mirror of https://github.com/stella-emu/stella.git
libretro: Final fix for 32-bit framebuffer alignment issues (hopefully).
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0135c873a4
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4d75dcb462
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@ -18,6 +18,8 @@
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#include "bspf.hxx"
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#include "OSystem.hxx"
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#include "AtariNTSC.hxx"
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#include "TIAConstants.hxx"
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#include "FBSurfaceLIBRETRO.hxx"
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#include "FrameBufferLIBRETRO.hxx"
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@ -47,7 +49,8 @@ unique_ptr<FBSurface>
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unique_ptr<FBSurface> ptr = make_unique<FBSurfaceLIBRETRO>
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(const_cast<FrameBufferLIBRETRO&>(*this), w, h, data);
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if(w == 565 && h == 320)
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if(w == AtariNTSC::outWidth(TIAConstants::frameBufferWidth) &&
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h == TIAConstants::frameBufferHeight)
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{
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uInt32 pitch;
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ptr.get()->basePtr(myRenderSurface, pitch);
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@ -450,7 +450,7 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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info->geometry.base_width = stella.getRenderWidth() - crop_left * (stella.getVideoZoom() == 1 ? 2 : 1);
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info->geometry.base_height = stella.getRenderHeight();
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info->geometry.max_width = ((stella.getVideoWidthMax() + 3) / 4) * 4;
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info->geometry.max_width = stella.getVideoWidthMax();
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info->geometry.max_height = stella.getVideoHeightMax();
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info->geometry.aspect_ratio = stella.getVideoAspectPar() * (float) info->geometry.base_width / (float) info->geometry.base_height;
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