mirror of https://github.com/stella-emu/stella.git
Updated Visual Studio 2010 project files.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2288 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -4,9 +4,9 @@ echo Stella build script for creating win32 and x64 builds.
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echo This will create installers (based on InnoSetup) for both 32 and 64-bit,
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echo as well as a ZIP archive containing both versions.
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echo.
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echo ! InnoSetup should be linked to this directory as 'iscc.lnk' (for EXE files)
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echo ! The 'zip.exe' utility must be available (for ZIP files)
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echo ! The 'flip.exe' utility must be available (for readable TXT files)
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echo ! InnoSetup must be linked to this directory as 'iscc.lnk' (for EXE files)
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echo ! 'zip.exe' must be installed in this directory (for ZIP files)
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echo ! 'flip.exe' must be be installed in this directory (for readable TXT files)
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echo.
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echo !!! Make sure the code has already been compiled in Visual Studio
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echo !!! before launching this command.
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@ -138,7 +138,8 @@ if %HAVE_ISCC% == 1 (
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:: Cleanup time
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echo Cleaning up files, ...
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pause 5
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rmdir %STELLA_DIR% /s /q
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:done
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echo.
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pause 5
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@ -84,6 +84,14 @@
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\Users\stephen\Source\sdl\lib64;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Users\stephen\Source\sdl\lib32;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Users\stephen\Source\sdl\lib32;$(LibraryPath)</LibraryPath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Users\stephen\Source\sdl\lib64;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -182,7 +190,7 @@ SDLmain.lib
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</Midl>
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<ClCompile>
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<Optimization>Full</Optimization>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -217,7 +225,11 @@ SDLmain.lib
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<ClCompile Include="..\common\FrameBufferSoft.cxx" />
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<ClCompile Include="..\gui\LoggerDialog.cxx" />
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<ClCompile Include="FSNodeWin32.cxx" />
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<ClCompile Include="..\common\mainSDL.cxx" />
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<ClCompile Include="..\common\mainSDL.cxx">
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Full</Optimization>
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<WholeProgramOptimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</WholeProgramOptimization>
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<WholeProgramOptimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</WholeProgramOptimization>
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</ClCompile>
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<ClCompile Include="OSystemWin32.cxx" />
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<ClCompile Include="..\common\PNGLibrary.cxx" />
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<ClCompile Include="..\common\RectList.cxx" />
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