mirror of https://github.com/stella-emu/stella.git
refactored global key handling into own class
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@ -26,6 +26,7 @@ class MouseControl;
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class DialogContainer;
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class PhysicalJoystick;
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class Variant;
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class GlobalKeyHandler;
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namespace GUI {
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class Font;
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@ -34,7 +35,6 @@ namespace GUI {
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#include "Event.hxx"
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#include "EventHandlerConstants.hxx"
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#include "Control.hxx"
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#include "StellaKeys.hxx"
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#include "PKeyboardHandler.hxx"
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#include "PJoystickHandler.hxx"
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#include "bspf.hxx"
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@ -181,6 +181,11 @@ class EventHandler
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StringList getComboListForEvent(Event::Type event) const;
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void setComboListForEvent(Event::Type event, const StringList& events);
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/** Provide the joystick handler for the global hotkey handler */
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PhysicalJoystickHandler& joyHandler() const { return *myPJoyHandler; }
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/** Provide the keyboard handler for the global hotkey handler */
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PhysicalKeyboardHandler& keyHandler() const { return *myPKeyHandler; }
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/** Convert keys and physical joystick events into Stella events. */
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Event::Type eventForKey(EventMode mode, StellaKey key, StellaMod mod) const {
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return myPKeyHandler->eventForKey(mode, key, mod);
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@ -430,114 +435,6 @@ class EventHandler
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*/
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void removePhysicalJoystick(int index);
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private:
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enum class AdjustSetting
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{
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NONE = -1,
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// *** Audio & Video group ***
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VOLUME,
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ZOOM,
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FULLSCREEN,
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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ADAPT_REFRESH,
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#endif
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OVERSCAN,
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TVFORMAT,
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VCENTER,
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ASPECT_RATIO,
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VSIZE,
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// Palette adjustables
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PALETTE,
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PALETTE_PHASE,
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PALETTE_RED_SCALE,
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PALETTE_RED_SHIFT,
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PALETTE_GREEN_SCALE,
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PALETTE_GREEN_SHIFT,
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PALETTE_BLUE_SCALE,
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PALETTE_BLUE_SHIFT,
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PALETTE_HUE,
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PALETTE_SATURATION,
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PALETTE_CONTRAST,
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PALETTE_BRIGHTNESS,
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PALETTE_GAMMA,
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// NTSC filter adjustables
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NTSC_PRESET,
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NTSC_SHARPNESS,
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NTSC_RESOLUTION,
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NTSC_ARTIFACTS,
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NTSC_FRINGING,
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NTSC_BLEEDING,
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// Other TV effects adjustables
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PHOSPHOR,
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SCANLINES,
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INTERPOLATION,
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// *** Input group ***
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DEADZONE,
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ANALOG_DEADZONE,
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ANALOG_SENSITIVITY,
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ANALOG_LINEARITY,
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DEJITTER_AVERAGING,
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DEJITTER_REACTION,
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DIGITAL_SENSITIVITY,
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AUTO_FIRE,
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FOUR_DIRECTIONS,
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MOD_KEY_COMBOS,
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SA_PORT_ORDER,
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USE_MOUSE,
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PADDLE_SENSITIVITY,
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TRACKBALL_SENSITIVITY,
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DRIVING_SENSITIVITY,
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MOUSE_CURSOR,
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GRAB_MOUSE,
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LEFT_PORT,
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RIGHT_PORT,
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SWAP_PORTS,
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SWAP_PADDLES,
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PADDLE_CENTER_X,
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PADDLE_CENTER_Y,
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MOUSE_CONTROL,
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MOUSE_RANGE,
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// *** Debug group ***
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STATS,
