mirror of https://github.com/stella-emu/stella.git
fix savedis output
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cf25b18867
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@ -1136,14 +1136,14 @@ string CartDebug::saveDisassembly()
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<< "; ROM properties name : " << myConsole.properties().get(PropType::Cart_Name) << "\n"
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<< "; ROM properties MD5 : " << myConsole.properties().get(PropType::Cart_MD5) << "\n"
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<< "; Bankswitch type : " << myConsole.cartridge().about() << "\n;\n"
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<< "; Legend: * = Device::CODE not yet run (tentative code)\n"
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<< "; D = Device::DATA directive (referenced in some way)\n"
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<< "; G = Device::GFX directive, shown as '#' (stored in player, missile, ball)\n"
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<< "; P = Device::PGFX directive, shown as '*' (stored in playfield)\n"
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<< "; C = Device::COL directive, shown as '*' (stored in player color)\n"
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<< "; CP = Device::PCOL directive, shown as '*' (stored in playfield color)\n"
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<< "; CB = Device::BCOL directive, shown as '*' (stored in background color)\n"
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<< "; A = Device::AUD directive, shown as '*' (stored in audio registers)\n"
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<< "; Legend: * = CODE not yet run (tentative code)\n"
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<< "; D = DATA directive (referenced in some way)\n"
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<< "; G = GFX directive, shown as '#' (stored in player, missile, ball)\n"
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<< "; P = PGFX directive, shown as '*' (stored in playfield)\n"
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<< "; C = COL directive, shown as color constants (stored in player color)\n"
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<< "; CP = PCOL directive, shown as color constants (stored in playfield color)\n"
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<< "; CB = BCOL directive, shown as color constants (stored in background color)\n"
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<< "; A = AUD directive (stored in audio registers)\n"
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<< "; i = indexed accessed only\n"
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<< "; c = used by code executed in RAM\n"
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<< "; s = used by stack\n"
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@ -54,7 +54,7 @@ class Device : public Serializable
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PCOL = 1 << 6, // 0x040, addresses loaded into COLUPF register
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BCOL = 1 << 5, // 0x020, addresses loaded into COLUBK register
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AUD = 1 << 4, // 0x010, addresses loaded into audio registers
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DATA = 1 << 3, // 0x008, addresses loaded into registers other than GRPx / PFx
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DATA = 1 << 3, // 0x008, addresses loaded into registers other than GRPx / PFx / COLUxx, AUDxx
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ROW = 1 << 2, // 0x004, all other addresses
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// special type for poke()
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WRITE = TCODE // 0x200, address written to
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