mirror of https://github.com/stella-emu/stella.git
Re-enable PNG support in Windows, and fix minor warnings.
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eb13d515fb
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6bb6a3f263
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@ -543,16 +543,16 @@ void AtariNTSC::genKernel(init_t& impl, float y, float i, float q, uInt32* out)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const AtariNTSC::Setup AtariNTSC::TV_Composite = {
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.15, 0.0, 0.0, 0.0
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.15f, 0.0f, 0.0f, 0.0f
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};
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const AtariNTSC::Setup AtariNTSC::TV_SVideo = {
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.45, -1.0, -1.0, 0.0
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.45f, -1.0f, -1.0f, 0.0f
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};
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const AtariNTSC::Setup AtariNTSC::TV_RGB = {
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0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.70, -1.0, -1.0, -1.0
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0.0f, 0.0f, 0.0f, 0.0f, 0.2f, 0.0f, 0.70f, -1.0f, -1.0f, -1.0f
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};
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const AtariNTSC::Setup AtariNTSC::TV_Bad = {
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0.1, -0.3, 0.3, 0.25, 0.2, 0.0, 0.1, 0.5, 0.5, 0.5
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0.1f, -0.3f, 0.3f, 0.25f, 0.2f, 0.0f, 0.1f, 0.5f, 0.5f, 0.5f
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};
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -157,7 +157,7 @@
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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@ -193,7 +193,7 @@
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;DEBUG_BUILD;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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@ -226,7 +226,7 @@
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader>
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@ -260,7 +260,7 @@
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader>
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@ -298,7 +298,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader>
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@ -335,7 +335,7 @@
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\emucore\tia;..\emucore\tia\frame-manager;..\common;..\common\tv_filters;..\gui;..\debugger\gui;..\debugger;..\windows;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>BSPF_WINDOWS;WIN32;NDEBUG;PNG_SUPPORT;JOYSTICK_SUPPORT;DEBUGGER_SUPPORT;WINDOWED_SUPPORT;SOUND_SUPPORT;CHEATCODE_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader>
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