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P0_ENAM,
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P1_ENAM,
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M0_ENAM,
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M1_ENAM,
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BL_ENAM,
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PF_ENAM,
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ALL_ENAM,
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P0_CX,
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P1_CX,
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M0_CX,
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M1_CX,
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BL_CX,
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PF_CX,
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ALL_CX,
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FIXED_COL,
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COLOR_LOSS,
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JITTER,
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// *** Only used via direct hotkeys ***
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STATE,
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PALETTE_CHANGE_ATTRIBUTE,
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NTSC_CHANGE_ATTRIBUTE,
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CHANGE_SPEED,
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// *** Ranges ***
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NUM_ADJ,
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START_AV_ADJ = VOLUME,
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END_AV_ADJ = INTERPOLATION,
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START_INPUT_ADJ = DEADZONE,
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END_INPUT_ADJ = MOUSE_RANGE,
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START_DEBUG_ADJ = STATS,
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END_DEBUG_ADJ = JITTER,
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};
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enum class AdjustGroup
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{
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AV,
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INPUT,
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DEBUG,
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NUM_GROUPS
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};
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private:
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// Define event groups
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static const Event::EventSet MiscEvents;
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@ -566,27 +463,6 @@ class EventHandler
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int getEmulActionListIndex(int idx, const Event::EventSet& events) const;
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int getActionListIndex(int idx, Event::Group group) const;
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// The following methods are used for adjusting several settings using global hotkeys
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// They return the function used to adjust the currenly selected setting
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AdjustGroup getAdjustGroup();
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AdjustFunction cycleAdjustSetting(int direction);
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AdjustFunction getAdjustSetting(AdjustSetting setting);
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// Check if the current adjustment should be repeated
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bool isAdjustRepeated(AdjustSetting setting);
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void setAdjustSetting(AdjustSetting setting);
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PhysicalJoystickHandler& joyHandler() const { return *myPJoyHandler; }
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PhysicalKeyboardHandler& keyHandler() const { return *myPKeyHandler; }
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bool isJoystick(const Controller& controller) const;
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bool isPaddle(const Controller& controller) const;
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bool isTrackball(const Controller& controller) const;
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// Check if a currently non-relevant adjustment can be skipped
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bool skipAVSetting() const;
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bool skipInputSetting() const;
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bool skipDebugSetting() const;
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private:
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// Structure used for action menu items
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struct ActionList {
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@ -595,19 +471,15 @@ class EventHandler
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string key;
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};
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// If true, the setting is visible and its value can be changed
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bool myAdjustActive{false};
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// ID of the currently selected global setting
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AdjustSetting myAdjustSetting{AdjustSetting::START_AV_ADJ};
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// ID of the currently selected direct hotkey setting (0 if none)
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AdjustSetting myAdjustDirect{AdjustSetting::NONE};
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// Global Event object
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Event myEvent;
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// Indicates current overlay object
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DialogContainer* myOverlay{nullptr};
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// Handler for all global key events
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unique_ptr<GlobalKeyHandler> myGlobalKeyHandler;
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// Handler for all keyboard-related events
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unique_ptr<PhysicalKeyboardHandler> myPKeyHandler;
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@ -0,0 +1,544 @@
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "Console.hxx"
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#include "FrameBuffer.hxx"
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#include "PaletteHandler.hxx"
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#include "QuadTari.hxx"
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#include "Sound.hxx"
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#include "StateManager.hxx"
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#include "TIASurface.hxx"
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#include "GlobalKeyHandler.hxx"
