Added 'DPC+' bankswitch scheme, as defined by SpiceWare and Batari from

AtariAge.  Basically, this is an enhanced version of the DPC class used
by Pitfall2.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1967 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2010-03-18 17:34:53 +00:00
parent 0ed4a9fa79
commit 6ece47c4ca
9 changed files with 848 additions and 8 deletions

View File

@ -2779,6 +2779,7 @@ Ms Pac-Man (Stella extended codes):
<tr><td>AR &#178;</td><td>Supercharger </td></tr>
<tr><td>CV </td><td>Commavid extra ram </td></tr>
<tr><td>DPC &#178;</td><td>Pitfall II </td></tr>
<tr><td>DPC+ &#178;</td><td>Enhanced DPC </td></tr>
<tr><td>E0 </td><td>8K Parker Bros </td></tr>
<tr><td>E7 </td><td>16K M-network </td></tr>
<tr><td>EF </td><td>64K Homestar Runner </td></tr>

View File

@ -30,6 +30,7 @@
#include "Cart4K.hxx"
#include "CartAR.hxx"
#include "CartDPC.hxx"
#include "CartDPCPlus.hxx"
#include "CartE0.hxx"
#include "CartE7.hxx"
#include "CartEF.hxx"
@ -144,6 +145,8 @@ Cartridge* Cartridge::create(const uInt8* image, uInt32 size, string& md5,
cartridge = new CartridgeAR(image, size, settings);
else if(type == "DPC")
cartridge = new CartridgeDPC(image, size);
else if(type == "DPC+")
cartridge = new CartridgeDPCPlus(image, size);
else if(type == "E0")
cartridge = new CartridgeE0(image);
else if(type == "E7")
@ -317,7 +320,7 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
else
type = "4K";
}
else if(size == 8192) // 8K
else if(size == 8*1024) // 8K
{
if(isProbablySC(image, size))
type = "F8SC";
@ -342,7 +345,7 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
{
type = "DPC";
}
else if(size == 12288) // 12K
else if(size == 12*1024) // 12K
{
// TODO - this should really be in a method that checks the first
// 512 bytes of ROM and finds if either the lower 256 bytes or
@ -350,7 +353,7 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
// all carts of 12K are CBS RAM Plus/FA.
type = "FA";
}
else if(size == 16384) // 16K
else if(size == 16*1024) // 16K
{
if(isProbablySC(image, size))
type = "F6SC";
@ -363,7 +366,11 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
else
type = "F6";
}
else if(size == 32768) // 32K
else if(size == 28*1024) // 28K
{
type = "DPC+";
}
else if(size == 32*1024) // 32K
{
if(isProbablySC(image, size))
type = "F4SC";
@ -374,7 +381,7 @@ string Cartridge::autodetectType(const uInt8* image, uInt32 size)
else
type = "F4";
}
else if(size == 65536) // 64K
else if(size == 64*1024) // 64K
{
if(isProbably3E(image, size))
type = "3E";

View File

@ -33,7 +33,7 @@ CartridgeDPC::CartridgeDPC(const uInt8* image, uInt32 size)
{
// Make a copy of the entire image as-is, for use by getImage()
// (this wastes 12K of RAM, should be controlled by a #ifdef)
memcpy(myImageCopy, image, size);
memcpy(myImageCopy, image, BSPF_min(size, 8192u + 2048u + 255u));
// Copy the program ROM image into my buffer
memcpy(myProgramImage, image, 8192);

View File

@ -16,8 +16,8 @@
// $Id$
//============================================================================
#ifndef CARTRIDGEDCP_HXX
#define CARTRIDGEDCP_HXX
#ifndef CARTRIDGE_DPC_HXX
#define CARTRIDGE_DPC_HXX
class System;

