libretro: fix build issues with new bezel code.

This commit is contained in:
Stephen Anthony 2023-08-26 14:42:52 -02:30
parent 3f05523e16
commit 47661d0acd
3 changed files with 3 additions and 1 deletions

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@ -60,7 +60,7 @@
#include "StateManager.hxx"
#include "TimerManager.hxx"
#ifdef GUI_SUPPORT
#include "HighScoresManager.hxx"
#include "HighScoresManager.hxx"
#endif
#include "Version.hxx"
#include "TIA.hxx"

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@ -100,6 +100,7 @@ class FBBackendLIBRETRO : public FBBackend
void showCursor(bool) override { }
bool fullScreen() const override { return true; }
void getRGB(uInt32, uInt8*, uInt8*, uInt8*) const override { }
void getRGBA(uInt32, uInt8*, uInt8*, uInt8*, uInt8*) const override { }
void readPixels(uInt8*, size_t, const Common::Rect&) const override { }
bool isCurrentWindowPositioned() const override { return true; }
Common::Point getCurrentWindowPos() const override { return Common::Point{}; }

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@ -12,6 +12,7 @@ SOURCES_CXX := \
$(CORE_DIR)/common/AudioQueue.cxx \
$(CORE_DIR)/common/AudioSettings.cxx \
$(CORE_DIR)/common/Base.cxx \
$(CORE_DIR)/common/Bezel.cxx \
$(CORE_DIR)/common/DevSettingsHandler.cxx \
$(CORE_DIR)/common/FpsMeter.cxx \
$(CORE_DIR)/common/FSNodeZIP.cxx \