode mode)
|
||||
{
|
||||
// FIXME - do a lookup
|
||||
switch(mode)
|
||||
{
|
||||
case kEmulationMode:
|
||||
if(idx < 0 || idx >= kEmulActionListSize)
|
||||
return Event::NoType;
|
||||
else
|
||||
return ourEmulActionList[idx].event;
|
||||
break;
|
||||
case kMenuMode:
|
||||
if(idx < 0 || idx >= kMenuActionListSize)
|
||||
return Event::NoType;
|
||||
else
|
||||
return ourMenuActionList[idx].event;
|
||||
break;
|
||||
default:
|
||||
return Event::NoType;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Event::Type EventHandler::eventForJoyAxis(int stick, int axis, int value,
|
||||
EventMode mode)
|
||||
string EventHandler::actionAtIndex(int idx, EventMode mode)
|
||||
{
|
||||
// FIXME - do a lookup
|
||||
return Event::NoType;
|
||||
switch(mode)
|
||||
{
|
||||
case kEmulationMode:
|
||||
if(idx < 0 || idx >= kEmulActionListSize)
|
||||
return EmptyString;
|
||||
else
|
||||
return ourEmulActionList[idx].action;
|
||||
break;
|
||||
case kMenuMode:
|
||||
if(idx < 0 || idx >= kMenuActionListSize)
|
||||
return EmptyString;
|
||||
else
|
||||
return ourMenuActionList[idx].action;
|
||||
break;
|
||||
default:
|
||||
return EmptyString;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Event::Type EventHandler::eventForJoyHat(int stick, int hat, int value,
|
||||
EventMode mode)
|
||||
string EventHandler::keyAtIndex(int idx, EventMode mode)
|
||||
{
|
||||
// FIXME - do a lookup
|
||||
return Event::NoType;
|
||||
switch(mode)
|
||||
{
|
||||
case kEmulationMode:
|
||||
if(idx < 0 || idx >= kEmulActionListSize)
|
||||
return EmptyString;
|
||||
else
|
||||
return ourEmulActionList[idx].key;
|
||||
break;
|
||||
case kMenuMode:
|
||||
if(idx < 0 || idx >= kMenuActionListSize)
|
||||
return EmptyString;
|
||||
else
|
||||
return ourMenuActionList[idx].key;
|
||||
break;
|
||||
default:
|
||||
return EmptyString;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -2090,7 +2153,7 @@ void EventHandler::takeSnapshot()
|
|||
filename = sspath + ".png";
|
||||
|
||||
// Now create a Snapshot object and save the PNG
|
||||
myOSystem->eventHandler().refreshDisplay(true); // force an immediate update
|
||||
refreshDisplay(true); // force an immediate update
|
||||
Snapshot snapshot(myOSystem->frameBuffer());
|
||||
string result = snapshot.savePNG(filename);
|
||||
myOSystem->frameBuffer().showMessage(result);
|
||||
|
@ -2497,7 +2560,7 @@ void EventHandler::setSDLMappings()
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
ActionList EventHandler::ourActionList[kActionListSize] = {
|
||||
ActionList EventHandler::ourEmulActionList[kEmulActionListSize] = {
|
||||
{ Event::ConsoleSelect, "Select", 0 },
|
||||
{ Event::ConsoleReset, "Reset", 0 },
|
||||
{ Event::ConsoleColor, "Color TV", 0 },
|
||||
|
@ -2593,6 +2656,27 @@ ActionList EventHandler::ourActionList[kActionListSize] = {
|
|||
{ Event::KeyboardOnePound, "P2 Keyboard #", 0 }
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
ActionList EventHandler::ourMenuActionList[kMenuActionListSize] = {
|
||||
{ Event::UIUp, "Move Up", 0 },
|
||||
{ Event::UIDown, "Move Down", 0 },
|
||||
{ Event::UILeft, "Move Left", 0 },
|
||||
{ Event::UIRight, "Move Right", 0 },
|
||||
|
||||
{ Event::UIHome, "Home", 0 },
|
||||
{ Event::UIEnd, "End", 0 },
|
||||
{ Event::UIPgUp, "Page Up", 0 },
|
||||
{ Event::UIPgDown, "Page Down", 0 },
|
||||
|
||||
{ Event::UISelect, "Select item", 0 },