633
src/emucore/CartDPCPlus.cxx Normal file
View File

@ -0,0 +1,633 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id$
//============================================================================
#include <cassert>
#include <cstring>
#include <iostream>
#include "System.hxx"
#include "CartDPCPlus.hxx"
// TODO - properly handle read from write port functionality
// Note: do r/w port restrictions even exist for this scheme??
// Port to new CartDebug/disassembler scheme
// Add bankchanged code
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeDPCPlus::CartridgeDPCPlus(const uInt8* image, uInt32 size)
{
// Make a copy of the entire image as-is, for use by getImage()
// (this wastes 28K of RAM, should be controlled by a #ifdef)
memcpy(myImageCopy, image, size);
// Copy the program ROM image into my buffer
memcpy(myProgramImage, image, 4096 * 6);
// Copy the display ROM image into my buffer
memcpy(myDisplayImage, image + 4096 * 6, 4096);
// Initialize the DPC data fetcher registers
for(uInt16 i = 0; i < 8; ++i)
myTops[i] = myBottoms[i] = myCounters[i] = myFlags[i] = 0;
// None of the data fetchers are in music mode
myMusicMode[0] = myMusicMode[1] = myMusicMode[2] = false;
// Initialize the DPC's random number generator register (must be non-zero)
myRandomNumber = 1;
// Initialize the system cycles counter & fractional clock values
mySystemCycles = 0;
myFractionalClocks = 0.0;
// Remember startup bank
myStartBank = 1;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CartridgeDPCPlus::~CartridgeDPCPlus()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeDPCPlus::reset()
{
// Update cycles to the current system cycles
mySystemCycles = mySystem->cycles();
myFractionalClocks = 0.0;
// Upon reset we switch to the startup bank
bank(myStartBank);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeDPCPlus::systemCyclesReset()
{
// Get the current system cycle
uInt32 cycles = mySystem->cycles();
// Adjust the cycle counter so that it reflects the new value
mySystemCycles -= cycles;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeDPCPlus::install(System& system)
{
mySystem = &system;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Make sure the system we're being installed in has a page size that'll work
assert(((0x1080 & mask) == 0) && ((0x1100 & mask) == 0));
// Set the page accessing methods for the hot spots
System::PageAccess access;
for(uInt32 i = (0x1FF6 & ~mask); i < 0x2000; i += (1 << shift))
{
access.directPeekBase = 0;
access.directPokeBase = 0;
access.device = this;
mySystem->setPageAccess(i >> shift, access);
}
// Set the page accessing method for the DPC reading & writing pages
for(uInt32 j = 0x1000; j < 0x1080; j += (1 << shift))
{
access.directPeekBase = 0;
access.directPokeBase = 0;
access.device = this;
mySystem->setPageAccess(j >> shift, access);
}
// Install pages for bank 5
bank(5);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
inline void CartridgeDPCPlus::clockRandomNumberGenerator()
{
// Table for computing the input bit of the random number generator's
// shift register (it's the NOT of the EOR of four bits)
static const uInt8 f[16] = {
1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1
};
