diff --git a/src/emucore/tia/TIA.hxx b/src/emucore/tia/TIA.hxx index 56d3196a9..034b689cd 100644 --- a/src/emucore/tia/TIA.hxx +++ b/src/emucore/tia/TIA.hxx @@ -416,7 +416,7 @@ class TIA : public Device private: /** - * During each line, the TIA cycles through these two states + * During each line, the TIA cycles through these two states. */ enum HState {blank, frame}; @@ -435,13 +435,13 @@ class TIA : public Device private: /** - * This callback is invoked by FrameManager when a new frame starts + * This callback is invoked by FrameManager when a new frame starts. */ void onFrameStart(); /** * This callback is invoked by FrameManager when the visible range of the - * current frame starts + * current frame starts. */ void onRenderingStart(); @@ -463,7 +463,7 @@ class TIA : public Device void updateEmulation(); /** - * Execute colorClocks cycles of TIA simulation + * Execute colorClocks cycles of TIA simulation. */ void cycle(uInt32 colorClocks); @@ -483,7 +483,7 @@ class TIA : public Device void tickHframe(); /** - * Execute a RSYNC + * Execute a RSYNC. */ void applyRsync(); @@ -493,12 +493,13 @@ class TIA : public Device void updateCollision(); /** - * Render the current pixel into the framebuffer + * Render the current pixel into the framebuffer. */ void renderPixel(uInt32 x, uInt32 y); /** - * Clear the first 8 pixels of a scanline with black if we are in hblank (called during HMOVE) + * Clear the first 8 pixels of a scanline with black if we are in hblank + * (called during HMOVE). */ void clearHmoveComb(); @@ -523,13 +524,14 @@ class TIA : public Device void updatePaddle(uInt8 idx); /** - * Get the target counter value during a RESx. This exentially depends on the position - * in the current scanline. + * Get the target counter value during a RESx. This essentially depends on + * the position in the current scanline. + */ uInt8 resxCounter(); /** Get the result of the specified collision register. - */ + */ uInt8 collCXM0P() const; uInt8 collCXM1P() const; uInt8 collCXP0FB() const; @@ -557,7 +559,7 @@ class TIA : public Device /** * A list of delayed writes that are queued up for future execution. Delayed - * writes can be both actual writes whose effect is delayed by one or more clocs + * writes can be both actual writes whose effect is delayed by one or more clocks * on real hardware and delayed side effects of certain operations (GRPx!). */ DelayQueue myDelayQueue;