diff --git a/src/debugger/CartDebug.cxx b/src/debugger/CartDebug.cxx index 5fd9a10cf..89fad0d1b 100644 --- a/src/debugger/CartDebug.cxx +++ b/src/debugger/CartDebug.cxx @@ -1136,14 +1136,14 @@ string CartDebug::saveDisassembly() << "; ROM properties name : " << myConsole.properties().get(PropType::Cart_Name) << "\n" << "; ROM properties MD5 : " << myConsole.properties().get(PropType::Cart_MD5) << "\n" << "; Bankswitch type : " << myConsole.cartridge().about() << "\n;\n" - << "; Legend: * = Device::CODE not yet run (tentative code)\n" - << "; D = Device::DATA directive (referenced in some way)\n" - << "; G = Device::GFX directive, shown as '#' (stored in player, missile, ball)\n" - << "; P = Device::PGFX directive, shown as '*' (stored in playfield)\n" - << "; C = Device::COL directive, shown as '*' (stored in player color)\n" - << "; CP = Device::PCOL directive, shown as '*' (stored in playfield color)\n" - << "; CB = Device::BCOL directive, shown as '*' (stored in background color)\n" - << "; A = Device::AUD directive, shown as '*' (stored in audio registers)\n" + << "; Legend: * = CODE not yet run (tentative code)\n" + << "; D = DATA directive (referenced in some way)\n" + << "; G = GFX directive, shown as '#' (stored in player, missile, ball)\n" + << "; P = PGFX directive, shown as '*' (stored in playfield)\n" + << "; C = COL directive, shown as color constants (stored in player color)\n" + << "; CP = PCOL directive, shown as color constants (stored in playfield color)\n" + << "; CB = BCOL directive, shown as color constants (stored in background color)\n" + << "; A = AUD directive (stored in audio registers)\n" << "; i = indexed accessed only\n" << "; c = used by code executed in RAM\n" << "; s = used by stack\n" diff --git a/src/emucore/Device.hxx b/src/emucore/Device.hxx index d60ec7054..d8b9cbaa9 100644 --- a/src/emucore/Device.hxx +++ b/src/emucore/Device.hxx @@ -54,7 +54,7 @@ class Device : public Serializable PCOL = 1 << 6, // 0x040, addresses loaded into COLUPF register BCOL = 1 << 5, // 0x020, addresses loaded into COLUBK register AUD = 1 << 4, // 0x010, addresses loaded into audio registers - DATA = 1 << 3, // 0x008, addresses loaded into registers other than GRPx / PFx + DATA = 1 << 3, // 0x008, addresses loaded into registers other than GRPx / PFx / COLUxx, AUDxx ROW = 1 << 2, // 0x004, all other addresses // special type for poke() WRITE = TCODE // 0x200, address written to