// Using bits 7, 5, 4, & 3 of the shift register compute the input
// bit for the shift register
uInt8 bit = f[((myRandomNumber >> 3) & 0x07) |
((myRandomNumber & 0x80) ? 0x08 : 0x00)];
// Update the shift register
myRandomNumber = (myRandomNumber << 1) | bit;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
inline void CartridgeDPCPlus::updateMusicModeDataFetchers()
{
// Calculate the number of cycles since the last update
Int32 cycles = mySystem->cycles() - mySystemCycles;
mySystemCycles = mySystem->cycles();
// Calculate the number of DPC OSC clocks since the last update
double clocks = ((20000.0 * cycles) / 1193191.66666667) + myFractionalClocks;
Int32 wholeClocks = (Int32)clocks;
myFractionalClocks = clocks - (double)wholeClocks;
if(wholeClocks <= 0)
{
return;
}
// Let's update counters and flags of the music mode data fetchers
for(int x = 5; x <= 7; ++x)
{
// Update only if the data fetcher is in music mode
if(myMusicMode[x - 5])
{
Int32 top = myTops[x] + 1;
Int32 newLow = (Int32)(myCounters[x] & 0x00ff);
if(myTops[x] != 0)
{
newLow -= (wholeClocks % top);
if(newLow < 0)
{
newLow += top;
}
}
else
{
newLow = 0;
}
// Update flag register for this data fetcher
if(newLow <= myBottoms[x])
{
myFlags[x] = 0x00;
}
else if(newLow <= myTops[x])
{
myFlags[x] = 0xff;
}
myCounters[x] = (myCounters[x] & 0x0F00) | (uInt16)newLow;
}
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 CartridgeDPCPlus::peek(uInt16 address)
{
address &= 0x0FFF;
// Clock the random number generator. This should be done for every
// cartridge access, however, we're only doing it for the DPC and
// hot-spot accesses to save time.
clockRandomNumberGenerator();
if(address < 0x0040)
{
uInt8 result = 0;
// Get the index of the data fetcher that's being accessed
uInt32 index = address & 0x07;
uInt32 function = (address >> 3) & 0x07;
// Update flag register for selected data fetcher
if((myCounters[index] & 0x00ff) == myTops[index])
{
myFlags[index] = 0xff;
}
else if((myCounters[index] & 0x00ff) == myBottoms[index])
{
myFlags[index] = 0x00;
}
switch(function)
{
case 0x00:
{
// Is this a random number read
if(index < 4)
{
result = myRandomNumber;
}
// No, it's a music read
else
{
static const uInt8 musicAmplitudes[8] = {
0x00, 0x04, 0x05, 0x09, 0x06, 0x0a, 0x0b, 0x0f
};
// Update the music data fetchers (counter & flag)
updateMusicModeDataFetchers();
uInt8 i = 0;
if(myMusicMode[0] && myFlags[5])
{
i |= 0x01;
}
if(myMusicMode[1] && myFlags[6])
{
i |= 0x02;
}
if(myMusicMode[2] && myFlags[7])
{
i |= 0x04;
}
result = musicAmplitudes[i];
}
break;
}
// DFx display data read
case 0x01:
{
result = myDisplayImage[ /* 4095 - */ myCounters[index]];
break;
}
// DFx display data read AND'd w/flag
case 0x02:
{
result = myDisplayImage[ /* 4095 - */ myCounters[index]] & myFlags[index];
break;
}
// DFx flag
case 0x07:
{
result = myFlags[index];
break;
}
default:
{
result = 0;
}
}
// Clock the selected data fetcher's counter if needed
if((index < 5) || ((index >= 5) && (!myMusicMode[index - 5])))
{
myCounters[index] = (myCounters[index] /*-*/ + 1) & 0x0fff;
}
return result;
}
else
{
// Switch banks if necessary
switch(address)
{
case 0x0FF6:
// Set the current bank to the first 4k bank
bank(0);
break;
case 0x0FF7:
// Set the current bank to the second 4k bank
