mirror of https://github.com/stella-emu/stella.git
Added debugger prompt command 'debugcolors', which shows a legend
of colors used in 'fixed debug colors' mode.
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a8516ee504
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@ -40,6 +40,8 @@
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information about the breakif command)
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- Added 'palette' command, which shows a color swatch of the
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currently active TIA palette
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- Added 'debugcolors' command, which shows a legend for 'fixed debug
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colors' mode
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- The previous trap'm' commands now work when setting TIA read
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addresses; previously they only worked for write addresses
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- The previous trap'm' commands are now renamed 'trap', 'trapread'
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@ -837,6 +837,13 @@ void DebuggerParser::executeData()
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debugger.rom().invalidate();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// "debugcolors"
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void DebuggerParser::executeDebugColors()
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{
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commandResult << debugger.tiaDebug().debugColors();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// "define"
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void DebuggerParser::executeDefine()
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@ -1823,6 +1830,16 @@ DebuggerParser::Command DebuggerParser::commands[kNumCommands] = {
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std::mem_fn(&DebuggerParser::executeData)
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},
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{
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"debugcolors",
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"Show Fixed Debug Colors information",
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"Example: debugcolors (no parameters)",
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false,
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false,
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{ kARG_END_ARGS },
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std::mem_fn(&DebuggerParser::executeDebugColors)
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},
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{
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"define",
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"Define label xx for address yy",
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@ -68,7 +68,7 @@ class DebuggerParser
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bool saveScriptFile(string file);
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private:
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enum { kNumCommands = 71 };
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enum { kNumCommands = 72 };
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// Constants for argument processing
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enum {
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@ -132,6 +132,7 @@ class DebuggerParser
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void executeColortest();
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void executeD();
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void executeData();
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void executeDebugColors();
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void executeDefine();
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void executeDelbreakif();
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void executeDelfunction();
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@ -742,6 +742,36 @@ string TIADebug::booleanWithLabel(string label, bool value)
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return "-" + label;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string TIADebug::debugColors() const
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{
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ostringstream buf;
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if(myTIA.myFrameManager.layout() == FrameLayout::ntsc)
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{
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buf << " Red " << colorSwatch(myTIA.P0ColorNTSC) << " Player 0\n"
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<< " Orange " << colorSwatch(myTIA.M0ColorNTSC) << " Missile 0\n"
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<< " Yellow " << colorSwatch(myTIA.P1ColorNTSC) << " Player 1\n"
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<< " Green " << colorSwatch(myTIA.M1ColorNTSC) << " Missile 1\n"
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<< " Blue " << colorSwatch(myTIA.BLColorNTSC) << " Ball\n"
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<< " Purple " << colorSwatch(myTIA.PFColorNTSC) << " Playfield\n"
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<< " Grey " << colorSwatch(myTIA.BKColorNTSC) << " Background\n"
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<< " White " << colorSwatch(myTIA.HBLANKColor) << " HMOVE\n";
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}
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else
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{
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buf << " Red " << colorSwatch(myTIA.P0ColorPAL) << " Player 0\n"
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<< " Orange " << colorSwatch(myTIA.M0ColorPAL) << " Missile 0\n"
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<< " Yellow " << colorSwatch(myTIA.P1ColorPAL) << " Player 1\n"
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<< " Green " << colorSwatch(myTIA.M1ColorPAL) << " Missile 1\n"
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<< " Blue " << colorSwatch(myTIA.BLColorPAL) << " Ball\n"
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<< " Purple " << colorSwatch(myTIA.PFColorPAL) << " Playfield\n"
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<< " Grey " << colorSwatch(myTIA.BKColorPAL) << " Background\n"
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<< " White " << colorSwatch(myTIA.HBLANKColor) << " HMOVE\n";
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}
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return buf.str();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string TIADebug::palette() const
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{
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@ -59,6 +59,7 @@ class TIADebug : public DebuggerSystem
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void saveOldState() override;
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string toString() override;
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string debugColors() const;
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string palette() const;
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// TIA byte (or part of a byte) registers
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