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using namespace std::placeholders;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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GlobalKeyHandler::GlobalKeyHandler(OSystem& osystem)
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: myOSystem{osystem}
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::handleEvent(const Event::Type event, bool pressed, bool repeated)
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{
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// The global settings keys change settings or values as long as the setting
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// message from the previous settings event is still displayed.
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// Therefore, do not change global settings/values or direct values if
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// a) the setting message is no longer shown
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// b) other keys have been pressed
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if(!myOSystem.frameBuffer().messageShown())
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{
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myAdjustActive = false;
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myAdjustDirect = AdjustSetting::NONE;
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}
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const bool adjustActive = myAdjustActive;
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const AdjustSetting adjustAVDirect = myAdjustDirect;
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if(pressed)
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{
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myAdjustActive = false;
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myAdjustDirect = AdjustSetting::NONE;
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}
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bool handled = true;
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switch(event)
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{
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////////////////////////////////////////////////////////////////////////
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// Allow adjusting several (mostly repeated) settings using the same six hotkeys
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case Event::PreviousSettingGroup:
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case Event::NextSettingGroup:
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if(pressed && !repeated)
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{
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const int direction = event == Event::PreviousSettingGroup ? -1 : +1;
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AdjustGroup adjustGroup = AdjustGroup(BSPF::clampw(int(getAdjustGroup()) + direction,
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0, int(AdjustGroup::NUM_GROUPS) - 1));
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string msg;
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switch(adjustGroup)
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{
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case AdjustGroup::AV:
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msg = "Audio & Video";
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myAdjustSetting = AdjustSetting::START_AV_ADJ;
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break;
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case AdjustGroup::INPUT:
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msg = "Input Devices & Ports";
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myAdjustSetting = AdjustSetting::START_INPUT_ADJ;
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break;
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case AdjustGroup::DEBUG:
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msg = "Debug";
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myAdjustSetting = AdjustSetting::START_DEBUG_ADJ;
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break;
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default:
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break;
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}
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myOSystem.frameBuffer().showTextMessage(msg + " settings");
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myAdjustActive = false;
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}
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break;
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// Allow adjusting several (mostly repeated) settings using the same four hotkeys
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case Event::PreviousSetting:
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case Event::NextSetting:
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if(pressed && !repeated)
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{
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const int direction = event == Event::PreviousSetting ? -1 : +1;
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// Get (and display) the previous|next adjustment function,
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// but do not change its value
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cycleAdjustSetting(adjustActive ? direction : 0)(0);
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// Fallback message when no message is displayed by method
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//if(!myOSystem.frameBuffer().messageShown())
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// myOSystem.frameBuffer().showMessage("Message " + std::to_string(int(myAdjustSetting)));
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myAdjustActive = true;
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}
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break;
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case Event::SettingDecrease:
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case Event::SettingIncrease:
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if(pressed)
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{
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const int direction = event == Event::SettingDecrease ? -1 : +1;
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// if a "direct only" hotkey was pressed last, use this one
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if(adjustAVDirect != AdjustSetting::NONE)
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{
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myAdjustDirect = adjustAVDirect;
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if(!repeated || isAdjustRepeated(myAdjustDirect))
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getAdjustSetting(myAdjustDirect)(direction);
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}
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else
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{
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// Get (and display) the current adjustment function,
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// but only change its value if the function was already active before