bank(1);
break;
case 0x0FF8:
// Set the current bank to the third 4k bank
bank(2);
break;
case 0x0FF9:
// Set the current bank to the fourth 4k bank
bank(3);
break;
case 0x0FFA:
// Set the current bank to the fifth 4k bank
bank(4);
break;
case 0x0FFB:
// Set the current bank to the last 4k bank
bank(5);
break;
default:
break;
}
return myProgramImage[myCurrentBank * 4096 + address];
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeDPCPlus::poke(uInt16 address, uInt8 value)
{
address &= 0x0FFF;
// Clock the random number generator. This should be done for every
// cartridge access, however, we're only doing it for the DPC and
// hot-spot accesses to save time.
clockRandomNumberGenerator();
if((address >= 0x0040) && (address < 0x0080))
{
// Get the index of the data fetcher that's being accessed
uInt32 index = address & 0x07;
uInt32 function = (address >> 3) & 0x07;
switch(function)
{
// DFx top count
case 0x00:
{
myTops[index] = value;
myFlags[index] = 0x00;
break;
}
// DFx bottom count
case 0x01:
{
myBottoms[index] = value;
break;
}
// DFx counter low
case 0x02:
{
if((index >= 5) && myMusicMode[index - 5])
{
// Data fecther is in music mode so its low counter value
// should be loaded from the top register not the poked value
myCounters[index] = (myCounters[index] & 0x0F00) |
(uInt16)myTops[index];
}
else
{
// Data fecther is either not a music mode data fecther or it
// isn't in music mode so it's low counter value should be loaded
// with the poked value
myCounters[index] = (myCounters[index] & 0x0F00) | (uInt16)value;
}
break;
}
// DFx counter high
case 0x03:
{
myCounters[index] = (((uInt16)value & 0x0F) << 8) |
(myCounters[index] & 0x00ff);
// Execute special code for music mode data fetchers
if(index >= 5)
{
myMusicMode[index - 5] = (value & 0x10);
// NOTE: We are not handling the clock source input for
// the music mode data fetchers. We're going to assume
// they always use the OSC input.
}
break;
}
// Random Number Generator Reset
case 0x06:
{
myRandomNumber = 1;
break;
}
default:
{
break;
}
}
}
else
{
// Switch banks if necessary
switch(address)
{
case 0x0FF6:
// Set the current bank to the first 4k bank
bank(0);
break;
case 0x0FF7:
// Set the current bank to the second 4k bank
bank(1);
break;
case 0x0FF8:
// Set the current bank to the third 4k bank
bank(2);
break;
case 0x0FF9:
// Set the current bank to the fourth 4k bank
bank(3);
break;
case 0x0FFA:
// Set the current bank to the fifth 4k bank
bank(4);
break;
case 0x0FFB:
// Set the current bank to the last 4k bank
bank(5);
break;
default:
break;
}
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void CartridgeDPCPlus::bank(uInt16 bank)
{
if(bankLocked()) return;
// Remember what bank we're in
myCurrentBank = bank;
uInt16 offset = myCurrentBank * 4096;
uInt16 shift = mySystem->pageShift();
uInt16 mask = mySystem->pageMask();
// Setup the page access methods for the current bank
System::PageAccess access;
access.device = this;
access.directPokeBase = 0;
// Map Program ROM image into the system
for(uInt32 address = 0x1080; address < (0x1FF8U & ~mask);
address += (1 << shift))
{
access.directPeekBase = &myProgramImage[offset + (address & 0x0FFF)];
mySystem->setPageAccess(address >> shift, access);
