Add 'SECAM' to the list of display formats in GameInfoDialog.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1333 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2007-07-27 14:12:36 +00:00
parent 821dcf9bc0
commit 618d2b3ba0
1 changed files with 6 additions and 2 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: GameInfoDialog.cxx,v 1.38 2007-02-06 23:34:34 stephena Exp $
// $Id: GameInfoDialog.cxx,v 1.39 2007-07-27 14:12:36 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@ -224,6 +224,7 @@ GameInfoDialog::GameInfoDialog(
myFormat->appendEntry("NTSC", 2);
myFormat->appendEntry("PAL", 3);
myFormat->appendEntry("PAL60", 4);
myFormat->appendEntry("SECAM", 5);
wid.push_back(myFormat);
ypos += lineHeight + 5;
@ -438,6 +439,8 @@ void GameInfoDialog::loadView()
myFormat->setSelectedTag(3);
else if(s == "PAL60")
myFormat->setSelectedTag(4);
else if(s == "SECAM")
myFormat->setSelectedTag(5);
else
myFormat->setSelectedTag(0);
@ -556,7 +559,8 @@ void GameInfoDialog::saveConfig()
// Display properties
tag = myFormat->getSelectedTag();
s = (tag == 4) ? "PAL60" : (tag == 3) ? "PAL" : (tag == 2) ? "NTSC" : "AUTO-DETECT";
s = (tag == 5) ? "SECAM" : (tag == 4) ? "PAL60" : (tag == 3) ? "PAL" :
(tag == 2) ? "NTSC" : "AUTO-DETECT";
myGameProperties.set(Display_Format, s);
s = myYStart->getEditString();