Fixed bug in getScreenDimensions returning incorrect values.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@974 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2006-01-20 13:45:45 +00:00
parent d9d639d854
commit 500025b5b8
1 changed files with 4 additions and 3 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: FrameBuffer.cxx,v 1.76 2006-01-15 16:31:01 stephena Exp $
// $Id: FrameBuffer.cxx,v 1.77 2006-01-20 13:45:45 stephena Exp $
//============================================================================
#include <sstream>
@ -91,12 +91,13 @@ void FrameBuffer::initialize(const string& title, uInt32 width, uInt32 height,
// Query the desktop size
// This is really the job of SDL
myDesktopDim.w = myDesktopDim.h = 0;
int dwidth = 0, dheight = 0;
#if defined(OS2) // FIXME - make proper OS/2 port
myDesktopDim.w = WinQuerySysValue(HWND_DESKTOP, SV_CXSCREEN);
myDesktopDim.h = WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN);
#else
myOSystem->getScreenDimensions((int&)myDesktopDim.w, (int&)myDesktopDim.h);
myOSystem->getScreenDimensions(dwidth, dheight);
myDesktopDim.w = dwidth; myDesktopDim.h = dheight;
#endif
// Set fullscreen flag