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int CartridgeDPCPlus::bank()
{
return myCurrentBank;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
int CartridgeDPCPlus::bankCount()
{
// TODO - add support for debugger (support the display ROM somehow)
return 6;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool CartridgeDPCPlus::patch(uInt16 address, uInt8 value)
{
// TODO - check if this actually works
myProgramImage[(myCurrentBank << 12) + (address & 0x0FFF)] = value;
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8* CartridgeDPCPlus::getImage(int& size)
{
size = 4096 * 6 + 4096 + 255;
int i;
for(i = 0; i < 4096 * 6; i++)
myImageCopy[i] = myProgramImage[i];
for(i = 0; i < 4096; i++)
myImageCopy[i + 4096 * 6] = myDisplayImage[i];
return &myImageCopy[0];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool CartridgeDPCPlus::save(Serializer& out) const
{
const string& cart = name();
try
{
uInt32 i;
out.putString(cart);
// Indicates which bank is currently active
out.putInt(myCurrentBank);
// The top registers for the data fetchers
out.putInt(8);
for(i = 0; i < 8; ++i)
out.putByte((char)myTops[i]);
// The bottom registers for the data fetchers
out.putInt(8);
for(i = 0; i < 8; ++i)
out.putByte((char)myBottoms[i]);
// The counter registers for the data fetchers
out.putInt(8);
for(i = 0; i < 8; ++i)
out.putInt(myCounters[i]);
// The flag registers for the data fetchers
out.putInt(8);
for(i = 0; i < 8; ++i)
out.putByte((char)myFlags[i]);
// The music mode flags for the data fetchers
out.putInt(3);
for(i = 0; i < 3; ++i)
out.putBool(myMusicMode[i]);
// The random number generator register
out.putByte((char)myRandomNumber);
out.putInt(mySystemCycles);
out.putInt((uInt32)(myFractionalClocks * 100000000.0));
}
catch(const char* msg)
{
cerr << "ERROR: CartridgeDPCPlus::save" << endl << " " << msg << endl;
return false;
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool CartridgeDPCPlus::load(Serializer& in)
{
const string& cart = name();
try
{
if(in.getString() != cart)
return false;
uInt32 i, limit;
// Indicates which bank is currently active
myCurrentBank = (uInt16) in.getInt();
// The top registers for the data fetchers
limit = (uInt32) in.getInt();
for(i = 0; i < limit; ++i)
myTops[i] = (uInt8) in.getByte();
// The bottom registers for the data fetchers
limit = (uInt32) in.getInt();
for(i = 0; i < limit; ++i)
myBottoms[i] = (uInt8) in.getByte();
// The counter registers for the data fetchers
limit = (uInt32) in.getInt();
for(i = 0; i < limit; ++i)
myCounters[i] = (uInt16) in.getInt();
// The flag registers for the data fetchers
limit = (uInt32) in.getInt();
for(i = 0; i < limit; ++i)
myFlags[i] = (uInt8) in.getByte();
// The music mode flags for the data fetchers
limit = (uInt32) in.getInt();
for(i = 0; i < limit; ++i)
myMusicMode[i] = in.getBool();
// The random number generator register
myRandomNumber = (uInt8) in.getByte();
// Get system cycles and fractional clocks
mySystemCycles = in.getInt();
myFractionalClocks = (double)in.getInt() / 100000000.0;
}
catch(const char* msg)
{
cerr << "ERROR: CartridgeDPCPlus::load" << endl << " " << msg << endl;
return false;
}
// Now, go to the current bank
bank(myCurrentBank);
return true;
}

