Got rid of a few FIXME's that became redundant.

Bumped version # to 2.3.5.  I'll be doing a new release either tonight
or tomorrow.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1286 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2007-01-17 13:17:42 +00:00
parent debd942687
commit 4eaee03f79
3 changed files with 5 additions and 8 deletions

View File

@ -13,13 +13,13 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: Version.hxx,v 1.24 2007-01-10 20:29:10 stephena Exp $
// $Id: Version.hxx,v 1.25 2007-01-17 13:17:42 stephena Exp $
//============================================================================
#ifndef VERSION_HXX
#define VERSION_HXX
#define STELLA_BASE_VERSION "2.3.03"
#define STELLA_BASE_VERSION "2.3.5"
#ifdef NIGHTLY_BUILD
#define STELLA_VERSION STELLA_BASE_VERSION "pre-" NIGHTLY_BUILD

View File

@ -13,12 +13,9 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: InputDialog.cxx,v 1.22 2007-01-01 18:04:53 stephena Exp $
// $Id: InputDialog.cxx,v 1.23 2007-01-17 13:17:42 stephena Exp $
//============================================================================
// FIXME - this whole dialog should be a dialog of buttons instead of
// a tabwidget. It would make things sooo much easier.
#include "OSystem.hxx"
#include "Widget.hxx"
#include "Array.hxx"

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: OptionsDialog.cxx,v 1.48 2007-01-01 18:04:53 stephena Exp $
// $Id: OptionsDialog.cxx,v 1.49 2007-01-17 13:17:42 stephena Exp $
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
@ -58,7 +58,7 @@ OptionsDialog::OptionsDialog(OSystem* osystem, DialogContainer* parent,
myAboutDialog(NULL),
myIsGlobal(global)
{
const GUI::Font& font = instance()->font(); // FIXME - change reference to optionsFont()
const GUI::Font& font = instance()->font();
int xoffset = 10, yoffset = 10;
WidgetArray wid;
ButtonWidget* b = NULL;