mirror of https://github.com/stella-emu/stella.git
Paddle emulation from the keyboard and joystick axis is working! Still
TODO is add a scale factor (for each paddle) to the GUI, so one can adjust the speed/amount of movement. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@909 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
bde4172f50
commit
514ff4ea9a
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.126 2005-12-12 19:04:03 stephena Exp $
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// $Id: EventHandler.cxx,v 1.127 2005-12-13 00:35:24 stephena Exp $
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//============================================================================
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#include <algorithm>
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@ -179,6 +179,12 @@ void EventHandler::reset(State state)
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if(myState == S_LAUNCHER)
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myUseLauncherFlag = true;
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for(int i = 0; i < 4; ++i)
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{
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memset(&myPaddle[i], 0, sizeof(myJoyMouse));
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myPaddle[i].amt = 70000; // FIXME - get scale factor from GUI and apply to this value
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -187,7 +193,7 @@ void EventHandler::refreshDisplay()
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// These are reset each time the display changes size
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myJoyMouse.x_max = myOSystem->frameBuffer().imageWidth();
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myJoyMouse.y_max = myOSystem->frameBuffer().imageHeight();
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myMouseMove = myOSystem->frameBuffer().zoomLevel() * 3;
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myJoyMouse.amt = myOSystem->frameBuffer().zoomLevel() * 3;
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switch(myState)
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{
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@ -340,9 +346,9 @@ void EventHandler::poll(uInt32 time)
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{
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SDL_Event event;
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// Handle joystick to mouse emulation
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if(myEmulateMouseFlag)
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handleJoyMouse(time);
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// Handle joystick to mouse emulation FIXME
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// if(myEmulateMouseFlag)
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// handleJoyMouse(time);
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// Check for an event
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while(SDL_PollEvent(&event))
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@ -743,6 +749,29 @@ void EventHandler::poll(uInt32 time)
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}
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}
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// Handle paddle emulation using joystick or key events
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for(int i = 0; i < 4; ++i)
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{
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if(myPaddle[i].active)
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{
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myPaddle[i].x += myPaddle[i].x_amt;
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if(myPaddle[i].x < 0)
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{
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myPaddle[i].x = 0; continue;
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}
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else if(myPaddle[i].x > 1000000)
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{
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myPaddle[i].x = 1000000; continue;
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}
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else
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{
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int resistance = (int)(1000000.0 * (1000000.0 - myPaddle[i].x) / 1000000.0);
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myEvent->set(Paddle_Resistance[i], resistance);
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cerr << "do paddle resistance for value = " << myPaddle[i].x << endl;
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}
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}
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}
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// Update the current dialog container at regular intervals
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// Used to implement continuous events
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if(myOverlay)
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@ -781,7 +810,7 @@ void EventHandler::handleMouseMotionEvent(SDL_Event& event)
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if(myGrabMouseFlag) x = MIN(w, (int) (x * 1.5));
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int resistance = (int)(1000000.0 * (w - x) / w);
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handleEvent(Paddle_Resistance[myPaddleMode], resistance);
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myEvent->set(Paddle_Resistance[myPaddleMode], resistance);
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break;
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}
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@ -853,91 +882,91 @@ void EventHandler::handleMouseButtonEvent(SDL_Event& event, int state)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void EventHandler::handleJoyMouse(uInt32 time)
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void EventHandler::handleJoyMouse(JoyMouse& jm, uInt32 time)
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{
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bool mouseAccel = false; // TODO - make this a commandline option
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if (time >= myJoyMouse.last_time + myJoyMouse.delay_time)
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if (jm.active || (time >= jm.last_time + jm.delay_time))
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{
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myJoyMouse.last_time = time;
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if (myJoyMouse.x_down_count == 1)
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jm.last_time = time;
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if (jm.x_down_count == 1)
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{
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myJoyMouse.x_down_time = time;
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myJoyMouse.x_down_count = 2;
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jm.x_down_time = time;
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jm.x_down_count = 2;
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}
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if (myJoyMouse.y_down_count == 1)
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if (jm.y_down_count == 1)
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{
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myJoyMouse.y_down_time = time;
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myJoyMouse.y_down_count = 2;
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jm.y_down_time = time;
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jm.y_down_count = 2;
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}
