Made the default maximum zoom be 4, instead of 2.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@353 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2005-01-04 20:06:20 +00:00
parent 5993383be6
commit 54f1aaa63f
1 changed files with 2 additions and 2 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: FrameBufferSDL.cxx,v 1.2 2005-01-04 19:59:13 stephena Exp $
// $Id: FrameBufferSDL.cxx,v 1.3 2005-01-04 20:06:20 stephena Exp $
//============================================================================
#include <SDL.h>
@ -173,7 +173,7 @@ uInt32 FrameBufferSDL::maxWindowSizeForScreen()
// If screenwidth or height could not be found, use default zoom value
if(sWidth == 0 || sHeight == 0)
return 2;
return 4;
bool found = false;
while(!found && (multiplier > 0))