196
src/emucore/CartDPCPlus.hxx Normal file
View File

@ -0,0 +1,196 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id$
//============================================================================
#ifndef CARTRIDGE_DPC_PLUS_HXX
#define CARTRIDGE_DPC_PLUS_HXX
class System;
#include "bspf.hxx"
#include "Cart.hxx"
/**
Cartridge class used for DPC+. There are six 4K program banks, a
4K display bank, and the DPC chip. For complete details on the DPC chip
see David P. Crane's United States Patent Number 4,644,495.
@author Spiceware, Batari, Stephen Anthony
@version $Id$
*/
class CartridgeDPCPlus : public Cartridge
{
public:
/**
Create a new cartridge using the specified image
@param image Pointer to the ROM image
*/
CartridgeDPCPlus(const uInt8* image, uInt32 size);
/**
Destructor
*/
virtual ~CartridgeDPCPlus();
public:
/**
Reset device to its power-on state
*/
virtual void reset();
/**
Notification method invoked by the system right before the
system resets its cycle counter to zero. It may be necessary
to override this method for devices that remember cycle counts.
*/
virtual void systemCyclesReset();
/**
Install cartridge in the specified system. Invoked by the system
when the cartridge is attached to it.
@param system The system the device should install itself in
*/
virtual void install(System& system);
/**
Install pages for the specified bank in the system.
@param bank The bank that should be installed in the system
*/
virtual void bank(uInt16 bank);
/**
Get the current bank.
@return The current bank, or -1 if bankswitching not supported
*/
virtual int bank();
/**
Query the number of banks supported by the cartridge.
*/
virtual int bankCount();
/**
Patch the cartridge ROM.
@param address The ROM address to patch
@param value The value to place into the address
@return Success or failure of the patch operation
*/
virtual bool patch(uInt16 address, uInt8 value);
/**
Access the internal ROM image for this cartridge.
@param size Set to the size of the internal ROM image data
@return A pointer to the internal ROM image data
*/
virtual uInt8* getImage(int& size);
/**
Save the current state of this cart to the given Serializer.
@param out The Serializer object to use
@return False on any errors, else true
*/
virtual bool save(Serializer& out) const;
/**
Load the current state of this cart from the given Serializer.
@param in The Serializer object to use
@return False on any errors, else true
*/
virtual bool load(Serializer& in);
/**
Get a descriptor for the device name (used in error checking).
@return The name of the object
*/
virtual string name() const { return "CartridgeDPCPlus"; }
public:
/**
Get the byte at the specified address.
@return The byte at the specified address
*/
virtual uInt8 peek(uInt16 address);
/**
Change the byte at the specified address to the given value
@param address The address where the value should be stored
@param value The value to be stored at the address
*/
virtual void poke(uInt16 address, uInt8 value);
private:
/**
Clocks the random number generator to move it to its next state
*/
void clockRandomNumberGenerator();
/**
Updates any data fetchers in music mode based on the number of
CPU cycles which have passed since the last update.
*/
void updateMusicModeDataFetchers();
private:
// Indicates which bank is currently active
uInt16 myCurrentBank;
// The 8K program ROM image of the cartridge
uInt8 myProgramImage[4096 * 6];
// The 2K display ROM image of the cartridge
uInt8 myDisplayImage[4096];
// Copy of the raw image, for use by getImage()
uInt8 myImageCopy[4096 * 6 + 4096 + 255];
// The top registers for the data fetchers
uInt8 myTops[8];
// The bottom registers for the data fetchers
uInt8 myBottoms[8];
// The counter registers for the data fetchers
uInt16 myCounters[8];
// The flag registers for the data fetchers
uInt8 myFlags[8];
// The music mode DF5, DF6, & DF7 enabled flags
bool myMusicMode[3];
// The random number generator register
uInt8 myRandomNumber;
// System cycle count when the last update to music data fetchers occurred
Int32 mySystemCycles;
// Fractional DPC music OSC clocks unused during the last update
double myFractionalClocks;
};
#endif

View File

@ -12,6 +12,7 @@ MODULE_OBJS := \
src/emucore/CartCV.o \
src/emucore/Cart.o \
src/emucore/CartDPC.o \
src/emucore/CartDPCPlus.o \
src/emucore/CartE0.o \
src/emucore/CartE7.o \
src/emucore/CartEF.o \

View File

@ -147,6 +147,7 @@ GameInfoDialog::GameInfoDialog(
items.push_back("AR (Supercharger)", "AR" );
items.push_back("CV (Commavid extra ram)", "CV" );
items.push_back("DPC (Pitfall II)", "DPC" );
items.push_back("DPC+ (Enhanced DPC)", "DPC+" );
items.push_back("E0 (8K Parker Bros)", "E0" );
items.push_back("E7 (16K M-network)", "E7" );
items.push_back("EF (64K H. Runner)", "EF" );

View File

@ -78,6 +78,7 @@ GlobalPropsDialog::
items.push_back("AR (Supercharger)", "AR" );
items.push_back("CV (Commavid extra ram)", "CV" );
items.push_back("DPC (Pitfall II)", "DPC" );
items.push_back("DPC+ (Enhanced DPC)", "DPC+" );
items.push_back("E0 (8K Parker Bros)", "E0" );
items.push_back("E7 (16K M-network)", "E7" );
items.push_back("EF (64K H. Runner)", "EF" );