mirror of https://github.com/stella-emu/stella.git
Added state and pause change notification methods to OSystem, so that
OSystem-derived classes can override these methods and deal with the changes (much more useful than having the OSystemXXX classes constantly poll the eventstate, etc. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1067 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: EventHandler.cxx,v 1.157 2006-03-25 00:34:17 stephena Exp $
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// $Id: EventHandler.cxx,v 1.158 2006-03-27 12:52:19 stephena Exp $
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//============================================================================
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//============================================================================
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#include <sstream>
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#include <sstream>
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@ -222,6 +222,9 @@ void EventHandler::pause(bool status)
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myOSystem->frameBuffer().pause(myPauseFlag);
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myOSystem->frameBuffer().pause(myPauseFlag);
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myOSystem->sound().mute(myPauseFlag);
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myOSystem->sound().mute(myPauseFlag);
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// Inform the OSystem of the change in pause
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myOSystem->pauseChanged(myPauseFlag);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -2125,6 +2128,9 @@ void EventHandler::setEventState(State state)
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myOverlay = NULL;
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myOverlay = NULL;
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break;
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break;
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}
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}
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// Inform the OSystem about the new state
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myOSystem->stateChanged(myState);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: OSystem.cxx,v 1.67 2006-03-25 00:34:17 stephena Exp $
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// $Id: OSystem.cxx,v 1.68 2006-03-27 12:52:19 stephena Exp $
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//============================================================================
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//============================================================================
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#include <cassert>
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#include <cassert>
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@ -498,6 +498,16 @@ bool OSystem::joyButtonHandled(int button)
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return false;
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return false;
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::stateChanged(EventHandler::State state)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::pauseChanged(bool status)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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OSystem::OSystem(const OSystem& osystem)
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OSystem::OSystem(const OSystem& osystem)
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{
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{
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: OSystem.hxx,v 1.41 2006-03-25 00:34:17 stephena Exp $
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// $Id: OSystem.hxx,v 1.42 2006-03-27 12:52:19 stephena Exp $
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//============================================================================
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//============================================================================
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#ifndef OSYSTEM_HXX
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#ifndef OSYSTEM_HXX
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@ -44,7 +44,7 @@ class CheatManager;
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other objects belong.
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other objects belong.
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@author Stephen Anthony
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@author Stephen Anthony
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@version $Id: OSystem.hxx,v 1.41 2006-03-25 00:34:17 stephena Exp $
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@version $Id: OSystem.hxx,v 1.42 2006-03-27 12:52:19 stephena Exp $
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*/
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*/
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class OSystem
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class OSystem
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{
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{
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@ -353,6 +353,16 @@ class OSystem
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*/
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*/
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virtual bool joyButtonHandled(int button);
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virtual bool joyButtonHandled(int button);
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/**
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Informs the OSystem of a change in EventHandler state.
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*/
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virtual void stateChanged(EventHandler::State state);
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/**
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Informs the OSystem of a change in pause status.
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*/
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virtual void pauseChanged(bool status);
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protected:
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protected:
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/**
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/**
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Set the base directory for all Stella files
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Set the base directory for all Stella files
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