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@ -38,21 +38,21 @@ Int32 elfUtil::decode_B_BL(uInt32 opcode)
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return offset;
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}
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uInt32 elfUtil::encode_B_BL(Int32 offset, bool link)
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{
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// nomenclature follows Thumb32 BL / B.W encoding in Arm Architecture Reference
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uInt32 elfUtil::encode_B_BL(Int32 offset, bool link)
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{
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// nomenclature follows Thumb32 BL / B.W encoding in Arm Architecture Reference
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offset >>= 1;
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offset >>= 1;
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uInt8 s = (offset >> 23) & 0x01;
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uInt8 j2 = ((~offset >> 22) ^ s) & 0x01;
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uInt8 j1 = ((~offset >> 21) ^ s) & 0x01;
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uInt32 imm11 = offset & 0x7ff;
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uInt32 imm10 = (offset >> 11) & 0x3ff;
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uInt8 s = (offset >> 23) & 0x01;
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uInt8 j2 = ((~offset >> 22) ^ s) & 0x01;
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uInt8 j1 = ((~offset >> 21) ^ s) & 0x01;
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uInt32 imm11 = offset & 0x7ff;
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uInt32 imm10 = (offset >> 11) & 0x3ff;
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uInt16 hw1 = 0xf000 | (s << 10) | imm10;
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uInt16 hw2 = 0x9000 | (j1 << 13) | (j2 << 11) | imm11;
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if (link) hw2 |= 0x4000;
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uInt16 hw1 = 0xf000 | (s << 10) | imm10;
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uInt16 hw2 = 0x9000 | (j1 << 13) | (j2 << 11) | imm11;
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if (link) hw2 |= 0x4000;
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return hw1 | (hw2 << 16);
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}
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return hw1 | (hw2 << 16);
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}
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