mirror of https://github.com/stella-emu/stella.git
Updated changelog now that all bankswitch schemes support the new emulation
core address tracking. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2185 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
ba1019a308
commit
603793a6c5
13
Changes.txt
13
Changes.txt
|
@ -24,10 +24,9 @@
|
|||
core knows when an address is referenced as code, making for very
|
||||
accurate disassembled output. Related to this, the emulation core now
|
||||
tracks accesses to GRPx and PFx registers, automatically marking the
|
||||
addresses as GFX or PGFX sections. Most bankswitch schemes have been
|
||||
modified for this functionality, except for 3E, 4A50, AR, FE and MC.
|
||||
This will be improved in future releases, as there are many ways to
|
||||
store data in the graphics registers.
|
||||
addresses as GFX or PGFX sections. This will be improved in future
|
||||
releases, as there are many ways to store data in the graphics
|
||||
registers.
|
||||
|
||||
* Improved output of graphics output in the disassembler, by marking
|
||||
such addresses with a bitmap of the data they represent. This
|
||||
|
@ -58,7 +57,7 @@
|
|||
into with various load commands.
|
||||
|
||||
* Many commands in the debugger prompt are now case-insensitive;
|
||||
further improvements will be made in a future release.
|
||||
further improvements will be made in future releases.
|
||||
|
||||
* Many improvements to the built-in Distella disassembler. When passing
|
||||
a relative branch or jump, data is now disassembled as code only if
|
||||
|
@ -86,8 +85,8 @@
|
|||
the desktop background was 'bleeding through', resulting in a very
|
||||
annoying flickering.
|
||||
|
||||
* Fixed crashes when opening windows larger than the desktop resolution;
|
||||
this is now allowed only in windowed mode.
|
||||
* Fixed crashes when opening windows larger than the desktop resolution
|
||||
in fullscreen mode; this is now allowed only in windowed mode.
|
||||
|
||||
* Application window centering now also works when switching between
|
||||
video modes, not just when starting the application.
|
||||
|
|
Loading…
Reference in New Issue