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if(!repeated || isAdjustRepeated(myAdjustSetting))
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{
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getAdjustSetting(myAdjustSetting)(adjustActive ? direction : 0);
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myAdjustActive = true;
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}
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}
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}
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break;
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default:
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handled = false;
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}
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return handled;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void GlobalKeyHandler::setAdjustSetting(const AdjustSetting setting)
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{
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myAdjustSetting = setting;
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myAdjustActive = true;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void GlobalKeyHandler::setAdjustDirect(const AdjustSetting setting)
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{
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myAdjustDirect = setting;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const GlobalKeyHandler::AdjustGroup GlobalKeyHandler::getAdjustGroup() const
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{
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if(myAdjustSetting >= AdjustSetting::START_DEBUG_ADJ && myAdjustSetting <= AdjustSetting::END_DEBUG_ADJ)
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return AdjustGroup::DEBUG;
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if(myAdjustSetting >= AdjustSetting::START_INPUT_ADJ && myAdjustSetting <= AdjustSetting::END_INPUT_ADJ)
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return AdjustGroup::INPUT;
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return AdjustGroup::AV;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::isJoystick(const Controller& controller) const
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{
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//const Controller* pleft = &controller;
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//const QuadTari* pleftQT = dynamic_cast<const QuadTari*>(pleft);
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//const Controller& c = (dynamic_cast<const QuadTari*>(&controller))->firstController();
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return controller.type() == Controller::Type::Joystick
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|| controller.type() == Controller::Type::BoosterGrip
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|| controller.type() == Controller::Type::Genesis
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|| (controller.type() == Controller::Type::QuadTari
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&& (isJoystick(dynamic_cast<const QuadTari*>(&controller)->firstController())
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|| isJoystick(dynamic_cast<const QuadTari*>(&controller)->secondController())));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::isPaddle(const Controller& controller) const
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{
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return controller.type() == Controller::Type::Paddles
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|| controller.type() == Controller::Type::PaddlesIAxDr
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|| controller.type() == Controller::Type::PaddlesIAxis
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|| (controller.type() == Controller::Type::QuadTari
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&& (isPaddle(dynamic_cast<const QuadTari*>(&controller)->firstController())
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|| isPaddle(dynamic_cast<const QuadTari*>(&controller)->secondController())));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::isTrackball(const Controller& controller) const
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{
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return controller.type() == Controller::Type::AmigaMouse
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|| controller.type() == Controller::Type::AtariMouse
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|| controller.type() == Controller::Type::TrakBall;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::skipAVSetting() const
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{
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const bool isFullScreen = myOSystem.frameBuffer().fullScreen();
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const bool isCustomPalette =
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myOSystem.settings().getString("palette") == PaletteHandler::SETTING_CUSTOM;
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const bool isCustomFilter =
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myOSystem.settings().getInt("tv.filter") == int(NTSCFilter::Preset::CUSTOM);
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const bool isSoftwareRenderer =
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myOSystem.settings().getString("video") == "software";
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return (myAdjustSetting == AdjustSetting::OVERSCAN && !isFullScreen)
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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|| (myAdjustSetting == AdjustSetting::ADAPT_REFRESH && !isFullScreen)
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#endif
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|| (myAdjustSetting >= AdjustSetting::PALETTE_PHASE
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&& myAdjustSetting <= AdjustSetting::PALETTE_BLUE_SHIFT
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&& !isCustomPalette)
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|| (myAdjustSetting >= AdjustSetting::NTSC_SHARPNESS
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&& myAdjustSetting <= AdjustSetting::NTSC_BLEEDING
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&& !isCustomFilter)
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|| (myAdjustSetting == AdjustSetting::INTERPOLATION && isSoftwareRenderer);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool GlobalKeyHandler::skipInputSetting() const
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{
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const bool grabMouseAllowed = myOSystem.frameBuffer().grabMouseAllowed();
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const bool analog = myOSystem.console().leftController().isAnalog()
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|| myOSystem.console().rightController().isAnalog();
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const bool joystick = isJoystick(myOSystem.console().leftController())
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|| isJoystick(myOSystem.console().rightController());
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const bool paddle = isPaddle(myOSystem.console().leftController())
