Reverted FSNode getPath() modifications introduced in Stella 3.4.1, since it causes massive performance regressions in Windows XP.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2292 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2011-12-22 21:29:24 +00:00
parent 56694b5934
commit 52cf172661
16 changed files with 147 additions and 98 deletions

View File

@ -626,7 +626,7 @@ string CartDebug::loadSymbolFile(string file)
{
ifstream in(node.getPath().c_str());
if(!in.is_open())
return DebuggerParser::red("symbol file '" + node.getPath(false) + "' not found");
return DebuggerParser::red("symbol file '" + node.getRelativePath() + "' not found");
myUserAddresses.clear();
myUserLabels.clear();
@ -645,9 +645,9 @@ string CartDebug::loadSymbolFile(string file)
addLabel(label, value);
}
in.close();
return "loaded " + node.getPath(false) + " OK";
return "loaded " + node.getRelativePath() + " OK";
}
return DebuggerParser::red("symbol file '" + node.getPath(false) + "' not found");
return DebuggerParser::red("symbol file '" + node.getRelativePath() + "' not found");
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -783,7 +783,7 @@ string CartDebug::loadConfigFile(string file)
}
in.close();
return "loaded " + node.getPath(false) + " OK";
return "loaded " + node.getRelativePath() + " OK";
}
else
return DebuggerParser::red("config file not found");
@ -827,7 +827,7 @@ string CartDebug::saveConfigFile(string file)
}
out.close();
return "saved " + node.getPath(false) + " OK";
return "saved " + node.getRelativePath() + " OK";
}
else
return DebuggerParser::red("config file not found");

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@ -842,9 +842,9 @@ string Debugger::saveROM(const string& filename) const
string path = AbstractFilesystemNode::getAbsolutePath(filename, "~", "a26");
FilesystemNode node(path);
ofstream out(node.getPath(true).c_str(), ios::out | ios::binary);
ofstream out(node.getPath().c_str(), ios::out | ios::binary);
if(out.is_open() && myConsole->cartridge().save(out))
return node.getPath(false);
return node.getRelativePath();
else
return "";
}

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@ -135,7 +135,7 @@ string DebuggerParser::exec(const FilesystemNode& file)
{
ifstream in(file.getPath().c_str());
if(!in.is_open())
return red("autoexec file \'" + file.getPath(false) + "\' not found");
return red("autoexec file \'" + file.getRelativePath() + "\' not found");
ostringstream buf;
int count = 0;
@ -149,12 +149,12 @@ string DebuggerParser::exec(const FilesystemNode& file)
count++;
}
buf << "Executed " << debugger->valueToString(count) << " commands from \""
<< file.getPath(false) << "\"";
<< file.getRelativePath() << "\"";
return buf.str();
}
else
return red("autoexec file \'" + file.getPath(false) + "\' not found");
return red("autoexec file \'" + file.getRelativePath() + "\' not found");
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -122,10 +122,17 @@ FilesystemNode FilesystemNode::getParent() const
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string FilesystemNode::getPath(bool fqn) const
string FilesystemNode::getPath() const
{
assert(_realNode);
return _realNode->getPath(fqn);
return _realNode->getPath();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string FilesystemNode::getRelativePath() const
{
assert(_realNode);
return _realNode->getRelativePath();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

View File

@ -166,11 +166,7 @@ class FilesystemNode
virtual string getName() const;
/**
* Return a string representation of the file with the following properties:
* 1) can be passed to fopen() if fqn is true
* 2) contains the '~' symbol (if applicable), and is suitable for archiving
* (i.e. writing to the config file) if fqn is false
*
* Return a string representation of the file which can be passed to fopen().
* This will usually be a 'path' (hence the name of the method), but can
* be anything that fulfills the above criterions.
*
@ -179,7 +175,19 @@ class FilesystemNode
*
* @return the 'path' represented by this filesystem node
*/
virtual string getPath(bool fqn = true) const;
virtual string getPath() const;
/**
* Return a string representation of the file which contains the '~'
* symbol (if applicable), and is suitable for archiving (i.e. writing
* to the config file).
*
* @note Do not assume that this string contains (back)slashes or any
* other kind of 'path separators'.
*
* @return the 'path' represented by this filesystem node
*/
virtual string getRelativePath() const;
/**
* Determine whether this node has a parent.
@ -294,10 +302,15 @@ class AbstractFilesystemNode
virtual string getName() const = 0;
/**
* Returns the 'path' of the current node, usable in fopen() or
containing '~' and for archiving.
* Returns the 'path' of the current node, usable in fopen().
*/
virtual string getPath(bool fqn = true) const = 0;
virtual string getPath() const = 0;
/**
* Returns the 'path' of the current node, containing '~' and for archiving.
*/
virtual string getRelativePath() const = 0;
/**
* Indicates whether this path refers to a directory or not.

