mirror of https://github.com/stella-emu/stella.git
Fix for the 'twitch' in the GP2X port when navigating the menus. It was
actually a deficiency in the GUI core, whereby joystick button events were being translated to axis events, but the actual button events were still being processed as well. Now, if a button has been translated by pollEvent(), it is removed from further processing in the main event loop. Also cleaned up the DialogContainer event logic a little. Basically, the code at that level should never do button to axis translation, since that's port-specific and will be handled in the OSystemXXX class. Fixed some errors in Makefile, where spaces were used instead of tabs. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1014 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
e1995ea8b3
commit
6209912e4a
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@ -13,7 +13,7 @@
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## See the file "license" for information on usage and redistribution of
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## this file, and for a DISCLAIMER OF ALL WARRANTIES.
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##
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## $Id: Makefile,v 1.20 2006-03-02 04:55:55 azaballa Exp $
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## $Id: Makefile,v 1.21 2006-03-02 13:10:53 stephena Exp $
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##
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## Based on code from ScummVM - Scumm Interpreter
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## Copyright (C) 2002-2004 The ScummVM project
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.150 2006-01-30 01:01:44 stephena Exp $
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// $Id: EventHandler.cxx,v 1.151 2006-03-02 13:10:53 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -659,31 +659,10 @@ void EventHandler::poll(uInt32 time)
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int button = event.jbutton.button;
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int state = event.jbutton.state == SDL_PRESSED ? 1 : 0;
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// Account for buttons which represent diagonal movement
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// We just generate two equivalent button events representing
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// combined movement
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switch(button)
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{
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case kJDirUpLeft:
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handleJoyEvent(stick, kJDirUp, state);
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handleJoyEvent(stick, kJDirLeft, state);
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break;
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case kJDirDownLeft:
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handleJoyEvent(stick, kJDirDown, state);
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handleJoyEvent(stick, kJDirLeft, state);
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break;
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case kJDirDownRight:
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handleJoyEvent(stick, kJDirDown, state);
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handleJoyEvent(stick, kJDirRight, state);
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break;
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case kJDirUpRight:
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handleJoyEvent(stick, kJDirUp, state);
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handleJoyEvent(stick, kJDirRight, state);
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break;
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default:
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// Filter out buttons handled by OSystem
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if(!myOSystem->joyButtonHandled(button))
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handleJoyEvent(stick, button, state);
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break;
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}
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break; // Regular button
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}
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.hxx,v 1.78 2006-01-31 17:26:56 stephena Exp $
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// $Id: EventHandler.hxx,v 1.79 2006-03-02 13:10:53 stephena Exp $
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//============================================================================
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#ifndef EVENTHANDLER_HXX
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@ -34,32 +34,6 @@ class DialogContainer;
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class EventMappingWidget;
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class EventStreamer;
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// Used for those platforms which implement joystick directions
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// as buttons instead of axis (which is a broken design IMHO)
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// These are defined as constants vs. using platform-specific methods
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// and variables for performance reasons
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// Buttons not implemented for specific hardware are represented by numbers < 0,
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// since no button can have those values (this isn't the cleanest code, but
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// it *is* the fastest)
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enum {
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#if defined(GP2X)
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kJDirUp = 0, kJDirUpLeft = 1,
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kJDirLeft = 2, kJDirDownLeft = 3,
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kJDirDown = 4, kJDirDownRight = 5,
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kJDirRight = 6, kJDirUpRight = 7
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#elif defined(PSP)
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kJDirUp = 8, kJDirUpLeft = -1,
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kJDirLeft = 7, kJDirDownLeft = -2,
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kJDirDown = 6, kJDirDownRight = -3,
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kJDirRight = 9, kJDirUpRight = -4
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#else
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kJDirUp = -1, kJDirUpLeft = -2,
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kJDirLeft = -3, kJDirDownLeft = -4,
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kJDirDown = -5, kJDirDownRight = -6,
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kJDirRight = -7, kJDirUpRight = -8
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#endif
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};
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// A wrapper around SDL hat events, so we don't drag SDL
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// through all the child classes
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enum JoyHat {
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@ -133,7 +107,7 @@ struct JoyMouse {
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mapping can take place.