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|| isPaddle(myOSystem.console().rightController());
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const bool trackball = isTrackball(myOSystem.console().leftController())
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|| isTrackball(myOSystem.console().rightController());
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const bool driving =
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myOSystem.console().leftController().type() == Controller::Type::Driving
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|| myOSystem.console().rightController().type() == Controller::Type::Driving;
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const bool useMouse =
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BSPF::equalsIgnoreCase("always", myOSystem.settings().getString("usemouse"))
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|| (BSPF::equalsIgnoreCase("analog", myOSystem.settings().getString("usemouse"))
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&& analog);
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const bool stelladapter = joyHandler().hasStelladaptors();
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return (!grabMouseAllowed && myAdjustSetting == AdjustSetting::GRAB_MOUSE)
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|| (!joystick
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&& (myAdjustSetting == AdjustSetting::DEADZONE
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|| myAdjustSetting == AdjustSetting::FOUR_DIRECTIONS))
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|| (!paddle
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&& (myAdjustSetting == AdjustSetting::ANALOG_DEADZONE
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|| myAdjustSetting == AdjustSetting::ANALOG_SENSITIVITY
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|| myAdjustSetting == AdjustSetting::ANALOG_LINEARITY
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|| myAdjustSetting == AdjustSetting::DEJITTER_AVERAGING
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|| myAdjustSetting == AdjustSetting::DEJITTER_REACTION
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|| myAdjustSetting == AdjustSetting::DIGITAL_SENSITIVITY
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|| myAdjustSetting == AdjustSetting::SWAP_PADDLES
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|| myAdjustSetting == AdjustSetting::PADDLE_CENTER_X
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|| myAdjustSetting == AdjustSetting::PADDLE_CENTER_Y))
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|| ((!paddle || !useMouse)
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&& myAdjustSetting == AdjustSetting::PADDLE_SENSITIVITY)
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|| ((!trackball || !useMouse)
|
||||
&& myAdjustSetting == AdjustSetting::TRACKBALL_SENSITIVITY)
|
||||
|| (!driving
|
||||
&& myAdjustSetting == AdjustSetting::DRIVING_SENSITIVITY) // also affects digital device input sensitivity
|
||||
|| ((!myOSystem.eventHandler().hasMouseControl() || !useMouse)
|
||||
&& myAdjustSetting == AdjustSetting::MOUSE_CONTROL)
|
||||
|| ((!paddle || !useMouse)
|
||||
&& myAdjustSetting == AdjustSetting::MOUSE_RANGE)
|
||||
|| (!stelladapter
|
||||
&& myAdjustSetting == AdjustSetting::SA_PORT_ORDER);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool GlobalKeyHandler::skipDebugSetting() const
|
||||
{
|
||||
const bool isPAL = myOSystem.console().timing() == ConsoleTiming::pal;
|
||||
|
||||
return (myAdjustSetting == AdjustSetting::COLOR_LOSS && !isPAL);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const AdjustFunction GlobalKeyHandler::cycleAdjustSetting(int direction)
|
||||
{
|
||||
bool skip = false;
|
||||
do
|
||||
{
|
||||
switch(getAdjustGroup())
|
||||
{
|
||||
case AdjustGroup::AV:
|
||||
myAdjustSetting =
|
||||
AdjustSetting(BSPF::clampw(int(myAdjustSetting) + direction,
|
||||
int(AdjustSetting::START_AV_ADJ), int(AdjustSetting::END_AV_ADJ)));
|
||||
// skip currently non-relevant adjustments
|
||||
skip = skipAVSetting();
|
||||
break;
|
||||
|
||||
case AdjustGroup::INPUT:
|
||||
myAdjustSetting =
|
||||
AdjustSetting(BSPF::clampw(int(myAdjustSetting) + direction,
|
||||
int(AdjustSetting::START_INPUT_ADJ), int(AdjustSetting::END_INPUT_ADJ)));
|
||||
// skip currently non-relevant adjustments
|
||||
skip = skipInputSetting();
|
||||
break;
|
||||
|
||||
case AdjustGroup::DEBUG:
|
||||
myAdjustSetting =
|
||||
AdjustSetting(BSPF::clampw(int(myAdjustSetting) + direction,
|
||||
int(AdjustSetting::START_DEBUG_ADJ), int(AdjustSetting::END_DEBUG_ADJ)));
|
||||
// skip currently non-relevant adjustments
|
||||
skip = skipDebugSetting();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// avoid endless loop
|
||||
if(skip && !direction)
|
||||
direction = 1;
|
||||
} while(skip);
|
||||
|
||||
return getAdjustSetting(myAdjustSetting);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const AdjustFunction GlobalKeyHandler::getAdjustSetting(const AdjustSetting setting) const
|
||||
{
|
||||
// Notes:
|
||||
// - All methods MUST show a message
|
||||
// - This array MUST have the same order as AdjustSetting
|
||||
const AdjustFunction ADJUST_FUNCTIONS[int(AdjustSetting::NUM_ADJ)] =
|
||||
{
|
||||
// *** Audio & Video settings ***
|
||||
std::bind(&Sound::adjustVolume, &myOSystem.sound(), _1),
|
||||
std::bind(&FrameBuffer::switchVideoMode, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&FrameBuffer::toggleFullscreen, &myOSystem.frameBuffer(), _1),
|
||||
#ifdef ADAPTABLE_REFRESH_SUPPORT
|
||||
std::bind(&FrameBuffer::toggleAdaptRefresh, &myOSystem.frameBuffer(), _1),
|
||||
#endif
|
||||
std::bind(&FrameBuffer::changeOverscan, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&Console::selectFormat, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::changeVerticalCenter, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::toggleCorrectAspectRatio, &myOSystem.console(), _1),
|
||||
std::bind(&Console::changeVSizeAdjust, &myOSystem.console(), _1),
|
||||
// Palette adjustables
|
||||
std::bind(&PaletteHandler::cyclePalette, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::PHASE_SHIFT, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::RED_SCALE, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::RED_SHIFT, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::GREEN_SCALE, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::GREEN_SHIFT, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::BLUE_SCALE, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::BLUE_SHIFT, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::HUE, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::SATURATION, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::CONTRAST, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::BRIGHTNESS, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::GAMMA, _1),
|
||||
// NTSC filter adjustables
|
||||
std::bind(&TIASurface::changeNTSC, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::SHARPNESS), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::RESOLUTION), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::ARTIFACTS), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::FRINGING), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::BLEEDING), _1),
