Updated Visual Studio 2010 project files.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2288 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2011-12-04 20:08:38 +00:00
parent 17fc52bfc9
commit 65eee809f9
2 changed files with 19 additions and 6 deletions

View File

@ -4,9 +4,9 @@ echo Stella build script for creating win32 and x64 builds.
echo This will create installers (based on InnoSetup) for both 32 and 64-bit,
echo as well as a ZIP archive containing both versions.
echo.
echo ! InnoSetup should be linked to this directory as 'iscc.lnk' (for EXE files)
echo ! The 'zip.exe' utility must be available (for ZIP files)
echo ! The 'flip.exe' utility must be available (for readable TXT files)
echo ! InnoSetup must be linked to this directory as 'iscc.lnk' (for EXE files)
echo ! 'zip.exe' must be installed in this directory (for ZIP files)
echo ! 'flip.exe' must be be installed in this directory (for readable TXT files)
echo.
echo !!! Make sure the code has already been compiled in Visual Studio
echo !!! before launching this command.
@ -138,7 +138,8 @@ if %HAVE_ISCC% == 1 (
:: Cleanup time
echo Cleaning up files, ...
pause 5
rmdir %STELLA_DIR% /s /q
:done
echo.
pause 5

View File

@ -84,6 +84,14 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\Users\stephen\Source\sdl\lib64;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Users\stephen\Source\sdl\lib32;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Users\stephen\Source\sdl\lib32;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Users\stephen\Source\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Users\stephen\Source\sdl\lib64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -182,7 +190,7 @@ SDLmain.lib
</Midl>
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\yacc;..\emucore;..\common;..\gui;..\debugger\gui;..\debugger;..\win32;..\cheat;..\zlib;..\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -217,7 +225,11 @@ SDLmain.lib
<ClCompile Include="..\common\FrameBufferSoft.cxx" />
<ClCompile Include="..\gui\LoggerDialog.cxx" />
<ClCompile Include="FSNodeWin32.cxx" />
<ClCompile Include="..\common\mainSDL.cxx" />
<ClCompile Include="..\common\mainSDL.cxx">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Full</Optimization>
<WholeProgramOptimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</WholeProgramOptimization>
<WholeProgramOptimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</WholeProgramOptimization>
</ClCompile>
<ClCompile Include="OSystemWin32.cxx" />
<ClCompile Include="..\common\PNGLibrary.cxx" />
<ClCompile Include="..\common\RectList.cxx" />