diff --git a/docs/graphics/options.png b/docs/graphics/options.png index 5497cb154..f242fab3d 100644 Binary files a/docs/graphics/options.png and b/docs/graphics/options.png differ diff --git a/docs/index.html b/docs/index.html index cf8b9aeb5..89ae662ed 100644 --- a/docs/index.html +++ b/docs/index.html @@ -1791,11 +1791,6 @@ emulator, or a user-defined palette. - -
-colorloss <1|0>
- Enable/disable the PAL color-loss effect. - -
-framerate <number>
Display the given number of frames per second. Normally, Stella @@ -1909,18 +1904,6 @@ - -
-tv.jitter <1|0>
- Enable TV jitter/roll effect, when there are too many or too few scanlines - per frame. - - - -
-tv.jitter_recovery <1 - 20>
- When TV jitter/roll effect is enabled, determines how long to delay recovery - time (recovery spread over multiple frames). - -
-tv.scanlines <0 - 100>
Blargg TV effects scanline intensity, where 0 means completely off. @@ -2085,11 +2068,6 @@ saving a ROM state file. - -
-stats <1|0>
- Overlay console info on the TIA image during emulation. - -
-fastscbios <1|0>
Disable Supercharger BIOS progress loading bars. @@ -2327,22 +2305,6 @@ event. - -
-tiadriven <1|0>
- Set unused TIA pins to be randomly driven high or low on a read/peek. - If disabled, use the last databus value for those pins instead. - - - -
-cpurandom <S,A,X,Y,P>
- On reset, randomize the content of the specified CPU registers. - - - -
-ramrandom <1|0>
- On reset, either randomize all RAM content, or zero it out instead. - -
-bs <type>
Set "Cartridge.Type" property. See the Game Properties section @@ -2444,6 +2406,75 @@ to real hardware. + +

The following are available in two sets, one for players (prefixed by "plr.") and one + for developers (prefixd by "dev."). Only use them if you know what you're doing! Note + that in all cases, the values supplied to the arguments are not case sensitive.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
ArgumentDescription
-dev.settings <1|0>
Select developer (1) or player (0) set.
-<plr.|dev.>stats <1|0>
Overlay console info on the TIA image during emulation.
-<plr.|dev.>console <2600|7800>
Select console for B/W and Pause key handling and RAM initialization.
-<plr.|dev.>bankrandom <1|0>
On reset, randomize the startup bank.
-<plr.|dev.>ramrandom <1|0>
On reset, either randomize all RAM content, or initialize with zero (console = 2600)/startup values (console = 7800) instead.
-<plr.|dev.>cpurandom <S,A,X,Y,P>
On reset, randomize the content of the specified CPU registers.
-<plr.|dev.>debugcolors <1|0>
Enable/disable the fixed debug colors.
-<plr.|dev.>colorloss <1|0>
Enable/disable the PAL color-loss effect.
-<plr.|dev.>tv.jitter <1|0>
Enable TV jitter/roll effect, when there are too many or too few scanlines + per frame.
-<plr.|dev.>tv.jitter_recovery <1 - 20>
When TV jitter/roll effect is enabled, determines how long to delay recovery + time (recovery spread over multiple frames).
-<plr.|dev.>tiadriven <1|0>
Set unused TIA pins to be randomly driven high or low on a read/peek. + If disabled, use the last databus value for those pins instead.

2. Changing Options