Added note to documentation recommending something other than SDL 1.2.14

when using windowed OpenGL modes in Linux.  I've traced a bug in SDL
1.2.14 that causes mouse clamping problems, and have submitted a fix to
the SDL maintainers.  But since 1.2.14 is supposed to be the last release
being done, I'm not sure how to proceed (maybe SDL will be statically
compiled in for a future release of Stella).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2083 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2010-08-02 11:16:42 +00:00
parent 3aba07fef5
commit 6fbd57d63b
1 changed files with 2882 additions and 2879 deletions

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@ -316,6 +316,9 @@
but aren't as well tested as i386/x86_64</li> but aren't as well tested as i386/x86_64</li>
<li>GNU C++ compiler version 4.x and the make utility are required for compiling <li>GNU C++ compiler version 4.x and the make utility are required for compiling
the Stella source code</li> the Stella source code</li>
<li><b>NOTE:</b> There are potential issues with SDL 1.2.14 in windowed
OpenGL mode for Linux/UNIX. If you have this configuration, you are
advised to use SDL 1.2.13 instead.
</ul> </ul>
<p> <p>