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@author Stephen Anthony
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@version $Id: EventHandler.hxx,v 1.78 2006-01-31 17:26:56 stephena Exp $
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@version $Id: EventHandler.hxx,v 1.79 2006-03-02 13:10:53 stephena Exp $
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*/
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class EventHandler
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{
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.cxx,v 1.61 2006-02-22 17:38:04 stephena Exp $
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// $Id: OSystem.cxx,v 1.62 2006-03-02 13:10:53 stephena Exp $
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//============================================================================
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#include <cassert>
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@ -499,6 +499,14 @@ void OSystem::pollEvent()
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool OSystem::joyButtonHandled(int button)
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{
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// Since we don't do any platform-specific event polling,
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// no button is ever handled at this level
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return false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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OSystem::OSystem(const OSystem& osystem)
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{
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.hxx,v 1.38 2006-02-22 17:38:04 stephena Exp $
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// $Id: OSystem.hxx,v 1.39 2006-03-02 13:10:53 stephena Exp $
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//============================================================================
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#ifndef OSYSTEM_HXX
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@ -44,7 +44,7 @@ class CheatManager;
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other objects belong.
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@author Stephen Anthony
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@version $Id: OSystem.hxx,v 1.38 2006-02-22 17:38:04 stephena Exp $
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@version $Id: OSystem.hxx,v 1.39 2006-03-02 13:10:53 stephena Exp $
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*/
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class OSystem
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{
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*/
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virtual void pollEvent();
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/**
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This method answers whether the given button as already been
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handled by the pollEvent() method, and as such should be ignored
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in the main event handler.
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*/
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virtual bool joyButtonHandled(int button);
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protected:
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/**
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Set the base directory for all Stella files
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystemGP2X.cxx,v 1.6 2006-02-02 01:04:09 stephena Exp $
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// $Id: OSystemGP2X.cxx,v 1.7 2006-03-02 13:10:53 stephena Exp $
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// Modified on 2006/01/06 by Alex Zaballa for use on GP2X
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//============================================================================
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@ -164,10 +164,6 @@ void OSystemGP2X::getScreenDimensions(int& width, int& height)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystemGP2X::setDefaultJoymap()
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{
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// myEventHandler->setDefaultJoyMapping(Event::JoystickZeroUp, 0, 0); // Up
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// myEventHandler->setDefaultJoyMapping(Event::JoystickZeroLeft, 0, 2); // Left
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// myEventHandler->setDefaultJoyMapping(Event::JoystickZeroDown, 0, 4); // Down
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// myEventHandler->setDefaultJoyMapping(Event::JoystickZeroRight, 0, 6); // Right
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myEventHandler->setDefaultJoyMapping(Event::LauncherMode, 0, 8); // Start
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myEventHandler->setDefaultJoyMapping(Event::CmdMenuMode, 0, 9); // Select
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myEventHandler->setDefaultJoyMapping(Event::ConsoleReset, 0, 10); // L
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eventA0.axis = 0;
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eventA1.axis = 1;
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#if 1
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bool axisZeroChanged = false, axisOneChanged = false;
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axisOneChanged = axisOneChanged || myActiveEvents[kJDirUp];
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if(axisZeroChanged) SDL_PushEvent((SDL_Event*)&eventA0);
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if(axisOneChanged) SDL_PushEvent((SDL_Event*)&eventA1);
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#else
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if(myCurrentEvents[kJDirUp]) // up
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eventA1.value = -32768;
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if(myCurrentEvents[kJDirDown]) // down
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eventA1.value = 32767;
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if(myCurrentEvents[kJDirLeft]) // left
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eventA0.value = -32768;
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if(myCurrentEvents[kJDirRight]) // right
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eventA0.value = 32767;
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if(myCurrentEvents[kJDirUpLeft]) // up-left
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{
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eventA1.value = -16834;
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eventA0.value = -16834;
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}
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if(myCurrentEvents[kJDirUpRight]) // up-right
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{
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eventA1.value = -16834;
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eventA0.value = 16834;
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}
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if(myCurrentEvents[kJDirDownLeft]) // down-left
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{
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eventA1.value = 16834;
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eventA0.value = -16834;
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}
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if(myCurrentEvents[kJDirDownRight]) // down-right
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{
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eventA1.value = 16834;
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eventA0.value = 16834;
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}
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SDL_PushEvent((SDL_Event*)&eventA0);
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SDL_PushEvent((SDL_Event*)&eventA1);
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#endif
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool OSystemGP2X::joyButtonHandled(int button)
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{
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return (button < 8);
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}
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystemGP2X.hxx,v 1.5 2006-02-02 01:04:09 stephena Exp $
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// $Id: OSystemGP2X.hxx,v 1.6 2006-03-02 13:10:53 stephena Exp $
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// Modified by Alex Zaballa on 2006/01/04 for use on GP2X
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//============================================================================
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*/
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void pollEvent();
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/**
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This method answers whether the given button as already been
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handled by the pollEvent() method, and as such should be ignored
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in the main event handler.
