Fixed annoying OSX warning that I've been looking at for about 2 years.

It seems the fix for OpenGL issues in OSX do work, so now the OpenGL
code is working the same on all systems again.  So now I can get to
the fullscreen positioning issues ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1569 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2008-12-21 00:12:15 +00:00
parent bf993f9284
commit 748325301d
1 changed files with 2 additions and 2 deletions

View File

@ -4,7 +4,7 @@
Feel free to customize this file to suit your needs Feel free to customize this file to suit your needs
*/ */
/* $Id: SDLMain.m,v 1.5 2005-08-24 05:30:00 markgrebe Exp $ */ /* $Id: SDLMain.m,v 1.6 2008-12-21 00:12:15 stephena Exp $ */
#import "SDL.h" #import "SDL.h"
#import "SDLMain.h" #import "SDLMain.h"
@ -230,7 +230,7 @@ int main (int argc, char **argv)
setupParentDirectory(); setupParentDirectory();
[SDLApplication poseAsClass:[NSApplication class]]; [SDLApplication poseAsClass:[NSApplication class]];
NSApplicationMain (argc, argv); NSApplicationMain (argc, (const char **)argv);
return 0; return 0;
} }