mirror of https://github.com/stella-emu/stella.git
fixed jitter emulation
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@ -84,7 +84,7 @@ void JitterEmulation::frameComplete(Int32 scanlineCount, Int32 vsyncCycles)
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{
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const Int32 scanlineDifference = scanlineCount - myLastFrameScanlines;
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if(abs(scanlineDifference) < myScanlineDelta
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if(abs(scanlineDifference) >= myScanlineDelta
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&& abs(myJitter) < static_cast<Int32>(myRandom.next() % myJitterLines))
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{
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// Repeated invalid frames cause randomly repeated jitter
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