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*/
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bool joyButtonHandled(int button);
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private:
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enum {
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kJDirUp = 0, kJDirUpLeft = 1,
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Dialog.cxx,v 1.42 2006-02-22 17:38:04 stephena Exp $
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// $Id: Dialog.cxx,v 1.43 2006-03-02 13:10:53 stephena Exp $
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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@ -192,12 +192,6 @@ bool Dialog::wantsEvents()
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return _focusedWidget && _focusedWidget->wantsEvents();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool Dialog::wantsAllEvents()
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{
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return _focusedWidget && _focusedWidget->wantsAllEvents();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Dialog::draw()
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{
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@ -416,11 +410,10 @@ void Dialog::handleJoyAxis(int stick, int axis, int value)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Dialog::handleJoyHat(int stick, int hat, int value)
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bool Dialog::handleJoyHat(int stick, int hat, int value)
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{
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// Focused widget receives joystick events
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if(_focusedWidget)
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_focusedWidget->handleJoyHat(stick, hat, value);
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return (_focusedWidget && _focusedWidget->handleJoyHat(stick, hat, value));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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|
|
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
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// $Id: Dialog.hxx,v 1.27 2006-02-22 17:38:04 stephena Exp $
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// $Id: Dialog.hxx,v 1.28 2006-03-02 13:10:53 stephena Exp $
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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@ -36,7 +36,7 @@ class TabWidget;
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This is the base class for all dialog boxes.
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@author Stephen Anthony
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@version $Id: Dialog.hxx,v 1.27 2006-02-22 17:38:04 stephena Exp $
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@version $Id: Dialog.hxx,v 1.28 2006-03-02 13:10:53 stephena Exp $
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*/
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class Dialog : public GuiObject
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{
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@ -82,16 +82,13 @@ class Dialog : public GuiObject
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virtual void handleJoyDown(int stick, int button);
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virtual void handleJoyUp(int stick, int button);
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virtual void handleJoyAxis(int stick, int axis, int value);
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virtual void handleJoyHat(int stick, int hat, int value);
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virtual bool handleJoyHat(int stick, int hat, int value);
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virtual void handleCommand(CommandSender* sender, int cmd, int data, int id);
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virtual void handleScreenChanged() {}
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/** The dialog wants all events except those that have some special function */
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/** The dialog wants all events */
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virtual bool wantsEvents();
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/** The dialog wants all events, without exception */
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virtual bool wantsAllEvents();
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Widget* findWidget(int x, int y); // Find the widget at pos x,y if any
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ButtonWidget* addButton(const GUI::Font& font, int x, int y,
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|
|
|
@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: DialogContainer.cxx,v 1.30 2006-01-09 19:30:04 stephena Exp $
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// $Id: DialogContainer.cxx,v 1.31 2006-03-02 13:10:53 stephena Exp $
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//============================================================================
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#include "OSystem.hxx"
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@ -277,34 +277,6 @@ void DialogContainer::handleJoyEvent(int stick, int button, uInt8 state)
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// Send the event to the dialog box on the top of the stack
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Dialog* activeDialog = myDialogStack.top();