|
||||
std::bind(&Console::changePhosphor, &myOSystem.console(), _1),
|
||||
std::bind(&TIASurface::setScanlineIntensity, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
std::bind(&Console::toggleInter, &myOSystem.console(), _1),
|
||||
|
||||
// *** Input settings ***
|
||||
std::bind(&PhysicalJoystickHandler::changeDigitalDeadZone, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeAnalogPaddleDeadZone, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeAnalogPaddleSensitivity, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeAnalogPaddleLinearity, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changePaddleDejitterAveraging, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changePaddleDejitterReaction, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeDigitalPaddleSensitivity, &joyHandler(), _1),
|
||||
std::bind(&Console::changeAutoFireRate, &myOSystem.console(), _1),
|
||||
std::bind(&EventHandler::toggleAllow4JoyDirections, &myOSystem.eventHandler(), _1),
|
||||
std::bind(&PhysicalKeyboardHandler::toggleModKeys, &keyHandler(), _1),
|
||||
std::bind(&EventHandler::toggleSAPortOrder, &myOSystem.eventHandler(), _1),
|
||||
std::bind(&EventHandler::changeMouseControllerMode, &myOSystem.eventHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeMousePaddleSensitivity, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeMouseTrackballSensitivity, &joyHandler(), _1),
|
||||
std::bind(&PhysicalJoystickHandler::changeDrivingSensitivity, &joyHandler(), _1),
|
||||
std::bind(&EventHandler::changeMouseCursor, &myOSystem.eventHandler(), _1),
|
||||
std::bind(&FrameBuffer::toggleGrabMouse, &myOSystem.frameBuffer(), _1),
|
||||
// Game properties/Controllers
|
||||
std::bind(&Console::changeLeftController, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::changeRightController, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::toggleSwapPorts, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::toggleSwapPaddles, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::changePaddleCenterX, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&Console::changePaddleCenterY, &myOSystem.console(), _1), // property, not persisted
|
||||
std::bind(&EventHandler::changeMouseControl, &myOSystem.eventHandler(), _1), // property, not persisted
|
||||
std::bind(&Console::changePaddleAxesRange, &myOSystem.console(), _1), // property, not persisted
|
||||
|
||||
// *** Debug settings ***
|
||||
std::bind(&FrameBuffer::toggleFrameStats, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&Console::toggleP0Bit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleP1Bit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleM0Bit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleM1Bit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleBLBit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::togglePFBit, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleBits, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleP0Collision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleP1Collision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleM0Collision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleM1Collision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleBLCollision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::togglePFCollision, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleCollisions, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleFixedColors, &myOSystem.console(), _1), // debug, not persisted
|
||||
std::bind(&Console::toggleColorLoss, &myOSystem.console(), _1),
|
||||
std::bind(&Console::toggleJitter, &myOSystem.console(), _1),
|
||||
|
||||
// *** Following functions are not used when cycling settings, but for "direct only" hotkeys ***
|
||||
std::bind(&StateManager::changeState, &myOSystem.state(), _1), // temporary, not persisted
|
||||
std::bind(&PaletteHandler::changeCurrentAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
|
||||
std::bind(&TIASurface::changeCurrentNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
std::bind(&Console::changeSpeed, &myOSystem.console(), _1),
|
||||
};
|
||||
|
||||
return ADJUST_FUNCTIONS[int(setting)];
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool GlobalKeyHandler::isAdjustRepeated(const AdjustSetting setting) const
|
||||
{
|
||||
const bool ADJUST_REPEATED[int(AdjustSetting::NUM_ADJ)] =
|
||||
{
|
||||
// *** Audio & Video group ***
|
||||
true, // VOLUME
|
||||
false, // ZOOM (always repeating)
|
||||
false, // FULLSCREEN (always repeating)
|
||||
#ifdef ADAPTABLE_REFRESH_SUPPORT
|
||||
false, // ADAPT_REFRESH (always repeating)
|
||||
#endif
|
||||
true, // OVERSCAN
|
||||
false, // TVFORMAT
|
||||
true, // VCENTER
|
||||
false, // ASPECT_RATIO (always repeating)
|
||||
true, // VSIZE
|
||||
// Palette adjustables
|
||||
false, // PALETTE
|
||||
true, // PALETTE_PHASE
|
||||
true, // PALETTE_RED_SCALE
|
||||
true, // PALETTE_RED_SHIFT
|
||||
true, // PALETTE_GREEN_SCALE
|
||||
true, // PALETTE_GREEN_SHIFT
|
||||
true, // PALETTE_BLUE_SCALE
|
||||
true, // PALETTE_BLUE_SHIFT
|
||||
true, // PALETTE_HUE
|
||||
true, // PALETTE_SATURATION
|
||||
true, // PALETTE_CONTRAST
|
||||
true, // PALETTE_BRIGHTNESS
|
||||
true, // PALETTE_GAMMA
|
||||
// NTSC filter adjustables
|
||||
false, // NTSC_PRESET
|
||||
true, // NTSC_SHARPNESS
|
||||
true, // NTSC_RESOLUTION
|
||||
true, // NTSC_ARTIFACTS
|
||||
true, // NTSC_FRINGING
|
||||
true, // NTSC_BLEEDING
|
||||
// Other TV effects adjustables
|
||||
true, // PHOSPHOR
|
||||
true, // SCANLINES
|
||||
false, // INTERPOLATION
|
||||
// *** Input group ***
|
||||
true, // DEADZONE
|
||||
true, // ANALOG_DEADZONE
|
||||
true, // ANALOG_SENSITIVITY
|
||||
true, // ANALOG_LINEARITY
|
||||
true, // DEJITTER_AVERAGING
|
||||
true, // DEJITTER_REACTION
|
||||
true, // DIGITAL_SENSITIVITY
|
||||
true, // AUTO_FIRE
|
||||
false, // FOUR_DIRECTIONS
|
||||
false, // MOD_KEY_COMBOS
|
||||
false, // SA_PORT_ORDER
|
||||
false, // USE_MOUSE
|
||||
true, // PADDLE_SENSITIVITY
|
||||
true, // TRACKBALL_SENSITIVITY
|
||||
true, // DRIVING_SENSITIVITY
|
||||
false, // MOUSE_CURSOR
|
||||
false, // GRAB_MOUSE
|
||||
false, // LEFT_PORT
|
||||
false, // RIGHT_PORT
|
||||
false, // SWAP_PORTS
|
||||
false, // SWAP_PADDLES
|
||||
true, // PADDLE_CENTER_X
|
||||
true, // PADDLE_CENTER_Y
|
||||
false, // MOUSE_CONTROL
|
||||
true, // MOUSE_RANGE
|
||||
// *** Debug group ***
|
||||
false, // STATS
|
||||
false, // P0_ENAM
|
||||
false, // P1_ENAM
|
||||
false, // M0_ENAM
|
||||
false, // M1_ENAM
|
||||
false, // BL_ENAM
|
||||
false, // PF_ENAM
|
||||
false, // ALL_ENAM
|
||||
false, // P0_CX
|
||||
false, // P1_CX
|
||||
false, // M0_CX
|
||||
false, // M1_CX
|
||||
false, // BL_CX
|
||||
false, // PF_CX
|
||||
false, // ALL_CX
|
||||
false, // FIXED_COL
|
||||
false, // COLOR_LOSS
|
||||
false, // JITTER
|
||||
// *** Only used via direct hotkeys ***
|
||||
true, // STATE
|
||||
true, // PALETTE_CHANGE_ATTRIBUTE
|
||||
true, // NTSC_CHANGE_ATTRIBUTE
|
||||
true, // CHANGE_SPEED
|
||||
};
|
||||
|
||||
return ADJUST_REPEATED[int(setting)];
|
||||
}
|
|
@ -0,0 +1,183 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef GLOBALKEYHANDLER_HXX
|
||||
#define GLOBALKEYHANDLER_HXX
|
||||
|
||||
#include "EventHandler.hxx"
|
||||
|
||||
/**
|
||||
This class takes care of event handling of global hotkeys.