View File

@ -204,11 +204,11 @@ bool OSystem::create()
setConfigPaths();
ostringstream buf;
buf << "Base directory: '"
<< FilesystemNode(myBaseDir).getPath(false) << "'" << endl
<< FilesystemNode(myBaseDir).getRelativePath() << "'" << endl
<< "Configuration file: '"
<< FilesystemNode(myConfigFile).getPath(false) << "'" << endl
<< FilesystemNode(myConfigFile).getRelativePath() << "'" << endl
<< "User game properties: '"
<< FilesystemNode(myPropertiesFile).getPath(false) << "'" << endl
<< FilesystemNode(myPropertiesFile).getRelativePath() << "'" << endl
<< endl;
logMessage(buf.str(), 1);
@ -325,19 +325,19 @@ void OSystem::setConfigPaths()
if(s == "") s = myBaseDir + "stella.cht";
node = FilesystemNode(s);
myCheatFile = node.getPath();
mySettings->setString("cheatfile", node.getPath(false));
mySettings->setString("cheatfile", node.getRelativePath());
s = mySettings->getString("palettefile");
if(s == "") s = myBaseDir + "stella.pal";
node = FilesystemNode(s);
myPaletteFile = node.getPath();
mySettings->setString("palettefile", node.getPath(false));
mySettings->setString("palettefile", node.getRelativePath());
s = mySettings->getString("propsfile");
if(s == "") s = myBaseDir + "stella.pro";
node = FilesystemNode(s);
myPropertiesFile = node.getPath();
mySettings->setString("propsfile", node.getPath(false));
mySettings->setString("propsfile", node.getRelativePath());
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -538,7 +538,7 @@ bool OSystem::createConsole(const string& romfile, const string& md5sum)
myFrameBuffer->showMessage("Multicart " + type + ", loading ROM" + id);
}
buf << "Game console created:" << endl
<< " ROM file: " << FilesystemNode(myRomFile).getPath(false) << endl << endl
<< " ROM file: " << FilesystemNode(myRomFile).getRelativePath() << endl << endl
<< getROMInfo(myConsole) << endl;
logMessage(buf.str(), 1);
@ -881,7 +881,7 @@ void OSystem::validatePath(string& path, const string& setting,
node = FilesystemNode(node.getPath());
}
path = node.getPath();
mySettings->setString(setting, node.getPath(false));
mySettings->setString(setting, node.getRelativePath());
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

View File

@ -164,7 +164,7 @@ void BrowserDialog::updateListing()
_nodeList->clear();
// Update the path display
_currentPath->setLabel(_node.getPath(false));
_currentPath->setLabel(_node.getRelativePath());
// Read in the data from the file system
FSList content;

View File

@ -225,29 +225,29 @@ void FileSnapDialog::setDefaults()
const string& basedir = instance().baseDir();
node = FilesystemNode("~");
myRomPath->setEditString(node.getPath(false));
myRomPath->setEditString(node.getRelativePath());
mySnapPath->setEditString(instance().defaultSnapDir());
const string& cheatfile = basedir + "stella.cht";
node = FilesystemNode(cheatfile);
myCheatFile->setEditString(node.getPath(false));
myCheatFile->setEditString(node.getRelativePath());
const string& palettefile = basedir + "stella.pal";
node = FilesystemNode(palettefile);
myPaletteFile->setEditString(node.getPath(false));
myPaletteFile->setEditString(node.getRelativePath());
const string& propsfile = basedir + "stella.pro";
node = FilesystemNode(propsfile);
myPropsFile->setEditString(node.getPath(false));
myPropsFile->setEditString(node.getRelativePath());
const string& eepromdir = basedir;
node = FilesystemNode(eepromdir);
myEEPROMPath->setEditString(node.getPath(false));
myEEPROMPath->setEditString(node.getRelativePath());
const string& statedir = basedir + "state";
node = FilesystemNode(statedir);
myStatePath->setEditString(node.getPath(false));
myStatePath->setEditString(node.getRelativePath());
mySnapSingle->setState(false);
mySnap1x->setState(false);
@ -309,49 +309,49 @@ void FileSnapDialog::handleCommand(CommandSender* sender, int cmd,
case kRomDirChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myRomPath->setEditString(dir.getPath(false));
myRomPath->setEditString(dir.getRelativePath());
break;
}
case kSnapDirChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
mySnapPath->setEditString(dir.getPath(false));
mySnapPath->setEditString(dir.getRelativePath());
break;
}
case kCheatFileChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myCheatFile->setEditString(dir.getPath(false));
myCheatFile->setEditString(dir.getRelativePath());
break;
}
case kPaletteFileChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myPaletteFile->setEditString(dir.getPath(false));
myPaletteFile->setEditString(dir.getRelativePath());
break;
}
case kPropsFileChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myPropsFile->setEditString(dir.getPath(false));
myPropsFile->setEditString(dir.getRelativePath());
break;
}
case kEEPROMDirChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myEEPROMPath->setEditString(dir.getPath(false));
myEEPROMPath->setEditString(dir.getRelativePath());
break;
}
case kStateDirChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myStatePath->setEditString(dir.getPath(false));
myStatePath->setEditString(dir.getRelativePath());
break;
}

