Fixed segfault that could occur on startup when a ROM triggered a read

from the write port.  Basically, the cartdebug class depended on the
console existing, but it wasn't being created until after it was required.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1979 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2010-03-29 02:21:32 +00:00
parent 088e3e954f
commit 4c75e52a96
6 changed files with 18 additions and 20 deletions

View File

@ -208,10 +208,6 @@ void Debugger::setConsole(Console* console)
// FIXME - these will probably be removed
// loadListFile();
// Make sure cart RAM is added before this is called,
// otherwise the debugger state won't know about it
saveOldState(false); // don't add the state to the rewind list
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -668,6 +664,9 @@ void Debugger::setStartState()
// Start a new rewind list
myRewindManager->clear();
// Save initial state, but don't add it to the rewind list
saveOldState(false);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -286,8 +286,7 @@ void Cartridge::registerRamArea(uInt16 start, uInt16 size,
void Cartridge::triggerReadFromWritePort(uInt16 address)
{
#ifdef DEBUGGER_SUPPORT
if(&Debugger::debugger().cartDebug())
Debugger::debugger().cartDebug().triggerReadFromWritePort(address);
Debugger::debugger().cartDebug().triggerReadFromWritePort(address);
#endif
}

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@ -111,6 +111,12 @@ Console::Console(OSystem* osystem, Cartridge* cart, const Properties& props)
mySystem->attach(myTIA);
mySystem->attach(myCart);
#ifdef DEBUGGER_SUPPORT
// The debugger must be added before we run the console for the first time
myOSystem->debugger().setConsole(this);
myOSystem->debugger().initialize();
#endif
// Auto-detect NTSC/PAL mode if it's requested
string autodetected = "";
myDisplayFormat = myProperties.get(Display_Format);

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@ -511,10 +511,6 @@ bool OSystem::createConsole(const string& romfile, const string& md5sum)
return false;
}
if(!audiofirst) myConsole->initializeAudio();
#ifdef DEBUGGER_SUPPORT
myDebugger->setConsole(myConsole);
myDebugger->initialize();
#endif
if(showmessage)
myFrameBuffer->showMessage("New console created");

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@ -56,6 +56,7 @@ System::System(uInt16 n, uInt16 m)
for(int page = 0; page < myNumberOfPages; ++page)
{
setPageAccess(page, access);
myPageIsDirtyTable[page] = false;
}
// Bus starts out unlocked (in other words, peek() changes myDataBusState)
@ -99,6 +100,9 @@ void System::reset()
{
myM6502->reset();
}
// There are no dirty pages upon startup
clearDirtyPages();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -157,7 +161,7 @@ void System::resetCycles()
void System::setPageAccess(uInt16 page, const PageAccess& access)
{
// Make sure the page is within range
assert(page <= myNumberOfPages);
assert(page < myNumberOfPages);
// Make sure the access methods make sense
assert(access.device != 0);
@ -169,7 +173,7 @@ void System::setPageAccess(uInt16 page, const PageAccess& access)
const System::PageAccess& System::getPageAccess(uInt16 page) const
{
// Make sure the page is within range
assert(page <= myNumberOfPages);
assert(page < myNumberOfPages);
return myPageAccessTable[page];
}
@ -253,8 +257,8 @@ void System::poke(uInt16 addr, uInt8 value)
if(access.directPokeBase != 0)
{
// Since we have direct access to this poke, we can dirty its page
myPageIsDirtyTable[page] = true;
*(access.directPokeBase + (addr & myPageMask)) = value;
myPageIsDirtyTable[page] = true;
}
else
{

View File

@ -41,12 +41,6 @@ class NullDevice;
In general the addressing space will be 8192 (2^13) bytes for a
6507 based system and 65536 (2^16) bytes for a 6502 based system.
TODO: To allow for dynamic code generation we probably need to
add a tag to each page that indicates if it is read only
memory. We also need to notify the processor anytime a
page access method is changed so that it can clear the
dynamic code for that page of memory.
@author Bradford W. Mott
@version $Id$
*/
@ -378,7 +372,7 @@ class System : public Serializable
@return The name of the object
*/
virtual string name() const { return "System"; }
string name() const { return "System"; }
private:
// Mask to apply to an address before accessing memory