forgot the new files, oops again!

This commit is contained in:
Thomas Jentzsch 2019-08-24 14:12:07 +02:00
parent 47f193610f
commit 72e50fa099
2 changed files with 188 additions and 0 deletions

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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#include "BreakpointMap.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BreakpointMap::BreakpointMap(void)
: myInitialized(false)
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void BreakpointMap::add(const Breakpoint& breakpoint, const uInt32 flags)
{
myInitialized = true;
myMap[breakpoint] = flags;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void BreakpointMap::add(const uInt16 addr, const uInt8 bank, const uInt32 flags)
{
add(Breakpoint(addr, bank), flags);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void BreakpointMap::erase(const Breakpoint& breakpoint)
{
myMap.erase(breakpoint);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void BreakpointMap::erase(const uInt16 addr, const uInt8 bank)
{
erase(Breakpoint(addr, bank));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 BreakpointMap::get(const Breakpoint& breakpoint) const
{
auto find = myMap.find(breakpoint);
if(find != myMap.end())
return find->second;
return 0;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 BreakpointMap::get(uInt16 addr, uInt8 bank) const
{
return get(Breakpoint(addr, bank));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool BreakpointMap::check(const Breakpoint & breakpoint) const
{
auto find = myMap.find(breakpoint);
return (find != myMap.end());
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool BreakpointMap::check(const uInt16 addr, const uInt8 bank) const
{
return check(Breakpoint(addr, bank));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BreakpointMap::BreakpointList BreakpointMap::getBreakpoints() const
{
BreakpointList map;
for(auto item : myMap)
map.push_back(item.first);
return map;
}

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//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef BREAKPOINT_HXX
#define BREAKPOINT_HXX
#include <unordered_map>
#include "bspf.hxx"
/**
This class handles simple debugger breakpoints.
@author Thomas Jentzsch
*/
class BreakpointMap
{
private:
static const uInt16 ADDRESS_MASK = 0x1fff; // either 0x1fff or 0xffff (not needed then)
public:
// breakpoint flags
static const uInt32 ONE_SHOT = 1 << 0; // used to 'trace' command
struct Breakpoint
{
uInt16 addr;
uInt8 bank;
Breakpoint()
: addr(0), bank(0) { }
Breakpoint(const Breakpoint& bp)
: addr(bp.addr), bank(bp.bank) { }
explicit Breakpoint(uInt16 c_addr, uInt8 c_bank)
: addr(c_addr), bank(c_bank) { }
bool operator==(const Breakpoint& other) const
{
return ((addr & ADDRESS_MASK) == (other.addr & ADDRESS_MASK) && bank == other.bank);
}
};
using BreakpointList = std::vector<Breakpoint>;
BreakpointMap();
virtual ~BreakpointMap() = default;
bool isInitialized() const { return myInitialized; }
/** Add new breakpoint */
void add(const Breakpoint& breakpoint, const uInt32 flags = 0);
void add(const uInt16 addr, const uInt8 bank, const uInt32 flags = 0);
/** Erase breakpoint */
void erase(const Breakpoint& breakpoint);
void erase(const uInt16 addr, const uInt8 bank);
/** Get info for breakpoint */
uInt32 get(const Breakpoint& breakpoint) const;
uInt32 get(uInt16 addr, uInt8 bank) const;
/** Check if a breakpoint exists */
bool check(const Breakpoint& breakpoint) const;
bool check(const uInt16 addr, const uInt8 bank) const;
BreakpointList getBreakpoints() const;
/** clear all breakpoints */
void clear() { myMap.clear(); }
size_t size() { return myMap.size(); }
private:
struct BreakpointHash {
size_t operator()(const Breakpoint& bp) const {
return std::hash<uInt64>()(
uInt64(bp.addr & ADDRESS_MASK) * 13 + uInt64(bp.bank)
);
}
};
std::unordered_map<Breakpoint, uInt32, BreakpointHash> myMap;
bool myInitialized;
};
#endif