mirror of https://github.com/stella-emu/stella.git
Writes to TIA GFX registers are now seen in the ROM disassembly.
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parent
61155ace46
commit
6d33db8646
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@ -23,6 +23,10 @@
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#include "Console.hxx"
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#include "Types.hxx"
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#ifdef DEBUGGER_SUPPORT
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#include "CartDebug.hxx"
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#endif
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enum CollisionMask: uInt32 {
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player0 = 0b0111110000000000,
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player1 = 0b0100001111000000,
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@ -408,16 +412,37 @@ bool TIA::poke(uInt16 address, uInt8 value)
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break;
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case PF0:
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{
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myDelayQueue.push(PF0, value, Delay::pf);
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#ifdef DEBUGGER_SUPPORT
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uInt16 dataAddr = mySystem->m6502().lastDataAddressForPoke();
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if(dataAddr)
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mySystem->setAccessFlags(dataAddr, CartDebug::PGFX);
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#endif
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break;
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}
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case PF1:
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{
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myDelayQueue.push(PF1, value, Delay::pf);
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#ifdef DEBUGGER_SUPPORT
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uInt16 dataAddr = mySystem->m6502().lastDataAddressForPoke();
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if(dataAddr)
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mySystem->setAccessFlags(dataAddr, CartDebug::PGFX);
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#endif
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break;
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}
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case PF2:
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{
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myDelayQueue.push(PF2, value, Delay::pf);
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#ifdef DEBUGGER_SUPPORT
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uInt16 dataAddr = mySystem->m6502().lastDataAddressForPoke();
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if(dataAddr)
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mySystem->setAccessFlags(dataAddr, CartDebug::PGFX);
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#endif
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break;
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}
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case ENAM0:
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myLinesSinceChange = 0;
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@ -474,16 +499,30 @@ bool TIA::poke(uInt16 address, uInt8 value)
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break;
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case GRP0:
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{
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myDelayQueue.push(GRP0, value, Delay::grp);
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myDelayQueue.push(DummyRegisters::shuffleP1, 0, Delay::shufflePlayer);
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#ifdef DEBUGGER_SUPPORT
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uInt16 dataAddr = mySystem->m6502().lastDataAddressForPoke();
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if(dataAddr)
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mySystem->setAccessFlags(dataAddr, CartDebug::GFX);
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#endif
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break;
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}
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case GRP1:
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{
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myLinesSinceChange = 0;
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myDelayQueue.push(GRP1, value, Delay::grp);
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myDelayQueue.push(DummyRegisters::shuffleP0, 0, Delay::shufflePlayer);
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myBall.shuffleStatus();
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#ifdef DEBUGGER_SUPPORT
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uInt16 dataAddr = mySystem->m6502().lastDataAddressForPoke();
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if(dataAddr)
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mySystem->setAccessFlags(dataAddr, CartDebug::GFX);
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#endif
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break;
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}
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case RESP0:
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myLinesSinceChange = 0;
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