diff --git a/src/common/SoundSDL2.cxx b/src/common/SoundSDL2.cxx index cf071e3f1..6c2fab68c 100644 --- a/src/common/SoundSDL2.cxx +++ b/src/common/SoundSDL2.cxx @@ -247,25 +247,25 @@ string SoundSDL2::about() const buf << "Very high quality, very low lag" << endl; break; } - buf << " Sample rate: " << uInt32(myHardwareSpec.freq) << endl - << " Frag size: " << uInt32(myHardwareSpec.samples) << endl - << " Head room: " << std::fixed << std::setprecision(1) - << (0.5 * myAudioSettings.headroom()) << " frames" << endl - << " Buffer size: " << std::fixed << std::setprecision(1) - << (0.5 * myAudioSettings.bufferSize()) << " frames" << endl - << " Resampling: "; - switch (myAudioSettings.resamplingQuality()) { + buf << " Fragment size: " << uInt32(myHardwareSpec.samples) << endl + << " Sample rate: " << uInt32(myHardwareSpec.freq) << endl; + buf << " Resampling: "; + switch(myAudioSettings.resamplingQuality()) + { case AudioSettings::ResamplingQuality::nearestNeightbour: - buf << "quality 1, nearest neighbor" << endl; + buf << "Quality 1, nearest neighbor" << endl; break; case AudioSettings::ResamplingQuality::lanczos_2: - buf << "quality 2, Lanczos (a = 2)" << endl; + buf << "Quality 2, Lanczos (a = 2)" << endl; break; case AudioSettings::ResamplingQuality::lanczos_3: - buf << "quality 3, Lanczos (a = 3)" << endl; + buf << "Quality 3, Lanczos (a = 3)" << endl; break; } - + buf << " Headroom: " << std::fixed << std::setprecision(1) + << (0.5 * myAudioSettings.headroom()) << " frames" << endl + << " Buffer size: " << std::fixed << std::setprecision(1) + << (0.5 * myAudioSettings.bufferSize()) << " frames" << endl; return buf.str(); }