|
||||
{ Event::UIPrevDir, "Previous Directory", 0 },
|
||||
|
||||
{ Event::UINavPrev, "Previous object", 0 },
|
||||
{ Event::UINavNext, "Next object", 0 },
|
||||
{ Event::UITabPrev, "Previous tabgroup", 0 },
|
||||
{ Event::UITabNext, "Next tabgroup", 0 }
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const Event::Type EventHandler::Paddle_Resistance[4] = {
|
||||
Event::PaddleZeroResistance, Event::PaddleOneResistance,
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: EventHandler.hxx,v 1.87 2006-05-05 18:00:51 stephena Exp $
|
||||
// $Id: EventHandler.hxx,v 1.88 2006-05-15 12:24:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef EVENTHANDLER_HXX
|
||||
|
@ -61,12 +61,14 @@ struct ActionList {
|
|||
};
|
||||
|
||||
enum {
|
||||
kActionListSize = 81
|
||||
kEmulActionListSize = 81,
|
||||
kMenuActionListSize = 14
|
||||
};
|
||||
|
||||
enum EventMode {
|
||||
kEmulationMode,
|
||||
kMenuMode
|
||||
kEmulationMode = 0, // make sure these are set correctly,
|
||||
kMenuMode = 1, // since they'll be used as array indices
|
||||
kNumModes = 2
|
||||
};
|
||||
|
||||
// Joystick related items
|
||||
|
@ -112,12 +114,10 @@ struct JoyMouse {
|
|||
mapping can take place.
|
||||
|
||||
@author Stephen Anthony
|
||||
@version $Id: EventHandler.hxx,v 1.87 2006-05-05 18:00:51 stephena Exp $
|
||||
@version $Id: EventHandler.hxx,v 1.88 2006-05-15 12:24:09 stephena Exp $
|
||||
*/
|
||||
class EventHandler
|
||||
{
|
||||
friend class EventMappingWidget;
|
||||
|
||||
public:
|
||||
/**
|
||||
Create a new event handler object
|
||||
|
@ -166,30 +166,36 @@ class EventHandler
|
|||
Set the default action for a joystick button to the given event
|
||||
|
||||
@param event The event we are assigning
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param button The joystick button
|
||||
*/
|
||||
void setDefaultJoyMapping(Event::Type event, int stick, int button);
|
||||
void setDefaultJoyMapping(Event::Type event, EventMode mode,
|
||||
int stick, int button);
|
||||
|
||||
/**
|
||||
Set the default for a joystick axis to the given event
|
||||
|
||||
@param event The event we are assigning
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param axis The joystick axis
|
||||
@param value The value on the given axis
|
||||
*/
|
||||
void setDefaultJoyAxisMapping(Event::Type event, int stick, int axis, int value);
|
||||
void setDefaultJoyAxisMapping(Event::Type event, EventMode mode,
|
||||
int stick, int axis, int value);
|
||||
|
||||
/**
|
||||
Set the default for a joystick hat to the given event
|
||||
|
||||
@param event The event we are assigning
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param axis The joystick axis
|
||||
@param value The value on the given axis
|
||||
*/
|
||||
void setDefaultJoyHatMapping(Event::Type event, int stick, int hat, int value);
|
||||
void setDefaultJoyHatMapping(Event::Type event, EventMode mode,
|
||||
int stick, int hat, int value);
|
||||
|
||||
/**
|
||||
Returns the current state of the EventHandler
|
||||
|
@ -333,67 +339,83 @@ class EventHandler
|
|||
|
||||
inline SDL_Joystick* getJoystick(int i) { return ourJoysticks[i].stick; }
|
||||
|
||||
StringList getEmulationActions();
|
||||
StringList getMenuActions();
|
||||
StringList getActionList(EventMode mode);
|
||||
|
||||
Event::Type eventForKey(int key, EventMode mode);
|
||||