View File

@ -293,7 +293,7 @@ void LauncherDialog::updateListing(const string& nameToSelect)
myPrevDirButton->setEnabled(myCurrentNode.hasParent());
// Show current directory
myDir->setLabel(myCurrentNode.getPath(false));
myDir->setLabel(myCurrentNode.getRelativePath());
// Now fill the list widget with the contents of the GameList
StringList l;
@ -583,7 +583,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
case kStartupRomDirChosenCmd:
{
FilesystemNode dir(myRomDir->getResult());
instance().settings().setString("romdir", dir.getPath(false));
instance().settings().setString("romdir", dir.getRelativePath());
// fall through to the next case
}
case kRomDirChosenCmd:

View File

@ -119,7 +119,7 @@ void LoggerDialog::saveLogFile()
string path = AbstractFilesystemNode::getAbsolutePath("stella", "~", "log");
FilesystemNode node(path);
ofstream out(node.getPath(true).c_str(), ios::out);
ofstream out(node.getPath().c_str(), ios::out);
if(out.is_open())
{
out << instance().logMessages();

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@ -109,7 +109,7 @@ RomAuditDialog::~RomAuditDialog()
void RomAuditDialog::loadConfig()
{
const string& currentdir =
instance().launcher().currentNode().getPath(false);
instance().launcher().currentNode().getRelativePath();
const string& path = currentdir == "" ?
instance().settings().getString("romdir") : currentdir;
@ -209,7 +209,7 @@ void RomAuditDialog::handleCommand(CommandSender* sender, int cmd,
case kAuditDirChosenCmd:
{
FilesystemNode dir(myBrowser->getResult());
myRomPath->setEditString(dir.getPath(false));
myRomPath->setEditString(dir.getRelativePath());
myResults1->setLabel("");
myResults2->setLabel("");
break;

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@ -49,5 +49,5 @@ OSystemMACOSX::~OSystemMACOSX()
string OSystemMACOSX::defaultSnapDir()
{
FilesystemNode desktop("~/Desktop");
return desktop.isDirectory() ? desktop.getPath(false) : "~";
return desktop.isDirectory() ? desktop.getRelativePath() : "~";
}

View File

@ -61,7 +61,8 @@ class POSIXFilesystemNode : public AbstractFilesystemNode
bool exists() const { return access(_path.c_str(), F_OK) == 0; }
string getDisplayName() const { return _displayName; }
string getName() const { return _displayName; }
string getPath(bool fqn) const;
string getPath() const { return _path; }
string getRelativePath() const;
bool isDirectory() const { return _isDirectory; }
bool isReadable() const { return access(_path.c_str(), R_OK) == 0; }
bool isWritable() const { return access(_path.c_str(), W_OK) == 0; }
@ -161,11 +162,11 @@ POSIXFilesystemNode::POSIXFilesystemNode(const string& p, bool verify)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string POSIXFilesystemNode::getPath(bool fqn) const
string POSIXFilesystemNode::getRelativePath() const
{
// If the path starts with the home directory, replace it with '~'
const char* home = getenv("HOME");
if(!fqn && home != NULL && BSPF_startsWithIgnoreCase(_path, home))
if(home != NULL && BSPF_startsWithIgnoreCase(_path, home))
{
string path = "~";
const char* offset = _path.c_str() + strlen(home);
@ -307,7 +308,7 @@ string AbstractFilesystemNode::getAbsolutePath(const string& p,
{
// Does p start with the root directory or the given startpath?
// If not, it isn't an absolute path
string path = FilesystemNode(p).getPath(false);
string path = FilesystemNode(p).getRelativePath();
if(!BSPF_startsWithIgnoreCase(p, startpath+"/") &&
!BSPF_startsWithIgnoreCase(p, "/"))
path = startpath + "/" + p;

