mirror of https://github.com/stella-emu/stella.git
Removed requirement for ROM files to be named *.bin. The specified ROM
directory is now searched for *all* files, no matter what they're called. Bumped the version number to 1.4.1 in the main dialog. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@335 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -14,7 +14,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: MainDlg.cxx,v 1.8 2004-07-17 19:34:01 stephena Exp $
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// $Id: MainDlg.cxx,v 1.9 2004-08-06 01:53:05 stephena Exp $
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//============================================================================
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#include "pch.hxx"
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@ -571,7 +571,7 @@ bool MainDlg::LoadRomListFromDisk()
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// Get the location of the romfiles (*.bin)
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string romdir = myGlobalData.settings().getString("romdir");
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romdir += "\\";
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string romfiles = romdir + "*.bin";
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string romfiles = romdir + "*";
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WIN32_FIND_DATA ffd;
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HANDLE hFind = FindFirstFile( romfiles.c_str(), &ffd );
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@ -582,26 +582,28 @@ bool MainDlg::LoadRomListFromDisk()
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bool done = (hFind == INVALID_HANDLE_VALUE);
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while(!done)
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{
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Game* g = new Game();
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if( g == NULL )
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return false;
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// Make sure we're only looking at files
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if( !(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) )
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{
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Game* g = new Game();
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if( g == NULL )
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return false;
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LV_ITEM lvi;
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lvi.mask = LVIF_TEXT | LVIF_PARAM;
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lvi.iItem = iItem++;
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lvi.iSubItem = 0;
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lvi.pszText = "";
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lvi.lParam = (LPARAM) g;
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int nItem = ListView_InsertItem( myHwndList, &lvi );
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LV_ITEM lvi;
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lvi.mask = LVIF_TEXT | LVIF_PARAM;
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lvi.iItem = iItem++;
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lvi.iSubItem = 0;
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lvi.pszText = "";
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lvi.lParam = (LPARAM) g;
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int nItem = ListView_InsertItem( myHwndList, &lvi );
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ASSERT( nItem != -1 );
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g->setAvailable( true );
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g->setRom( ffd.cFileName );
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g->setAvailable( true );
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g->setRom( ffd.cFileName );
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// Set the name (shown onscreen) to be the rom
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// It will be overwritten later if a name is found in the properties set
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g->setName( ffd.cFileName );
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// Set the name (shown onscreen) to be the rom
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// It will be overwritten later if a name is found in the properties set
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g->setName( ffd.cFileName );
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}
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// go to the next rom file
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done = !FindNextFile(hFind, &ffd);
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@ -638,7 +640,7 @@ bool MainDlg::LoadRomListFromDisk()
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string rom = romdir + g->rom();
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ifstream in(rom.c_str(), ios_base::binary);
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if(!in)
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return false;
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continue;
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uInt8* image = new uInt8[512 * 1024];
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in.read((char*)image, 512 * 1024);
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uInt32 size = in.gcount();
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Binary file not shown.
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@ -125,7 +125,7 @@ BEGIN
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RTEXT "<status>",IDC_ROMCOUNT,322,45,80,8,SS_NOPREFIX
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CONTROL "",-1,"Static",SS_ETCHEDHORZ,0,39,411,1
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CONTROL "",-1,"Static",SS_ETCHEDHORZ,0,218,411,1
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CONTROL "StellaX v1.4",IDC_TITLE,"Button",BS_OWNERDRAW |
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CONTROL "StellaX v1.4.1",IDC_TITLE,"Button",BS_OWNERDRAW |
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BS_CENTER | BS_TOP | WS_DISABLED | WS_TABSTOP,7,7,145,22
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CONTROL "Static",IDC_ROMPATH,"Static",SS_LEFTNOWORDWRAP |
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SS_NOPREFIX | WS_GROUP,57,45,254,8
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