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// Only preprocess button events if the dialog absolutely doesn't want them
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if(!activeDialog->wantsAllEvents())
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{
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// Some buttons act as directions. In those cases, translate them
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// to axis events instead of mouse button events
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int value = state > 0 ? 32767 : 0;
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bool handled = true;
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switch(button)
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{
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case kJDirUp:
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handleJoyAxisEvent(stick, 1, -value); // axis 1, -value ==> UP
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break;
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case kJDirLeft:
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handleJoyAxisEvent(stick, 0, -value); // axis 0, -value ==> LEFT
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break;
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case kJDirDown:
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handleJoyAxisEvent(stick, 1, value); // axis 1, +value ==> DOWN
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break;
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case kJDirRight:
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||||
handleJoyAxisEvent(stick, 0, value); // axis 0, +value ==> RIGHT
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break;
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||||
default:
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||||
handled = false;
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||||
}
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||||
if(handled)
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||||
return;
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||||
}
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||||
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||||
if(activeDialog->wantsEvents())
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||||
{
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||||
if(state == 1)
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||||
|
@ -395,9 +367,8 @@ void DialogContainer::handleJoyHatEvent(int stick, int hat, int value)
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// Send the event to the dialog box on the top of the stack
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Dialog* activeDialog = myDialogStack.top();
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||||
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||||
// Only preprocess hat events if the dialog absolutely doesn't want them
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// Translate to axis events for movement
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||||
if(!activeDialog->wantsAllEvents())
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||||
if(!(activeDialog->wantsEvents() &&
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||||
activeDialog->handleJoyHat(stick, hat, value)))
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||||
{
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bool handled = true;
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switch(value)
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|
@ -424,9 +395,6 @@ void DialogContainer::handleJoyHatEvent(int stick, int hat, int value)
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if(handled)
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return;
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}
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if(activeDialog->wantsEvents())
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activeDialog->handleJoyHat(stick, hat, value);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
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|
|
|
@ -13,7 +13,7 @@
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|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: EventMappingWidget.cxx,v 1.12 2006-02-22 17:38:04 stephena Exp $
|
||||
// $Id: EventMappingWidget.cxx,v 1.13 2006-03-02 13:10:53 stephena Exp $
|
||||
//
|
||||
// Based on code from ScummVM - Scumm Interpreter
|
||||
// Copyright (C) 2002-2004 The ScummVM project
|
||||
|
@ -135,7 +135,7 @@ void EventMappingWidget::startRemapping()
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// Make sure that this widget receives all events,
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||||
// and they aren't handled anywhere else
|
||||
myActionsList->setFlags(WIDGET_WANTS_EVENTS|WIDGET_WTALL_EVENTS);
|
||||
myActionsList->setFlags(WIDGET_WANTS_EVENTS);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -172,7 +172,7 @@ void EventMappingWidget::stopRemapping()
|
|||
}
|
||||
|
||||
// Widget is now free to process events normally
|
||||
myActionsList->clearFlags(WIDGET_WANTS_EVENTS|WIDGET_WTALL_EVENTS);
|
||||
myActionsList->clearFlags(WIDGET_WANTS_EVENTS);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -224,15 +224,22 @@ void EventMappingWidget::handleJoyAxis(int stick, int axis, int value)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventMappingWidget::handleJoyHat(int stick, int hat, int value)
|
||||
bool EventMappingWidget::handleJoyHat(int stick, int hat, int value)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
// Remap joystick hats in remap mode
|
||||
if(myRemapStatus && myActionSelected >= 0)
|
||||
{
|
||||
Event::Type event = EventHandler::ourActionList[ myActionSelected ].event;
|
||||
if(instance()->eventHandler().addJoyHatMapping(event, stick, hat, value))
|
||||
{
|
||||
stopRemapping();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: EventMappingWidget.hxx,v 1.7 2006-02-22 17:38:04 stephena Exp $
|
||||
// $Id: EventMappingWidget.hxx,v 1.8 2006-03-02 13:10:53 stephena Exp $
|
||||
//
|
||||
// Based on code from ScummVM - Scumm Interpreter
|
||||
// Copyright (C) 2002-2004 The ScummVM project
|
||||
|
@ -48,7 +48,7 @@ class EventMappingWidget : public Widget, public CommandSender
|
|||
virtual bool handleKeyDown(int ascii, int keycode, int modifiers);
|
||||
virtual void handleJoyDown(int stick, int button);
|
||||
virtual void handleJoyAxis(int stick, int axis, int value);
|
||||
virtual void handleJoyHat(int stick, int hat, int value);
|
||||
virtual bool handleJoyHat(int stick, int hat, int value);
|
||||
|
||||
bool remapMode() { return myRemapStatus; }
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: InputDialog.cxx,v 1.11 2006-02-22 17:38:04 stephena Exp $
|
||||
// $Id: InputDialog.cxx,v 1.12 2006-03-02 13:10:53 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include "OSystem.hxx"
|
||||
|
@ -246,13 +246,13 @@ void InputDialog::handleJoyAxis(int stick, int axis, int value)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void InputDialog::handleJoyHat(int stick, int hat, int value)
|
||||
bool InputDialog::handleJoyHat(int stick, int hat, int value)
|
||||
{
|
||||
// Remap joystick hat in remap mode, otherwise pass to listwidget
|
||||
if(myEventMapper->remapMode())
|
||||
myEventMapper->handleJoyHat(stick, hat, value);
|
||||
return myEventMapper->handleJoyHat(stick, hat, value);
|
||||
else
|
||||
Dialog::handleJoyHat(stick, hat, value);
|
||||
return Dialog::handleJoyHat(stick, hat, value);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: InputDialog.hxx,v 1.6 2006-02-22 17:38:04 stephena Exp $
|
||||
// $Id: InputDialog.hxx,v 1.7 2006-03-02 13:10:53 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef INPUT_DIALOG_HXX
|
||||
|
@ -42,7 +42,7 @@ class InputDialog : public Dialog
|
|||
virtual void handleKeyDown(int ascii, int keycode, int modifiers);
|
||||
virtual void handleJoyDown(int stick, int button);
|
||||
virtual void handleJoyAxis(int stick, int axis, int value);
|
||||
virtual void handleJoyHat(int stick, int hat, int value);
|
||||
virtual bool handleJoyHat(int stick, int hat, int value);
|
||||
virtual void handleCommand(CommandSender* sender, int cmd, int data, int id);
|
||||
|
||||
void loadConfig();
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Widget.hxx,v 1.47 2006-02-22 17:38:04 stephena Exp $
|
||||
// $Id: Widget.hxx,v 1.48 2006-03-02 13:10:53 stephena Exp $
|
||||
//
|
||||
// Based on code from ScummVM - Scumm Interpreter
|
||||
// Copyright (C) 2002-2004 The ScummVM project
|
||||
|
@ -47,8 +47,7 @@ enum {
|
|||
WIDGET_NODRAW_FOCUS = 1 << 8,
|
||||
WIDGET_STICKY_FOCUS = 1 << 9,
|
||||
WIDGET_WANTS_TAB = 1 << 10,
|
||||
WIDGET_WANTS_EVENTS = 1 << 11,
|
||||
WIDGET_WTALL_EVENTS = 1 << 12
|
||||
WIDGET_WANTS_EVENTS = 1 << 11
|
||||
};
|
||||
|
||||
enum {
|
||||
|
@ -76,7 +75,7 @@ enum {
|
|||
This is the base class for all widgets.
|
||||
|
||||
@author Stephen Anthony
|
||||
@version $Id: Widget.hxx,v 1.47 2006-02-22 17:38:04 stephena Exp $
|
||||
@version $Id: Widget.hxx,v 1.48 2006-03-02 13:10:53 stephena Exp $
|
||||
*/
|
||||
class Widget : public GuiObject
|
||||
{
|
||||
|
@ -100,7 +99,7 @@ class Widget : public GuiObject
|
|||
virtual void handleJoyDown(int stick, int button) {}
|
||||
virtual void handleJoyUp(int stick, int button) {}
|
||||
virtual void handleJoyAxis(int stick, int axis, int value) {}
|
||||
virtual void handleJoyHat(int stick, int hat, int value) {}
|
||||
virtual bool handleJoyHat(int stick, int hat, int value) { return false; }
|
||||
|
||||
void draw();
|
||||
void receivedFocus();
|
||||
|
@ -121,7 +120,6 @@ class Widget : public GuiObject
|
|||
bool isVisible() const { return !(_flags & WIDGET_INVISIBLE); }
|
||||
bool isSticky() const { return _flags & WIDGET_STICKY_FOCUS; }
|
||||
bool wantsEvents() const { return _flags & WIDGET_WANTS_EVENTS; }
|
||||
bool wantsAllEvents() const { return _flags & WIDGET_WTALL_EVENTS; }
|
||||
|
||||
void setID(int id) { _id = id; }
|
||||
int getID() { return _id; }
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: OSystemPSP.hxx,v 1.3 2006-01-08 02:28:04 stephena Exp $
|
||||
// $Id: OSystemPSP.hxx,v 1.4 2006-03-02 13:10:53 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef OSYSTEM_PSP_HXX
|
||||
|
@ -26,7 +26,7 @@
|
|||
This class defines PSP-specific settings.
|
||||
|
||||
@author Stephen Anthony
|
||||
@version $Id: OSystemPSP.hxx,v 1.3 2006-01-08 02:28:04 stephena Exp $
|
||||
@version $Id: OSystemPSP.hxx,v 1.4 2006-03-02 13:10:53 stephena Exp $
|
||||
*/
|
||||
class OSystemPSP : public OSystem
|
||||
{
|
||||
|
@ -74,4 +74,13 @@ class OSystemPSP : public OSystem
|
|||
virtual void getScreenDimensions(int& width, int& height);
|
||||
};
|
||||
|
||||
// FIXME - this doesn't even compile any more ...
|
||||
|
||||
/*
|
||||
kJDirUp = 8, kJDirUpLeft = -1,
|
||||
kJDirLeft = 7, kJDirDownLeft = -2,
|
||||
kJDirDown = 6, kJDirDownRight = -3,
|
||||
kJDirRight = 9, kJDirUpRight = -4
|
||||
*/
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue