mirror of https://github.com/stella-emu/stella.git
More fixes for the filesystem handling in Windows. The characters '~\'
are now expanded the Windows 'My Documents' folder, similar to how '~/' is expanded to $HOME in Linux/UNIX. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1630 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
8d3c4fa642
commit
473b640c75
|
@ -13,7 +13,7 @@
|
||||||
// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
|
||||||
// $Id: FSNodeWin32.cxx,v 1.17 2009-01-16 14:57:53 stephena Exp $
|
// $Id: FSNodeWin32.cxx,v 1.18 2009-01-16 15:13:46 stephena Exp $
|
||||||
//
|
//
|
||||||
// Based on code from ScummVM - Scumm Interpreter
|
// Based on code from ScummVM - Scumm Interpreter
|
||||||
// Copyright (C) 2002-2004 The ScummVM project
|
// Copyright (C) 2002-2004 The ScummVM project
|
||||||
|
@ -77,7 +77,7 @@
|
||||||
class MyDocumentsFinder
|
class MyDocumentsFinder
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
GetFolderPathWin32::GetFolderPathWin32()
|
MyDocumentsFinder::MyDocumentsFinder()
|
||||||
: myFolderModule(0), myFolderPathFunc(0)
|
: myFolderModule(0), myFolderPathFunc(0)
|
||||||
{
|
{
|
||||||
myFolderModule = LoadLibrary("shfolder.dll");
|
myFolderModule = LoadLibrary("shfolder.dll");
|
||||||
|
@ -88,7 +88,7 @@ class MyDocumentsFinder
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
~GetFolderPathWin32() { if(myFolderModule) FreeLibrary(myFolderModule); }
|
~MyDocumentsFinder() { if(myFolderModule) FreeLibrary(myFolderModule); }
|
||||||
|
|
||||||
/** Wrapper for SHGetFolderPathA, returning the 'My Documents' folder
|
/** Wrapper for SHGetFolderPathA, returning the 'My Documents' folder
|
||||||
(or an empty string if the folder couldn't be determined. */
|
(or an empty string if the folder couldn't be determined. */
|
||||||
|
@ -136,7 +136,7 @@ class WindowsFilesystemNode : public AbstractFilesystemNode
|
||||||
* @param path String with the path the new node should point to.
|
* @param path String with the path the new node should point to.
|
||||||
* @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
|
* @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
|
||||||
*/
|
*/
|
||||||
WindowsFilesystemNode(const string& path, const bool currentDir);
|
WindowsFilesystemNode(const string& path, bool currentDir);
|
||||||
|
|
||||||
virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
|
virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
|
||||||
virtual string getDisplayName() const { return _displayName; }
|
virtual string getDisplayName() const { return _displayName; }
|
||||||
|
@ -285,14 +285,21 @@ WindowsFilesystemNode::WindowsFilesystemNode()
|
||||||
}
|
}
|
||||||
|
|
||||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||||
WindowsFilesystemNode::WindowsFilesystemNode(const string& p, const bool currentDir)
|
WindowsFilesystemNode::WindowsFilesystemNode(const string& p, bool currentDir)
|
||||||
{
|
{
|
||||||
// If '~' is requested, use the 'My Documents' directory, otherwise default
|
// Expand "~\\" to the 'My Documents' directory
|
||||||
// to the current directory
|
// If there is any error, default to using the current directory
|
||||||
if (p == "~")
|
if ( p.length() >= 2 && p[0] == '~' && p[1] == '\\')
|
||||||
{
|
{
|
||||||
_path = myDocsFinder.getPath();
|
_path = myDocsFinder.getPath();
|
||||||
if(_path == "") currentDir = true;
|
if (_path != "")
|
||||||
|
{
|
||||||
|
// Skip over the tilda. We know that p contains at least
|
||||||
|
// two chars, so this is safe:
|
||||||
|
_path += p.c_str() + 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
currentDir = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (currentDir)
|
if (currentDir)
|
||||||
|
@ -426,7 +433,7 @@ AbstractFilesystemNode* AbstractFilesystemNode::makeCurrentDirectoryFileNode()
|
||||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||||
AbstractFilesystemNode* AbstractFilesystemNode::makeHomeDirectoryFileNode()
|
AbstractFilesystemNode* AbstractFilesystemNode::makeHomeDirectoryFileNode()
|
||||||
{
|
{
|
||||||
return new WindowsFilesystemNode("~", false);
|
return new WindowsFilesystemNode("~\\", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||||
|
|
Loading…
Reference in New Issue