Event::Type eventForJoyButton(int stick, int button, EventMode mode);
|
||||
Event::Type eventForJoyAxis(int stick, int axis, int value, EventMode mode);
|
||||
Event::Type eventForJoyHat(int stick, int hat, int value, EventMode mode);
|
||||
inline Event::Type eventForKey(int key, EventMode mode)
|
||||
{ return myKeyTable[key][mode]; }
|
||||
inline Event::Type eventForJoyButton(int stick, int button, EventMode mode)
|
||||
{ return myJoyTable[stick][button][mode]; }
|
||||
inline Event::Type eventForJoyAxis(int stick, int axis, int value, EventMode mode)
|
||||
{ return myJoyAxisTable[stick][axis][(value > 0)][mode]; }
|
||||
inline Event::Type eventForJoyHat(int stick, int hat, int value, EventMode mode)
|
||||
{ return myJoyHatTable[stick][hat][value][mode]; }
|
||||
|
||||
Event::Type eventAtIndex(int idx, EventMode mode);
|
||||
string actionAtIndex(int idx, EventMode mode);
|
||||
string keyAtIndex(int idx, EventMode mode);
|
||||
|
||||
private:
|
||||
/**
|
||||
Bind a key to an event/action and regenerate the mapping array(s)
|
||||
|
||||
@param event The event we are remapping
|
||||
@param mode The mode where this event is active
|
||||
@param key The key to bind to this event
|
||||
*/
|
||||
bool addKeyMapping(Event::Type event, int key);
|
||||
bool addKeyMapping(Event::Type event, EventMode mode, int key);
|
||||
|
||||
/**
|
||||
Bind a joystick button to an event/action and regenerate the
|
||||
mapping array(s)
|
||||
|
||||
@param event The event we are remapping
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param button The joystick button
|
||||
*/
|
||||
bool addJoyMapping(Event::Type event, int stick, int button);
|
||||
bool addJoyMapping(Event::Type event, EventMode mode, int stick, int button);
|
||||
|
||||
/**
|
||||
Bind a joystick axis direction to an event/action and regenerate
|
||||
the mapping array(s)
|
||||
|
||||
@param event The event we are remapping
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param axis The joystick axis
|
||||
@param value The value on the given axis
|
||||
*/
|
||||
bool addJoyAxisMapping(Event::Type event, int stick, int axis, int value);
|
||||
bool addJoyAxisMapping(Event::Type event, EventMode mode,
|
||||
int stick, int axis, int value);
|
||||
|
||||
/**
|
||||
Bind a joystick hat direction to an event/action and regenerate
|
||||
the mapping array(s)
|
||||
|
||||
@param event The event we are remapping
|
||||
@param mode The mode where this event is active
|
||||
@param stick The joystick number
|
||||
@param axis The joystick hat
|
||||
@param value The value on the given hat
|
||||
*/
|
||||
bool addJoyHatMapping(Event::Type event, int stick, int hat, int value);
|
||||
bool addJoyHatMapping(Event::Type event, EventMode mode,
|
||||
int stick, int hat, int value);
|
||||
|
||||
/**
|
||||
Erase the specified mapping
|
||||
|
||||
@event The event for which we erase all mappings
|
||||
@param mode The mode where this event is active
|
||||
*/
|
||||
void eraseMapping(Event::Type event);
|
||||
void eraseMapping(Event::Type event, EventMode mode);
|
||||
|
||||
/**
|
||||
Resets the event mappings to default values
|
||||
*/
|
||||
void setDefaultMapping();
|
||||
|
||||
@param mode The mode for which the defaults are set
|
||||
*/
|
||||
void setDefaultMapping(EventMode mode);
|
||||
|
||||
private:
|
||||
/**
|
||||
Send a mouse motion event to the handler.