|
||||
|
||||
@author Thomas Jentzsch
|
||||
*/
|
||||
class GlobalKeyHandler
|
||||
{
|
||||
public:
|
||||
GlobalKeyHandler(OSystem& osystem);
|
||||
|
||||
public:
|
||||
enum class AdjustSetting
|
||||
{
|
||||
NONE = -1,
|
||||
// *** Audio & Video group ***
|
||||
VOLUME,
|
||||
ZOOM,
|
||||
FULLSCREEN,
|
||||
#ifdef ADAPTABLE_REFRESH_SUPPORT
|
||||
ADAPT_REFRESH,
|
||||
#endif
|
||||
OVERSCAN,
|
||||
TVFORMAT,
|
||||
VCENTER,
|
||||
ASPECT_RATIO,
|
||||
VSIZE,
|
||||
// Palette adjustables
|
||||
PALETTE,
|
||||
PALETTE_PHASE,
|
||||
PALETTE_RED_SCALE,
|
||||
PALETTE_RED_SHIFT,
|
||||
PALETTE_GREEN_SCALE,
|
||||
PALETTE_GREEN_SHIFT,
|
||||
PALETTE_BLUE_SCALE,
|
||||
PALETTE_BLUE_SHIFT,
|
||||
PALETTE_HUE,
|
||||
PALETTE_SATURATION,
|
||||
PALETTE_CONTRAST,
|
||||
PALETTE_BRIGHTNESS,
|
||||
PALETTE_GAMMA,
|
||||
// NTSC filter adjustables
|
||||
NTSC_PRESET,
|
||||
NTSC_SHARPNESS,
|
||||
NTSC_RESOLUTION,
|
||||
NTSC_ARTIFACTS,
|
||||
NTSC_FRINGING,
|
||||
NTSC_BLEEDING,
|
||||
// Other TV effects adjustables
|
||||
PHOSPHOR,
|
||||
SCANLINES,
|
||||
INTERPOLATION,
|
||||
// *** Input group ***
|
||||
DEADZONE,
|
||||
ANALOG_DEADZONE,
|
||||
ANALOG_SENSITIVITY,
|
||||
ANALOG_LINEARITY,
|
||||
DEJITTER_AVERAGING,
|
||||
DEJITTER_REACTION,
|
||||
DIGITAL_SENSITIVITY,
|
||||
AUTO_FIRE,
|
||||
FOUR_DIRECTIONS,
|
||||
MOD_KEY_COMBOS,
|
||||
SA_PORT_ORDER,
|
||||
USE_MOUSE,
|
||||
PADDLE_SENSITIVITY,
|
||||
TRACKBALL_SENSITIVITY,
|
||||
DRIVING_SENSITIVITY,
|
||||
MOUSE_CURSOR,
|
||||
GRAB_MOUSE,
|
||||
LEFT_PORT,
|
||||
RIGHT_PORT,
|
||||
SWAP_PORTS,
|
||||
SWAP_PADDLES,
|
||||
PADDLE_CENTER_X,
|
||||
PADDLE_CENTER_Y,
|
||||
MOUSE_CONTROL,
|
||||
MOUSE_RANGE,
|
||||
// *** Debug group ***
|
||||
STATS,
|
||||
P0_ENAM,
|
||||
P1_ENAM,
|
||||
M0_ENAM,
|
||||
M1_ENAM,
|
||||
BL_ENAM,
|
||||
PF_ENAM,
|
||||
ALL_ENAM,
|
||||
P0_CX,
|
||||
P1_CX,
|
||||
M0_CX,
|
||||
M1_CX,
|
||||
BL_CX,
|
||||
PF_CX,
|
||||
ALL_CX,
|
||||
FIXED_COL,
|
||||
COLOR_LOSS,
|
||||
JITTER,
|
||||
// *** Only used via direct hotkeys ***
|
||||
STATE,
|
||||
PALETTE_CHANGE_ATTRIBUTE,
|
||||
NTSC_CHANGE_ATTRIBUTE,
|
||||
CHANGE_SPEED,
|
||||
// *** Ranges ***
|
||||
NUM_ADJ,
|
||||
START_AV_ADJ = VOLUME,
|
||||
END_AV_ADJ = INTERPOLATION,
|
||||
START_INPUT_ADJ = DEADZONE,
|
||||
END_INPUT_ADJ = MOUSE_RANGE,
|
||||
START_DEBUG_ADJ = STATS,
|
||||
END_DEBUG_ADJ = JITTER,
|
||||
};
|
||||
|
||||
public:
|
||||
bool handleEvent(const Event::Type event, bool pressed, bool repeated);
|
||||
void setAdjustSetting(const AdjustSetting setting);
|
||||
void setAdjustDirect(const AdjustSetting setting);
|
||||
|
||||
private:
|
||||
enum class AdjustGroup
|
||||
{
|
||||
AV,
|
||||
INPUT,
|
||||
DEBUG,
|
||||
NUM_GROUPS
|
||||
};
|
||||
|
||||
private:
|
||||
// The following methods are used for adjusting several settings using global hotkeys
|
||||
// They return the function used to adjust the currenly selected setting
|
||||
const AdjustGroup getAdjustGroup() const;
|
||||
const AdjustFunction cycleAdjustSetting(int direction);
|
||||
const AdjustFunction getAdjustSetting(const AdjustSetting setting) const;
|
||||
// Check if the current adjustment should be repeated
|
||||
bool isAdjustRepeated(const AdjustSetting setting) const;
|
||||
|
||||
PhysicalJoystickHandler& joyHandler() const { return myOSystem.eventHandler().joyHandler(); }
|
||||
