diff --git a/src/common/SoundSDL2.cxx b/src/common/SoundSDL2.cxx index 6c2fab68c..40558b826 100644 --- a/src/common/SoundSDL2.cxx +++ b/src/common/SoundSDL2.cxx @@ -227,8 +227,9 @@ string SoundSDL2::about() const { ostringstream buf; buf << "Sound enabled:" << endl - << " Volume: " << myVolume << endl - << " Channels: " << uInt32(myHardwareSpec.channels) << endl + << " Volume: " << myVolume << "%" << endl + << " Channels: " << uInt32(myHardwareSpec.channels) + << (myAudioQueue->isStereo() ? " (Stereo)" : " (Mono)") << endl << " Preset: "; switch (myAudioSettings.preset()) { case AudioSettings::Preset::custom: @@ -247,8 +248,8 @@ string SoundSDL2::about() const buf << "Very high quality, very low lag" << endl; break; } - buf << " Fragment size: " << uInt32(myHardwareSpec.samples) << endl - << " Sample rate: " << uInt32(myHardwareSpec.freq) << endl; + buf << " Fragment size: " << uInt32(myHardwareSpec.samples) << " bytes" << endl + << " Sample rate: " << uInt32(myHardwareSpec.freq) << "Hz" << endl; buf << " Resampling: "; switch(myAudioSettings.resamplingQuality()) {