mirror of https://github.com/stella-emu/stella.git
Fixed the clicking sound that occured when '-accurate 0' was specified
and Pause was pressed. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@134 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: mainX11.cxx,v 1.30 2002-11-10 19:43:17 stephena Exp $
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// $Id: mainX11.cxx,v 1.31 2002-11-11 21:11:48 stephena Exp $
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//============================================================================
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#include <fstream>
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@ -1585,7 +1585,6 @@ int main(int argc, char* argv[])
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theConsole->mediaSource().update();
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sound.updateSound(theConsole->mediaSource());
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updateDisplay(theConsole->mediaSource());
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handleEvents();
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// Now, waste time if we need to so that we are at the desired frame rate
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for(;;)
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@ -1624,8 +1623,8 @@ int main(int argc, char* argv[])
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if(!thePauseIndicator)
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{
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theConsole->mediaSource().update();
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sound.updateSound(theConsole->mediaSource());
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}
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sound.updateSound(theConsole->mediaSource());
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updateDisplay(theConsole->mediaSource());
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handleEvents();
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