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if (myJoyMouse.x_vel || myJoyMouse.y_vel)
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if (jm.x_vel || jm.y_vel)
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{
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if (myJoyMouse.x_down_count)
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if (jm.x_down_count)
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{
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if (mouseAccel && time > myJoyMouse.x_down_time + myJoyMouse.delay_time * 12)
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if (mouseAccel && time > jm.x_down_time + jm.delay_time * 12)
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{
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if (myJoyMouse.x_vel > 0)
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myJoyMouse.x_vel++;
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if (jm.x_vel > 0)
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jm.x_vel++;
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else
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myJoyMouse.x_vel--;
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jm.x_vel--;
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}
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else if (time > myJoyMouse.x_down_time + myJoyMouse.delay_time * 8)
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else if (time > jm.x_down_time + jm.delay_time * 8)
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{
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if (myJoyMouse.x_vel > 0)
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myJoyMouse.x_vel = myMouseMove;
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if (jm.x_vel > 0)
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jm.x_vel = jm.x_amt;
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else
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myJoyMouse.x_vel = -myMouseMove;
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jm.x_vel = -jm.x_amt;
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}
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}
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if (myJoyMouse.y_down_count)
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if (jm.y_down_count)
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{
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if (mouseAccel && time > myJoyMouse.y_down_time + myJoyMouse.delay_time * 12)
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if (mouseAccel && time > jm.y_down_time + jm.delay_time * 12)
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{
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if (myJoyMouse.y_vel > 0)
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myJoyMouse.y_vel++;
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if (jm.y_vel > 0)
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jm.y_vel++;
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else
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myJoyMouse.y_vel--;
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jm.y_vel--;
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}
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else if (time > myJoyMouse.y_down_time + myJoyMouse.delay_time * 8)
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else if (time > jm.y_down_time + jm.delay_time * 8)
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{
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if (myJoyMouse.y_vel > 0)
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myJoyMouse.y_vel = myMouseMove;
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if (jm.y_vel > 0)
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jm.y_vel = jm.x_amt;
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else
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myJoyMouse.y_vel = -myMouseMove;
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jm.y_vel = -jm.x_amt;
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}
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}
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myJoyMouse.x += myJoyMouse.x_vel;
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myJoyMouse.y += myJoyMouse.y_vel;
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jm.x += jm.x_vel;
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jm.y += jm.y_vel;
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if (myJoyMouse.x < 0)
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if (jm.x < 0)
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{
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myJoyMouse.x = 0;
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myJoyMouse.x_vel = -1;
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myJoyMouse.x_down_count = 1;
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jm.x = 0;
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jm.x_vel = -1;
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jm.x_down_count = 1;
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}
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else if (myJoyMouse.x > myJoyMouse.x_max)
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else if (jm.x > jm.x_max)
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{
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myJoyMouse.x = myJoyMouse.x_max;
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myJoyMouse.x_vel = 1;
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myJoyMouse.x_down_count = 1;
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jm.x = jm.x_max;
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jm.x_vel = 1;
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jm.x_down_count = 1;
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}
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if (myJoyMouse.y < 0)
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if (jm.y < 0)
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{
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myJoyMouse.y = 0;
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myJoyMouse.y_vel = -1;
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myJoyMouse.y_down_count = 1;
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jm.y = 0;
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jm.y_vel = -1;
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jm.y_down_count = 1;
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}
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else if (myJoyMouse.y > myJoyMouse.y_max)
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else if (jm.y > jm.y_max)
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{
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myJoyMouse.y = myJoyMouse.y_max;
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myJoyMouse.y_vel = 1;
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myJoyMouse.y_down_count = 1;
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jm.y = myJoyMouse.y_max;
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jm.y_vel = 1;
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jm.y_down_count = 1;
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}
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SDL_WarpMouse(myJoyMouse.x, myJoyMouse.y);
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//FIXME SDL_WarpMouse(myJoyMouse.x, myJoyMouse.y);
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}
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}
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}
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@ -1036,7 +1065,7 @@ void EventHandler::handleJoyAxisEvent(int stick, int axis, int value)
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}
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else if(value < 0)
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{
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if(0)//isPaddleEvent(eventAxisNeg))
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if(0)//stick is analog && isPaddleEvent(eventAxisNeg))
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{
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// turn on paddle event defined here
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}
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@ -1045,7 +1074,7 @@ void EventHandler::handleJoyAxisEvent(int stick, int axis, int value)
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}
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else // value > 0
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{
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if(0)//isPaddleEvent(eventAxisPos))
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if(0)//stick is analog && isPaddleEvent(eventAxisPos))
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{
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// turn on paddle event defined here
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}
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@ -1053,57 +1082,6 @@ void EventHandler::handleJoyAxisEvent(int stick, int axis, int value)
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handleEvent(eventAxisPos, 1);
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}
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/*
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if(1)//isPaddleEvent(eventAxisNeg) || isPaddleEvent(eventAxisPos))
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{
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if(value == 0)
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{
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// turn off paddle movement
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}
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else
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{
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Event::type event = value < 0 ? eventAxisNeg : eventAxisPos;
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int dir = 0;
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switch((int)event)
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{
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case Event::PaddleZeroDecrease:
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cerr << "paddle 0 decrease\n";
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break;
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case Event::PaddleZeroIncrease:
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cerr << "paddle 0 increase\n";
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break;
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case Event::PaddleOneDecrease:
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cerr << "paddle 1 decrease\n";
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break;
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case Event::PaddleOneIncrease:
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cerr << "paddle 1 increase\n";
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break;
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case Event::PaddleTwoDecrease:
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cerr << "paddle 2 decrease\n";
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break;
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case Event::PaddleTwoIncrease:
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cerr << "paddle 2 increase\n";
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break;
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case Event::PaddleThreeDecrease:
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cerr << "paddle 3 decrease\n";
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break;
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case Event::PaddleThreeIncrease:
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cerr << "paddle 3 increase\n";
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break;
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}
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}
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}
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else // Otherwise, treat values as digital
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{
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if(value == 0)
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{
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}
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else if(value < 0)
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else
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handleEvent(eventAxisPos, 1);
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}
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*/
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/*
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// FIXME - This isn't ready for production use just yet ...
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// Determine what type of axis we're dealing with
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@ -1196,36 +1174,62 @@ void EventHandler::handleEvent(Event::Type event, int state)
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case Event::JoystickZeroUp:
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if(state) myEvent->set(Event::JoystickZeroDown, 0);
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break;
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case Event::JoystickZeroDown:
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if(state) myEvent->set(Event::JoystickZeroUp, 0);
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break;
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case Event::JoystickZeroLeft:
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if(state) myEvent->set(Event::JoystickZeroRight, 0);
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break;
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case Event::JoystickZeroRight:
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if(state) myEvent->set(Event::JoystickZeroLeft, 0);
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break;
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case Event::JoystickOneUp:
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if(state) myEvent->set(Event::JoystickOneDown, 0);
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break;
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case Event::JoystickOneDown:
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if(state) myEvent->set(Event::JoystickOneUp, 0);
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break;
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case Event::JoystickOneLeft:
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if(state) myEvent->set(Event::JoystickOneRight, 0);
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break;
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case Event::JoystickOneRight:
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if(state) myEvent->set(Event::JoystickOneLeft, 0);
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break;
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////////////////////////////////////////////////////////////////////////
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case Event::PaddleZeroDecrease:
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myPaddle[0].active = (bool) state;
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myPaddle[0].x_amt = -myPaddle[0].amt;
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return;
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case Event::PaddleZeroIncrease:
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myPaddle[0].active = (bool) state;
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myPaddle[0].x_amt = myPaddle[0].amt;
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return;
