mirror of https://github.com/stella-emu/stella.git
Added a large disclaimer, just in case and because the first guys seem to be ready to start trouble because of the included games.
After spending some hours of reading through all sorts of licensing nonsensense, I think we might be on the save side with this new disclaimer now. Maybe someone with more sense for such crap and more understanding for the english language might read through that stuff again and see if there's yet still any possible trapdoors I've overlooked. Anyway, if there's no other choice, I'll remove these games completely again without any trace, before I risk that any rights to these games get drawn away from their original authors. Greetings, Manuel. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@91 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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// Gunfight authorized to be included within the Stella package
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// by kind permission from Manuel Polik
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//
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// This file is hereby explicitely excluded from the GPL
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// under which Cyberstella and all other Stella emulators
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// are released
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//
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// Read this Q&A from the official GPL FAQ:
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//
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////////////////////////////////////////////////////////////////////////
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//
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// Q: If a programming language interpreter is released under the GPL,
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// does that mean programs written to be interpreted by it must be
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// under GPL-compatible licenses?
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//
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// A: When the interpreter just interprets a language, the answer is no.
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// The interpreted program, to the interpreter, is just data; a free
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// software license like the GPL, based on copyright law, cannot limit
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// what data you use the interpreter on. You can run it on any data
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// (interpreted program), any way you like, and there are no requirements
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// about licensing that data to anyone.
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//
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////////////////////////////////////////////////////////////////////////
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//
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// This is exactly the case with the game DATA(!) below!
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//
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// All rights to the game Gunfight belong 100% exclusiv to Manuel Polik
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// That means especially the right to modify and the right to sell it.
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//
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// Any builds of Stella emulators may either use this file here exactly
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// as provided, or leave it out completely of the project.
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// By no means will the author lose any of the rights to his game.
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//
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// Again: This file is no GPL!
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unsigned char gunfight[4096] =
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{
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// Jammed authorized to be included within the Stella package
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// by kind permission from Thomas Jentzsch
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//
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// This file is hereby explicitely excluded from the GPL
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// under which Cyberstella and all other Stella emulators
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// are released
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//
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// Read this Q&A from the official GPL FAQ:
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//
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////////////////////////////////////////////////////////////////////////
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//
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// Q: If a programming language interpreter is released under the GPL,
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// does that mean programs written to be interpreted by it must be
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// under GPL-compatible licenses?
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//
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// A: When the interpreter just interprets a language, the answer is no.
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// The interpreted program, to the interpreter, is just data; a free
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// software license like the GPL, based on copyright law, cannot limit
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// what data you use the interpreter on. You can run it on any data
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// (interpreted program), any way you like, and there are no requirements
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// about licensing that data to anyone.
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//
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////////////////////////////////////////////////////////////////////////
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//
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// This is exactly the case with the game DATA(!) below!
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//
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// All rights to the game Jammed belong 100% exclusiv to Thomas Jentzsch
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// That means especially the right to modify and the right to sell it.
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//
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// Any builds of Stella emulators may either use this file here exactly
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// as provided, or leave it out completely of the project.
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// By no means will the author lose any of the rights to his game.
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//
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// Again: This file is no GPL!
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unsigned char jammed[4096] =
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{
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// Qb authorized to be included within the Stella package
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// by kind permission from Andrew Davie
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//
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// This file is hereby explicitely excluded from the GPL
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// under which Cyberstella and all other Stella emulators
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// are released
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//
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// Read this Q&A from the official GPL FAQ:
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//
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////////////////////////////////////////////////////////////////////////
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//
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// Q: If a programming language interpreter is released under the GPL,
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// does that mean programs written to be interpreted by it must be
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// under GPL-compatible licenses?
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//
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// A: When the interpreter just interprets a language, the answer is no.
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// The interpreted program, to the interpreter, is just data; a free
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// software license like the GPL, based on copyright law, cannot limit
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// what data you use the interpreter on. You can run it on any data
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// (interpreted program), any way you like, and there are no requirements
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// about licensing that data to anyone.
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//
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////////////////////////////////////////////////////////////////////////
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//
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// This is exactly the case with the game DATA(!) below!
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//
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// All rights to the game Qb belong 100% exclusiv to Andrew Davie
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// That means especially the right to modify and the right to sell it.
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//
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// Any builds of Stella emulators may either use this file here exactly
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// as provided, or leave it out completely of the project.
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// By no means will the author lose any of the rights to his game.
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//
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// Again: This file is no GPL!
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unsigned char qb[4096] =
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{
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// Thrust authorized to be included within the Stella package
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// by kind permission from Thomas Jentzsch
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//
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// This file is hereby explicitely excluded from the GPL
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// under which Cyberstella and all other Stella emulators
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// are released
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//
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// Read this Q&A from the official GPL FAQ:
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//
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////////////////////////////////////////////////////////////////////////
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//
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// Q: If a programming language interpreter is released under the GPL,
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// does that mean programs written to be interpreted by it must be
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// under GPL-compatible licenses?
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//
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// A: When the interpreter just interprets a language, the answer is no.
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// The interpreted program, to the interpreter, is just data; a free
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// software license like the GPL, based on copyright law, cannot limit
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// what data you use the interpreter on. You can run it on any data
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// (interpreted program), any way you like, and there are no requirements
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// about licensing that data to anyone.
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//
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////////////////////////////////////////////////////////////////////////
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//
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// This is exactly the case with the game DATA(!) below!
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//
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// All rights to the game Thrust belong 100% exclusiv to Manuel Polik
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// That means especially the right to modify and the right to sell it.
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//
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// Any builds of Stella emulators may either use this file here exactly
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// as provided, or leave it out completely of the project.
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// By no means will the author lose any of the rights to his game.
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//
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// Again: This file is no GPL!
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unsigned char thrust[16384] =
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{
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