Continuous mouse click events now work, as long as the mouse isn't being

moved.  That means you can click on the arrows in a scrollbar, and keeping
the button pressed will keep clicking the arrows.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@480 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2005-06-10 18:46:11 +00:00
parent 4ee8ee8cd7
commit 80ef283eb1
1 changed files with 4 additions and 3 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: DialogContainer.cxx,v 1.8 2005-06-07 21:22:39 stephena Exp $ // $Id: DialogContainer.cxx,v 1.9 2005-06-10 18:46:11 stephena Exp $
//============================================================================ //============================================================================
#include "OSystem.hxx" #include "OSystem.hxx"
@ -62,7 +62,6 @@ void DialogContainer::updateTime(uInt32 time)
myKeyRepeatTime = myTime + kKeyRepeatSustainDelay; myKeyRepeatTime = myTime + kKeyRepeatSustainDelay;
} }
/* FIXME - there are still some problems with this code
if(myCurrentMouseDown.button != -1 && myClickRepeatTime < myTime) if(myCurrentMouseDown.button != -1 && myClickRepeatTime < myTime)
{ {
activeDialog->handleMouseDown(myCurrentMouseDown.x - activeDialog->_x, activeDialog->handleMouseDown(myCurrentMouseDown.x - activeDialog->_x,
@ -70,7 +69,6 @@ void DialogContainer::updateTime(uInt32 time)
myCurrentMouseDown.button, 1); myCurrentMouseDown.button, 1);
myClickRepeatTime = myTime + kClickRepeatSustainDelay; myClickRepeatTime = myTime + kClickRepeatSustainDelay;
} }
*/
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -158,6 +156,9 @@ void DialogContainer::handleMouseMotionEvent(int x, int y, int button)
activeDialog->handleMouseMoved(x - activeDialog->_x, activeDialog->handleMouseMoved(x - activeDialog->_x,
y - activeDialog->_y, y - activeDialog->_y,
button); button);
// Turn off continuous click events as soon as the mouse moves
myCurrentMouseDown.button = -1;
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -