mirror of https://github.com/stella-emu/stella.git
Some minor fixes for the WinCE port.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@893 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.117 2005-11-21 00:20:22 stephena Exp $
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// $Id: EventHandler.cxx,v 1.118 2005-11-21 13:47:34 stephena Exp $
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//============================================================================
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#include <algorithm>
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@ -95,7 +95,7 @@ EventHandler::EventHandler(OSystem* osystem)
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myJoyTable[i] = Event::NoType;
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// Erase the Message array
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for(Int32 i = 0; i < Event::LastType; ++i)
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for(i = 0; i < Event::LastType; ++i)
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ourMessageTable[i] = "";
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// Set unchanging messages
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.cxx,v 1.45 2005-11-12 22:04:57 stephena Exp $
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// $Id: OSystem.cxx,v 1.46 2005-11-21 13:47:34 stephena Exp $
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//============================================================================
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#include <cassert>
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@ -123,8 +123,6 @@ OSystem::OSystem()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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OSystem::~OSystem()
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{
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myDriverList.clear();
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delete myMenu;
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delete myCommandMenu;
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delete myLauncher;
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@ -187,6 +185,13 @@ void OSystem::setConfigFiles(const string& userconfig,
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myConfigInputFile = "";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::setFramerate(uInt32 framerate)
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{
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myDisplayFrameRate = framerate;
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myTimePerFrame = (uInt32)(1000000.0 / (double)myDisplayFrameRate);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool OSystem::createFrameBuffer(bool showmessage)
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{
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@ -199,18 +204,15 @@ bool OSystem::createFrameBuffer(bool showmessage)
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if(video == "soft")
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#if defined (PSP)
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myFrameBuffer = new FrameBufferPSP(this);
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#elif defined (WIN32_WCE)
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#elif defined (_WIN32_WCE)
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myFrameBuffer = new FrameBufferWinCE(this);
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#else
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myFrameBuffer = new FrameBufferSoft(this);
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#endif
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#ifdef DISPLAY_OPENGL
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else if(video == "gl")
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myFrameBuffer = new FrameBufferGL(this);
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#endif
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else // a driver that doesn't exist was requested, so use software mode
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myFrameBuffer = new FrameBufferSoft(this);
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if(!myFrameBuffer)
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return false;
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@ -277,7 +279,7 @@ void OSystem::createSound()
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// And recreate a new sound device
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#ifdef SOUND_SUPPORT
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#if defined (WIN32_WCE)
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#if defined (_WIN32_WCE)
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mySound = new SoundWinCE(this);
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#else
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mySound = new SoundSDL(this);
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.hxx,v 1.31 2005-11-11 21:44:19 stephena Exp $
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// $Id: OSystem.hxx,v 1.32 2005-11-21 13:47:34 stephena Exp $
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//============================================================================
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#ifndef OSYSTEM_HXX
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@ -44,7 +44,7 @@ class CheatManager;
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other objects belong.
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@author Stephen Anthony
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@version $Id: OSystem.hxx,v 1.31 2005-11-11 21:44:19 stephena Exp $
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@version $Id: OSystem.hxx,v 1.32 2005-11-21 13:47:34 stephena Exp $
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*/
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class OSystem
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{
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@ -182,9 +182,7 @@ class OSystem
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@param framerate The video framerate to use
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*/
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void setFramerate(uInt32 framerate)
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{ myDisplayFrameRate = framerate;
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myTimePerFrame = (uInt32)(1000000.0 / (double)myDisplayFrameRate); }
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virtual void setFramerate(uInt32 framerate);
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/**
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Get the current framerate for the video system.
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@ -282,13 +280,6 @@ class OSystem
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*/
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const string& features() { return myFeatures; }
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/**
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The features which are conditionally compiled into Stella.
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@return The supported features
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*/
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const StringList& driverList() { return myDriverList; }
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/**
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Open the given ROM and return an array containing its contents.
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@ -388,9 +379,6 @@ class OSystem
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// Time per frame for a video update, based on the current framerate
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uInt32 myTimePerFrame;
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// Holds the types of SDL video driver supported by this OSystem
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StringList myDriverList;
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private:
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string myBaseDir;
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string myStateDir;
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