PhysicalKeyboardHandler& keyHandler() const { return myOSystem.eventHandler().keyHandler(); }
|
||||
|
||||
bool isJoystick(const Controller& controller) const;
|
||||
bool isPaddle(const Controller& controller) const;
|
||||
bool isTrackball(const Controller& controller) const;
|
||||
|
||||
// Check if a currently non-relevant adjustment can be skipped
|
||||
bool skipAVSetting() const;
|
||||
bool skipInputSetting() const;
|
||||
bool skipDebugSetting() const;
|
||||
|
||||
private:
|
||||
// Global OSystem object
|
||||
OSystem& myOSystem;
|
||||
|
||||
// If true, the setting's message is visible and its value can be changed
|
||||
bool myAdjustActive{false};
|
||||
|
||||
// ID of the currently selected global setting
|
||||
AdjustSetting myAdjustSetting{AdjustSetting::START_AV_ADJ};
|
||||
|
||||
// ID of the currently selected direct hotkey setting (0 if none)
|
||||
AdjustSetting myAdjustDirect{AdjustSetting::NONE};
|
||||
};
|
||||
|
||||
#endif
|
|
@ -80,6 +80,16 @@ class QuadTari : public Controller
|
|||
*/
|
||||
string name() const override;
|
||||
|
||||
/**
|
||||
Returns the first attached controller.
|
||||
*/
|
||||
const Controller& firstController() const { return *myFirstController; }
|
||||
|
||||
/**
|
||||
Returns the second attached controller.
|
||||
*/
|
||||
const Controller& secondController() const { return *mySecondController; }
|
||||
|
||||
/**
|
||||
Answers whether the controller is intrinsically an analog controller.
|
||||
Depends on the attached controllers.
|
||||
|
|
|
@ -65,6 +65,7 @@ MODULE_OBJS := \
|
|||
src/emucore/FBSurface.o \
|
||||
src/emucore/FSNode.o \
|
||||
src/emucore/Genesis.o \
|
||||
src/emucore/GlobalKeyHandler.o \
|
||||
src/emucore/Joystick.o \
|
||||
src/emucore/Keyboard.o \
|
||||
src/emucore/KidVid.o \
|
||||
|
|
|
@ -879,6 +879,7 @@
|
|||
<ClCompile Include="..\emucore\EmulationTiming.cxx" />
|
||||
<ClCompile Include="..\emucore\EmulationWorker.cxx" />
|
||||
<ClCompile Include="..\emucore\FBSurface.cxx" />
|
||||
<ClCompile Include="..\emucore\GlobalKeyHandler.cxx" />
|
||||
<ClCompile Include="..\emucore\Lightgun.cxx" />
|
||||
<ClCompile Include="..\emucore\MindLink.cxx" />
|
||||
<ClCompile Include="..\emucore\OSystemStandalone.cxx" />
|
||||
|
@ -2070,6 +2071,7 @@
|
|||
<ClInclude Include="..\emucore\FBBackend.hxx" />
|
||||
<ClInclude Include="..\emucore\FBSurface.hxx" />
|
||||
<ClInclude Include="..\emucore\FrameBufferConstants.hxx" />
|
||||
<ClInclude Include="..\emucore\GlobalKeyHandler.hxx" />
|
||||
<ClInclude Include="..\emucore\Lightgun.hxx" />
|
||||
<ClInclude Include="..\emucore\MindLink.hxx" />
|
||||
<ClInclude Include="..\emucore\OSystemStandalone.hxx" />
|
||||
|
@ -2358,4 +2360,4 @@
|
|||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
|
@ -1113,6 +1113,9 @@
|
|||
<ClCompile Include="..\debugger\gui\CartE7Widget.cxx">
|
||||
<Filter>Source Files\debugger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\emucore\GlobalKeyHandler.cxx">
|
||||
<Filter>Source Files\emucore</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\common\bspf.hxx">
|
||||
|
@ -2288,6 +2291,9 @@
|
|||
<ClInclude Include="..\emucore\CartE7.hxx">
|
||||
<Filter>Header Files\emucore</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\emucore\GlobalKeyHandler.hxx">
|
||||
<Filter>Header Files\emucore</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="stella.ico">
|
||||
|
|
Loading…
Reference in New Issue