|
||||
|
||||
|
@ -446,16 +468,16 @@ class EventHandler
|
|||
/**
|
||||
The following methods take care of assigning action mappings.
|
||||
*/
|
||||
void setActionMappings();
|
||||
void setActionMappings(EventMode mode);
|
||||
void setSDLMappings();
|
||||
void setKeymap();
|
||||
void setJoymap();
|
||||
void setJoyAxisMap();
|
||||
void setJoyHatMap();
|
||||
void setDefaultKeymap();
|
||||
void setDefaultJoymap();
|
||||
void setDefaultJoyAxisMap();
|
||||
void setDefaultJoyHatMap();
|
||||
void setDefaultKeymap(EventMode mode);
|
||||
void setDefaultJoymap(EventMode mode);
|
||||
void setDefaultJoyAxisMap(EventMode mode);
|
||||
void setDefaultJoyHatMap(EventMode mode);
|
||||
void saveKeyMapping();
|
||||
void saveJoyMapping();
|
||||
void saveJoyAxisMapping();
|
||||
|
@ -510,16 +532,16 @@ class EventHandler
|
|||
DialogContainer* myOverlay;
|
||||
|
||||
// Array of key events, indexed by SDLKey
|
||||
Event::Type myKeyTable[SDLK_LAST];
|
||||
Event::Type myKeyTable[SDLK_LAST][kNumModes];
|
||||
|
||||
// Array of joystick button events
|
||||
Event::Type myJoyTable[kNumJoysticks][kNumJoyButtons];
|
||||
Event::Type myJoyTable[kNumJoysticks][kNumJoyButtons][kNumModes];
|
||||
|
||||
// Array of joystick axis events
|
||||
Event::Type myJoyAxisTable[kNumJoysticks][kNumJoyAxis][2];
|
||||
Event::Type myJoyAxisTable[kNumJoysticks][kNumJoyAxis][2][kNumModes];
|
||||
|
||||
// Array of joystick hat events (we don't record diagonals)
|
||||
Event::Type myJoyHatTable[kNumJoysticks][kNumJoyHats][4];
|
||||
Event::Type myJoyHatTable[kNumJoysticks][kNumJoyHats][4][kNumModes];
|
||||
|
||||
// Array of messages for each Event
|
||||
string ourMessageTable[Event::LastType];
|
||||
|
@ -566,8 +588,9 @@ class EventHandler
|
|||
// Type of device on each controller port (based on ROM properties)
|
||||
Controller::Type myController[2];
|
||||
|
||||
// Holds static strings for the remap menu
|
||||
static ActionList ourActionList[kActionListSize];
|
||||
// Holds static strings for the remap menu (emulation and menu events)
|
||||
static ActionList ourEmulActionList[kEmulActionListSize];
|
||||
static ActionList ourMenuActionList[kMenuActionListSize];
|
||||
|
||||
// Lookup table for paddle resistance events
|
||||
static const Event::Type Paddle_Resistance[4];
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: FrameBuffer.cxx,v 1.86 2006-05-04 17:45:24 stephena Exp $
|
||||
// $Id: FrameBuffer.cxx,v 1.87 2006-05-15 12:24:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <sstream>
|
||||
|
@ -331,6 +331,13 @@ void FrameBuffer::pause(bool status)
|
|||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FrameBuffer::refresh()
|
||||
{
|
||||
theRedrawTIAIndicator = true;
|
||||
myMessage.counter = 0;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FrameBuffer::setPalette(const uInt32* palette)
|
||||
{
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: FrameBuffer.hxx,v 1.69 2006-03-25 00:34:17 stephena Exp $
|
||||
// $Id: FrameBuffer.hxx,v 1.70 2006-05-15 12:24:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef FRAMEBUFFER_HXX
|
||||
|
@ -82,7 +82,7 @@ enum {
|
|||
All GUI elements (ala ScummVM) are drawn here as well.