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case Event::PaddleOneDecrease:
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myPaddle[1].active = (bool) state;
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myPaddle[1].x_amt = -myPaddle[1].amt;
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return;
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case Event::PaddleOneIncrease:
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myPaddle[1].active = (bool) state;
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myPaddle[1].x_amt = myPaddle[1].amt;
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return;
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case Event::PaddleTwoDecrease:
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myPaddle[2].active = (bool) state;
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myPaddle[2].x_amt = -myPaddle[2].amt;
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return;
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case Event::PaddleTwoIncrease:
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myPaddle[2].active = (bool) state;
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myPaddle[2].x_amt = myPaddle[2].amt;
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return;
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case Event::PaddleThreeDecrease:
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myPaddle[3].active = (bool) state;
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myPaddle[3].x_amt = -myPaddle[3].amt;
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return;
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case Event::PaddleThreeIncrease:
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myPaddle[3].active = (bool) state;
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myPaddle[3].x_amt = myPaddle[3].amt;
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return;
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case Event::NoType: // Ignore unmapped events
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return;
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@ -1754,18 +1758,24 @@ bool EventHandler::isValidList(string& list, IntArray& map, uInt32 length)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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inline bool EventHandler::eventIsAnalog(Event::Type event)
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{
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bool analog = false;
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switch((int)event)
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{
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case Event::PaddleZeroResistance:
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case Event::PaddleZeroDecrease:
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case Event::PaddleZeroIncrease:
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case Event::PaddleOneResistance:
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case Event::PaddleOneDecrease:
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case Event::PaddleOneIncrease:
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case Event::PaddleTwoResistance:
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case Event::PaddleTwoDecrease:
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case Event::PaddleTwoIncrease:
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case Event::PaddleThreeResistance:
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analog = true;
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break;
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case Event::PaddleThreeDecrease:
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case Event::PaddleThreeIncrease:
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return true;
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default:
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return false;
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}
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return analog;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.hxx,v 1.64 2005-12-12 19:04:03 stephena Exp $
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// $Id: EventHandler.hxx,v 1.65 2005-12-13 00:35:24 stephena Exp $
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//============================================================================
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#ifndef EVENTHANDLER_HXX
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@ -92,7 +92,7 @@ struct Stella_Joystick {
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mapping can take place.
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@author Stephen Anthony
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@version $Id: EventHandler.hxx,v 1.64 2005-12-12 19:04:03 stephena Exp $
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@version $Id: EventHandler.hxx,v 1.65 2005-12-13 00:35:24 stephena Exp $
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*/
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class EventHandler
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{
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@ -295,6 +295,14 @@ class EventHandler
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inline bool frying() { return myFryingFlag; }
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private:
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// Used for joystick to mouse emulation
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struct JoyMouse {
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bool active;
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int x, y, x_vel, y_vel, x_max, y_max, x_amt, y_amt, amt,
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x_down_count, y_down_count;
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unsigned int last_time, delay_time, x_down_time, y_down_time;
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};
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/**
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Send a mouse motion event to the handler.
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@ -339,9 +347,10 @@ class EventHandler
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/**
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Handle joystick movement emulating mouse motion
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@param time Current millisecond count
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@param jm JoyMouse structure to modify
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@param time Current millisecond count
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*/
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void handleJoyMouse(uInt32 time);
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void handleJoyMouse(JoyMouse& jm, uInt32 time);
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/**
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Detects and changes the eventhandler state
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@ -458,13 +467,8 @@ class EventHandler
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// The current joymap in string form
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string myJoymapString;
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// Used for joystick to mouse emulation
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struct JoyMouse {
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int x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
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unsigned int last_time, delay_time, x_down_time, y_down_time;
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||||
};
|
||||
|
||||
JoyMouse myJoyMouse;
|
||||
JoyMouse myPaddle[4];
|
||||
|
||||
// How far the joystick will move the mouse on each frame tick
|
||||
int myMouseMove;
|
||||
|
|
Loading…
Reference in New Issue