diff --git a/stella/docs/stella.html b/stella/docs/stella.html index b6e07f464..47b44a5d6 100644 --- a/stella/docs/stella.html +++ b/stella/docs/stella.html @@ -211,18 +211,33 @@

FIXME - possibly delete this next part ...

@@ -724,6 +739,36 @@ Use accurate game timing (and more CPU), or less accurate timing (and less CPU). + +
-Dwidth <number>
+ Sets the "Display.Width" property. Its value must be in the range specified + in Section 7 (Game Properties). (If DEVELOPER support is + included) + + +
-Dheight <number>
+ Sets the "Display.Height" property. Its value must be in the range specified + in Section 7 (Game Properties). (If DEVELOPER support is + included) + + +
-Dxstart <number>
+ Sets the "Display.XStart" property. Its value must be in the range specified + in Section 7 (Game Properties). (If DEVELOPER support is + included) + + +
-Dystart <number>
+ Sets the "Display.YStart" property. Its value must be in the range specified + in Section 7 (Game Properties). (If DEVELOPER support is + included) + + +
-Dformat <NTSC|PAL>
+ Sets the "Display.Format" property (If DEVELOPER support is + included) + +

Emulator Game Shells

@@ -843,10 +888,30 @@ Right Player Difficulty A + + F9 + Save state to current slot (if supported) + + + + F10, Shift + F10 + Increase/decrease current state slot (if supported) + + + + F11 + Load state from current slot (if supported) + + F12 Save snapshot (if supported) + + + Pause + Pause/resume emulation (if supported) + @@ -1236,6 +1301,69 @@ +

Developer Keys

+ +

The following keys are activated only if developer support has + been included:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
KeyFunction
PageUpSet "Display.YStart" to next larger value
PageDownSet "Display.YStart" to next smaller value
Alt + PageUpSet "Display.Height" to next larger value
Alt + PageDownSet "Display.Height" to next smaller value
HomeSet "Display.XStart" to next larger value
EndSet "Display.XStart" to next smaller value
Alt + HomeSet "Display.Width" to next larger value
Alt + EndSet "Display.Width" to next smaller value
Alt + fToggle "Display.Format" between NTSC and PAL
Alt + sSave the current properties to a file
+

Other Keys

The following keys are not present in all versions, so they are listed by @@ -1277,30 +1405,6 @@ Toggle fullscreen/windowed mode SDL - - - Pause - Pause/resume emulation - DOS, X11, SDL - - - - F9 - Save state to current slot - X11, SDL - - - - F10, Shift + F10 - Increase/decrease current state slot (10 possible slots) - X11, SDL - - - - F11 - Load state from current slot - X11, SDL -


@@ -1463,28 +1567,28 @@ Display.XStart: This property indicates the horizontal location to start displaying pixels at on a scan-line. The value of this property must be n - such that 0 < n < 80 and n is divisible by 4. + such that 0 <= n <= 80 and n is divisible by 4. Display.Width: This property indicates the number of pixels to display per scan-line. The value of this property must be n such that - 80 < n < 160 and n is divisible by 4. + 80 <= n <= 160 and n is divisible by 4. Display.YStart: This property indicates the scan-line to start displaying at. The value of this property must be n such that - 0 < n < 64. + 0 <= n <= 64. Display.Height: This property indicates the number of scan-lines to display. The value of this property must be n such that - 100 < n < 256. + 100 <= n <= 256.