|
||||
|
||||
@author Stephen Anthony
|
||||
@version $Id: FrameBuffer.hxx,v 1.69 2006-03-25 00:34:17 stephena Exp $
|
||||
@version $Id: FrameBuffer.hxx,v 1.70 2006-05-15 12:24:09 stephena Exp $
|
||||
*/
|
||||
class FrameBuffer
|
||||
{
|
||||
|
@ -172,7 +172,7 @@ class FrameBuffer
|
|||
Indicates that the TIA area is dirty, and certain areas need
|
||||
to be redrawn.
|
||||
*/
|
||||
void refresh() { theRedrawTIAIndicator = true; }
|
||||
void refresh();
|
||||
|
||||
/**
|
||||
Toggles between fullscreen and window mode.
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: OSystem.cxx,v 1.68 2006-03-27 12:52:19 stephena Exp $
|
||||
// $Id: OSystem.cxx,v 1.69 2006-05-15 12:24:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <cassert>
|
||||
|
@ -453,36 +453,42 @@ bool OSystem::openROM(const string& rom, string& md5, uInt8** image, int* size)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void OSystem::setDefaultJoymap()
|
||||
{
|
||||
// Left joystick (assume joystick zero, button zero)
|
||||
myEventHandler->setDefaultJoyMapping(Event::JoystickZeroFire, 0, 0);
|
||||
EventMode mode;
|
||||
|
||||
mode = kEmulationMode; // Default emulation events
|
||||
// Left joystick (assume joystick zero, button zero)
|
||||
myEventHandler->setDefaultJoyMapping(Event::JoystickZeroFire, mode, 0, 0);
|
||||
// Right joystick (assume joystick one, button zero)
|
||||
myEventHandler->setDefaultJoyMapping(Event::JoystickOneFire, 1, 0);
|
||||
myEventHandler->setDefaultJoyMapping(Event::JoystickOneFire, mode, 1, 0);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void OSystem::setDefaultJoyAxisMap()
|
||||
{
|
||||
EventMode mode;
|
||||
|
||||
mode = kEmulationMode; // Default emulation events
|
||||
// Left joystick left/right directions (assume joystick zero)
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroLeft, 0, 0, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroRight, 0, 0, 1);
|
||||
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroLeft, mode, 0, 0, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroRight, mode, 0, 0, 1);
|
||||
// Left joystick up/down directions (assume joystick zero)
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroUp, 0, 1, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroDown, 0, 1, 1);
|
||||
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroUp, mode, 0, 1, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickZeroDown, mode, 0, 1, 1);
|
||||
// Right joystick left/right directions (assume joystick one)
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneLeft, 1, 0, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneRight, 1, 0, 1);
|
||||
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneLeft, mode, 1, 0, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneRight, mode, 1, 0, 1);
|
||||
// Right joystick left/right directions (assume joystick one)
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneUp, 1, 1, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneDown, 1, 1, 1);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneUp, mode, 1, 1, 0);
|
||||
myEventHandler->setDefaultJoyAxisMapping(Event::JoystickOneDown, mode, 1, 1, 1);
|
||||
|
||||
mode = kMenuMode; // Default menu/UI events
|
||||
// FIXME - add UI events
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void OSystem::setDefaultJoyHatMap()
|
||||
{
|
||||
// FIXME - add emul and UI events
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: EventMappingWidget.cxx,v 1.16 2006-05-05 18:00:51 stephena Exp $
|
||||
// $Id: EventMappingWidget.cxx,v 1.17 2006-05-15 12:24:09 stephena Exp $
|
||||
//
|
||||
// Based on code from ScummVM - Scumm Interpreter
|
||||
// Copyright (C) 2002-2004 The ScummVM project
|
||||
|
@ -42,7 +42,6 @@ EventMappingWidget::EventMappingWidget(GuiObject* boss, const GUI::Font& font,
|
|||
myRemapStatus(false),
|
||||
myFirstTime(true)
|
||||
{
|
||||
// FIXME
|
||||
const int fontHeight = font.getFontHeight(),
|
||||
lineHeight = font.getLineHeight();
|
||||
int xpos = 5, ypos = 5;
|
||||
|
@ -93,7 +92,6 @@ EventMappingWidget::~EventMappingWidget()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventMappingWidget::loadConfig()
|
||||
{
|
||||
cerr << "EventMappingWidget::loadConfig() for " << myEventMode << endl;
|
||||
if(myFirstTime)
|
||||
{
|
||||
myActionsList->setSelected(0);
|
||||
|
@ -129,7 +127,7 @@ void EventMappingWidget::startRemapping()
|
|||
// And show a message indicating which key is being remapped
|
||||
ostringstream buf;
|
||||
buf << "Select action for '"
|
||||
<< EventHandler::ourActionList[ myActionSelected ].action
|
||||
<< instance()->eventHandler().actionAtIndex(myActionSelected, myEventMode)
|
||||
<< "' event";
|
||||
myKeyMapping->setColor(kTextColorEm);
|
||||
myKeyMapping->setLabel(buf.str());
|
||||
|
@ -145,8 +143,9 @@ void EventMappingWidget::eraseRemapping()
|
|||
if(myActionSelected < 0)
|
||||
return;
|
||||
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
instance()->eventHandler().eraseMapping(event);
|
||||
Event::Type event =
|
||||
instance()->eventHandler().eventAtIndex(myActionSelected, myEventMode);
|
||||
instance()->eventHandler().eraseMapping(event, myEventMode);
|
||||
|
||||
drawKeyMapping();
|
||||
}
|
||||
|
@ -182,7 +181,8 @@ void EventMappingWidget::drawKeyMapping()
|
|||
if(myActionSelected >= 0)
|
||||
{
|
||||
ostringstream buf;
|
||||
buf << "Action: " << EventHandler::ourActionList[ myActionSelected ].key;
|
||||
buf << "Action: "
|
||||
<< instance()->eventHandler().keyAtIndex(myActionSelected, myEventMode);
|
||||
myKeyMapping->setColor(kTextColor);
|
||||
myKeyMapping->setLabel(buf.str());
|
||||
}
|
||||
|
@ -194,8 +194,9 @@ bool EventMappingWidget::handleKeyDown(int ascii, int keycode, int modifiers)
|
|||
// Remap keys in remap mode
|
||||
if(myRemapStatus && myActionSelected >= 0)
|
||||
{
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
if(instance()->eventHandler().addKeyMapping(event, keycode))
|
||||
Event::Type event =
|
||||
instance()->eventHandler().eventAtIndex(myActionSelected, myEventMode);
|
||||
if(instance()->eventHandler().addKeyMapping(event, myEventMode, keycode))
|
||||
stopRemapping();
|
||||
}
|
||||
return true;
|
||||
|
@ -207,8 +208,9 @@ void EventMappingWidget::handleJoyDown(int stick, int button)
|
|||
// Remap joystick buttons in remap mode
|
||||
if(myRemapStatus && myActionSelected >= 0)
|
||||
{
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
if(instance()->eventHandler().addJoyMapping(event, stick, button))
|
||||
Event::Type event =
|
||||
instance()->eventHandler().eventAtIndex(myActionSelected, myEventMode);
|
||||
if(instance()->eventHandler().addJoyMapping(event, myEventMode, stick, button))
|
||||
stopRemapping();
|
||||
}
|
||||
}
|
||||
|
@ -219,8 +221,10 @@ void EventMappingWidget::handleJoyAxis(int stick, int axis, int value)
|
|||