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@ -94,7 +94,8 @@ class WindowsFilesystemNode : public AbstractFilesystemNode
bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
string getDisplayName() const { return _displayName; }
string getName() const { return _displayName; }
string getPath(bool fqn) const;
string getPath() const { return _path; }
string getRelativePath() const;
bool isDirectory() const { return _isDirectory; }
bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; }
bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; }
@ -275,11 +276,11 @@ WindowsFilesystemNode::WindowsFilesystemNode(const string& p)
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string WindowsFilesystemNode::getPath(bool fqn) const
string WindowsFilesystemNode::getRelativePath() const
{
// If the path starts with the home directory, replace it with '~'
const string& home = myHomeFinder.getHomePath();
if(!fqn && home != "" && BSPF_startsWithIgnoreCase(_path, home))
if(home != "" && BSPF_startsWithIgnoreCase(_path, home))
{
string path = "~";
const char* offset = _path.c_str() + home.length();
@ -409,7 +410,7 @@ string AbstractFilesystemNode::getAbsolutePath(const string& p,
{
// Does p start with a drive letter or the given startpath?
// If not, it isn't an absolute path
string path = FilesystemNode(p).getPath(false);
string path = FilesystemNode(p).getRelativePath();
bool startsWithDrive = path.length() >= 2 && path[1] == ':';
if(!BSPF_startsWithIgnoreCase(p, startpath+"\\") && !startsWithDrive)
path = startpath + "\\" + p;

View File

@ -52,38 +52,59 @@ class HomeFinder
/** Wrapper for SHGetFolderPathA, returning the 'HOME/User' folder
(or an empty string if the folder couldn't be determined. */
string getHomePath() const
const string& getHomePath() const
{
if(ourHomePath == "")
{
if(!myFolderPathFunc)
ourHomePath = "";
else
{
if(!myFolderPathFunc) return "";
char folder_path[MAX_PATH];
HRESULT const result = (myFolderPathFunc)
(NULL, CSIDL_PROFILE | CSIDL_FLAG_CREATE, NULL, 0, folder_path);
return (result == 0) ? folder_path : "";
ourHomePath = (result == 0) ? folder_path : "";
}
}
return ourHomePath;
}
/** Wrapper for SHGetFolderPathA, returning the 'APPDATA' folder
(or an empty string if the folder couldn't be determined. */
string getAppDataPath() const
const string& getAppDataPath() const
{
if(ourAppDataPath == "")
{
if(!myFolderPathFunc)
ourAppDataPath = "";
else
{
if(!myFolderPathFunc) return "";
char folder_path[MAX_PATH];
HRESULT const result = (myFolderPathFunc)
(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, 0, folder_path);
return (result == 0) ? folder_path : "";
ourAppDataPath = (result == 0) ? folder_path : "";
}
}
return ourAppDataPath;
}
/** Wrapper for SHGetFolderPathA, returning the 'DESKTOPDIRECTORY' folder
(or an empty string if the folder couldn't be determined. */
string getDesktopPath() const
const string& getDesktopPath() const
{
if(ourDesktopPath == "")
{
if(!myFolderPathFunc)
ourDesktopPath = "";
else
{
if(!myFolderPathFunc) return "";
char folder_path[MAX_PATH];
HRESULT const result = (myFolderPathFunc)
(NULL, CSIDL_DESKTOPDIRECTORY | CSIDL_FLAG_CREATE, NULL, 0, folder_path);
return (result == 0) ? folder_path : "";
ourDesktopPath = (result == 0) ? folder_path : "";
}
}
return ourDesktopPath;
}
private:
@ -91,6 +112,12 @@ class HomeFinder
HMODULE myFolderModule;
function_pointer myFolderPathFunc;
static string ourHomePath, ourAppDataPath, ourDesktopPath;
};
__declspec(selectany) string HomeFinder::ourHomePath = "";
__declspec(selectany) string HomeFinder::ourAppDataPath = "";
__declspec(selectany) string HomeFinder::ourDesktopPath = "";
#endif

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@ -72,7 +72,7 @@ OSystemWin32::OSystemWin32()
FilesystemNode appdata(homefinder.getAppDataPath());
if(appdata.isDirectory())
{
basedir = appdata.getPath(false);
basedir = appdata.getRelativePath();
if(basedir.length() > 1 && basedir[basedir.length()-1] != '\\')
basedir += '\\';
basedir += "Stella";
@ -95,7 +95,7 @@ string OSystemWin32::defaultSnapDir()
{
HomeFinder homefinder;
FilesystemNode desktop(homefinder.getDesktopPath());
return desktop.isDirectory() ? desktop.getPath(false) : "~";
return desktop.isDirectory() ? desktop.getRelativePath() : "~";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -