Don't start missile decodes while RESMPx is set. Fixes #83.

This commit is contained in:
Christian Speckner 2017-03-24 22:27:44 +01:00
parent 9fb45a0a88
commit 6c41bf6405
1 changed files with 1 additions and 1 deletions

View File

@ -179,7 +179,7 @@ void Missile::render(uInt8 hclock)
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Missile::tick(uInt8 hclock)
{
if (myDecodes[myCounter]) {
if (myDecodes[myCounter] && !myResmp) {
myIsRendering = true;
myRenderCounter = Count::renderCounterOffset;
} else if (myIsRendering) {