// Remap joystick axes in remap mode
|
||||
if(myRemapStatus && myActionSelected >= 0)
|
||||
{
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
if(instance()->eventHandler().addJoyAxisMapping(event, stick, axis, value))
|
||||
Event::Type event =
|
||||
instance()->eventHandler().eventAtIndex(myActionSelected, myEventMode);
|
||||
if(instance()->eventHandler().addJoyAxisMapping(event, myEventMode,
|
||||
stick, axis, value))
|
||||
stopRemapping();
|
||||
}
|
||||
}
|
||||
|
@ -233,8 +237,10 @@ bool EventMappingWidget::handleJoyHat(int stick, int hat, int value)
|
|||
// Remap joystick hats in remap mode
|
||||
if(myRemapStatus && myActionSelected >= 0)
|
||||
{
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
if(instance()->eventHandler().addJoyHatMapping(event, stick, hat, value))
|
||||
Event::Type event =
|
||||
instance()->eventHandler().eventAtIndex(myActionSelected, myEventMode);
|
||||
if(instance()->eventHandler().addJoyHatMapping(event, myEventMode,
|
||||
stick, hat, value))
|
||||
{
|
||||
stopRemapping();
|
||||
result = true;
|
||||
|
@ -284,7 +290,7 @@ void EventMappingWidget::handleCommand(CommandSender* sender, int cmd,
|
|||
break;
|
||||
|
||||
case kDefaultsCmd:
|
||||
instance()->eventHandler().setDefaultMapping();
|
||||
instance()->eventHandler().setDefaultMapping(myEventMode);
|
||||
drawKeyMapping();
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: InputDialog.cxx,v 1.15 2006-05-05 18:00:51 stephena Exp $
|
||||
// $Id: InputDialog.cxx,v 1.16 2006-05-15 12:24:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
// FIXME - this whole dialog should be a dialog of buttons instead of
|
||||
|
@ -54,7 +54,7 @@ InputDialog::InputDialog(OSystem* osystem, DialogContainer* parent,
|
|||
|
||||
// 1) Event mapper for emulation actions
|
||||
tabID = myTab->addTab("Emul. Events");
|
||||
const StringList& eactions = instance()->eventHandler().getEmulationActions();
|
||||
const StringList& eactions = instance()->eventHandler().getActionList(kEmulationMode);
|
||||
myEmulEventMapper = new EventMappingWidget(myTab, font, 2, 2,
|
||||
myTab->getWidth(),
|
||||
myTab->getHeight() - ypos,
|
||||
|
@ -64,7 +64,7 @@ InputDialog::InputDialog(OSystem* osystem, DialogContainer* parent,
|
|||
|
||||
// 2) Event mapper for menu actions
|
||||
tabID = myTab->addTab("Menu Events");
|
||||
const StringList& mactions = instance()->eventHandler().getMenuActions();
|
||||
const StringList& mactions = instance()->eventHandler().getActionList(kMenuMode);
|
||||
myMenuEventMapper = new EventMappingWidget(myTab, font, 2, 2,
|
||||
myTab->getWidth(),
|
||||
myTab->getHeight() - ypos,
|
||||
|
@ -209,9 +209,6 @@ void InputDialog::addVDeviceTab(const GUI::Font& font)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void InputDialog::loadConfig()
|
||||
{
|
||||
myEmulEventMapper->loadConfig();
|
||||
myMenuEventMapper->loadConfig();
|
||||
|
||||
// Left & right ports
|
||||
const string& sa1 = instance()->settings().getString("sa1");
|
||||
int lport = sa1 == "right" ? 2 : 1;
|
||||
|
@ -237,6 +234,8 @@ void InputDialog::loadConfig()
|
|||
myPaddleLabel[2]->setLabel(instance()->settings().getString("p3speed"));
|
||||
myPaddleSpeed[3]->setValue(instance()->settings().getInt("p4speed"));
|
||||
myPaddleLabel[3]->setLabel(instance()->settings().getString("p4speed"));
|
||||
|
||||
myTab->loadConfig();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
Loading…
Reference in New Issue