mirror of https://github.com/stella-emu/stella.git
Added preliminary support for 'MVC' bankswitching scheme by Rob Bairos.
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4716079954
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@ -14,6 +14,9 @@
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6.5.3 to 6.6 (??? ??, 202?)
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6.5.3 to 6.6 (??? ??, 202?)
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* Added preliminary support for 'MVC' bankswitching scheme by
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Rob Bairos.
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* Added web links for many games
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* Added web links for many games
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* Debugger: added optional logging of breaks and traps
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* Debugger: added optional logging of breaks and traps
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@ -132,8 +132,7 @@ class StreamReader : public Serializable
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out.putByteArray(myBuffer1, CartridgeMVC::MVC_FIELD_SIZE);
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out.putByteArray(myBuffer1, CartridgeMVC::MVC_FIELD_SIZE);
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out.putByteArray(myBuffer2, CartridgeMVC::MVC_FIELD_SIZE);
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out.putByteArray(myBuffer2, CartridgeMVC::MVC_FIELD_SIZE);
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// FIXME - complete this
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#if 0 // FIXME - determine whether we need to load/save this
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#if 0
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const uInt8* myAudio
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const uInt8* myAudio
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const uInt8* myGraph
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const uInt8* myGraph
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const uInt8* myGraphOverride
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const uInt8* myGraphOverride
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@ -156,8 +155,7 @@ class StreamReader : public Serializable
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in.getByteArray(myBuffer1, CartridgeMVC::MVC_FIELD_SIZE);
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in.getByteArray(myBuffer1, CartridgeMVC::MVC_FIELD_SIZE);
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in.getByteArray(myBuffer2, CartridgeMVC::MVC_FIELD_SIZE);
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in.getByteArray(myBuffer2, CartridgeMVC::MVC_FIELD_SIZE);
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// FIXME - complete this
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#if 0 // FIXME - determine whether we need to load/save this
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#if 0
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const uInt8* myAudio
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const uInt8* myAudio
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const uInt8* myGraph
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const uInt8* myGraph
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const uInt8* myGraphOverride
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const uInt8* myGraphOverride
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@ -1421,7 +1419,8 @@ bool MovieCart::save(Serializer& out) const
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out.putByte(myButtonsValue);
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out.putByte(myButtonsValue);
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out.putByte(myVolume);
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out.putByte(myVolume);
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// FIXME const uInt8* myVolumeScale{scales[DEFAULT_LEVEL]};
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// FIXME - determine whether we need to load/save this
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// const uInt8* myVolumeScale{scales[DEFAULT_LEVEL]};
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out.putByte(myFirstAudioVal);
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out.putByte(myFirstAudioVal);
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}
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}
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catch(...)
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catch(...)
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@ -1474,7 +1473,8 @@ bool MovieCart::load(Serializer& in)
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myButtonsValue = in.getByte();
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myButtonsValue = in.getByte();
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myVolume = in.getByte();
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myVolume = in.getByte();
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// FIXME const uInt8* myVolumeScale{scales[DEFAULT_LEVEL]};
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// FIXME - determine whether we need to load/save this
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// const uInt8* myVolumeScale{scales[DEFAULT_LEVEL]};
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myFirstAudioVal = in.getByte();
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myFirstAudioVal = in.getByte();
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}
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}
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catch(...)
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catch(...)
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