diff --git a/stella/src/common/mainSDL.cxx b/stella/src/common/mainSDL.cxx index 4b3cbe773..95b1d0df3 100644 --- a/stella/src/common/mainSDL.cxx +++ b/stella/src/common/mainSDL.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: mainSDL.cxx,v 1.40 2005-05-25 17:17:33 stephena Exp $ +// $Id: mainSDL.cxx,v 1.41 2005-05-25 23:22:10 stephena Exp $ //============================================================================ #include @@ -87,18 +87,6 @@ void SetupProperties(PropertiesSet& set) */ void Cleanup() { -/* FIXME -#ifdef JOYSTICK_SUPPORT - if(SDL_WasInit(SDL_INIT_JOYSTICK) & SDL_INIT_JOYSTICK) - { - for(uInt32 i = 0; i < StellaEvent::LastJSTICK; i++) - { - if(SDL_JoystickOpened(i)) - SDL_JoystickClose(theJoysticks[i].stick); - } - } -#endif -*/ if(theOSystem) delete theOSystem; @@ -165,14 +153,7 @@ int main(int argc, char* argv[]) theOSystem->createSound(); // Setup the SDL joysticks (must be done after FrameBuffer is created) -/* FIXME - don't exit if joysticks can't be initialized - if(!theOSystem->eventHandler().setupJoystick()) // move this into eventhandler - { - cerr << "ERROR: Couldn't set up joysticks.\n"; - Cleanup(); - return 0; - } -*/ + theOSystem->eventHandler().setupJoysticks(); //// Main loop //// // First we check if a ROM is specified on the commandline. If so, and if diff --git a/stella/src/emucore/EventHandler.cxx b/stella/src/emucore/EventHandler.cxx index 5009181b7..73e1c4417 100644 --- a/stella/src/emucore/EventHandler.cxx +++ b/stella/src/emucore/EventHandler.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: EventHandler.cxx,v 1.60 2005-05-25 17:17:35 stephena Exp $ +// $Id: EventHandler.cxx,v 1.61 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #include @@ -24,15 +24,14 @@ #include "EventHandler.hxx" #include "FSNode.hxx" #include "Settings.hxx" -#include "StellaEvent.hxx" #include "System.hxx" #include "FrameBuffer.hxx" #include "Sound.hxx" #include "OSystem.hxx" #include "Menu.hxx" #include "Launcher.hxx" -#include "bspf.hxx" #include "GuiUtils.hxx" +#include "bspf.hxx" #ifdef SNAPSHOT_SUPPORT #include "Snapshot.hxx" @@ -63,7 +62,7 @@ EventHandler::EventHandler(OSystem* osystem) } // Erase the JoyEvent array - for(Int32 i = 0; i < StellaEvent::LastJSTICK*StellaEvent::LastJCODE; ++i) + for(Int32 i = 0; i < kNumJoysticks * kNumJoyButtons; ++i) myJoyTable[i] = Event::NoType; // Erase the Message array @@ -93,6 +92,17 @@ EventHandler::~EventHandler() { if(myEvent) delete myEvent; + +#ifdef JOYSTICK_SUPPORT + if(SDL_WasInit(SDL_INIT_JOYSTICK) & SDL_INIT_JOYSTICK) + { + for(uInt32 i = 0; i < kNumJoysticks; i++) + { + if(SDL_JoystickOpened(i)) + SDL_JoystickClose(ourJoysticks[i].stick); + } + } +#endif } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -134,6 +144,83 @@ void EventHandler::reset(State state) } } +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +void EventHandler::setupJoysticks() +{ +#ifdef JOYSTICK_SUPPORT + bool showinfo = myOSystem->settings().getBool("showinfo"); + + // Keep track of how many Stelladaptors we've found + uInt8 saCount = 0; + + // First clear the joystick array + for(uInt32 i = 0; i < kNumJoysticks; i++) + { + ourJoysticks[i].stick = (SDL_Joystick*) NULL; + ourJoysticks[i].type = JT_NONE; + } + + // Initialize the joystick subsystem + if((SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) || (SDL_NumJoysticks() <= 0)) + { + if(showinfo) + cout << "No joysticks present, use the keyboard." << endl; + return; + } + + // Open up to 6 regular joysticks and 2 Stelladaptor devices + uInt32 limit = SDL_NumJoysticks() <= kNumJoysticks ? + SDL_NumJoysticks() : kNumJoysticks; + for(uInt32 i = 0; i < limit; i++) + { + string name = SDL_JoystickName(i); + ourJoysticks[i].stick = SDL_JoystickOpen(i); + + // Skip if we couldn't open it for any reason + if(ourJoysticks[i].stick == NULL) + { + ourJoysticks[i].type = JT_NONE; + continue; + } + + // Figure out what type of joystick this is + if(name.find("Stelladaptor", 0) != string::npos) + { + saCount++; + if(saCount > 2) // Ignore more than 2 Stelladaptors + { + ourJoysticks[i].type = JT_NONE; + continue; + } + else if(saCount == 1) + { + name = "Left Stelladaptor (Left joystick, Paddles 0 and 1, Left driving controller)"; + ourJoysticks[i].type = JT_STELLADAPTOR_1; + } + else if(saCount == 2) + { + name = "Right Stelladaptor (Right joystick, Paddles 2 and 3, Right driving controller)"; + ourJoysticks[i].type = JT_STELLADAPTOR_2; + } + + if(showinfo) + cout << "Joystick " << i << ": " << name << endl; + } + else + { + ourJoysticks[i].type = JT_REGULAR; + + if(showinfo) + cout << "Joystick " << i << ": " << SDL_JoystickName(i) + << " with " << SDL_JoystickNumButtons(ourJoysticks[i].stick) + << " buttons." << endl; + } + if(showinfo) + cout << endl; + } +#endif +} + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void EventHandler::poll() { @@ -240,10 +327,132 @@ void EventHandler::poll() break; // SDL_VIDEOEXPOSE } - // FIXME - joystick stuff goes here +#ifdef JOYSTICK_SUPPORT + // Read joystick events and modify event states + uInt8 stick; + uInt32 code; + uInt8 state; + Uint8 axis; + Uint8 button; + Int32 resistance; + Sint16 value; + JoyType type; + + if(event.jbutton.which >= kNumJoysticks) + return; + + stick = event.jbutton.which; + type = ourJoysticks[stick].type; + + // Figure put what type of joystick we're dealing with + // Stelladaptors behave differently, and can't be remapped + switch(type) + { + case JT_NONE: + break; + + case JT_REGULAR: + switch(event.type) + { + case SDL_JOYBUTTONUP: + case SDL_JOYBUTTONDOWN: + if(event.jbutton.button >= kNumJoyButtons-4) + return; + + code = event.jbutton.button; + state = event.jbutton.state == SDL_PRESSED ? 1 : 0; + + handleJoyEvent(stick, code, state); + break; + + case SDL_JOYAXISMOTION: + axis = event.jaxis.axis; + value = event.jaxis.value; + + if(axis == 0) // x-axis + { + handleJoyEvent(stick, kJAxisLeft, (value < -16384) ? 1 : 0); + handleJoyEvent(stick, kJAxisRight, (value > 16384) ? 1 : 0); + } + else if(axis == 1) // y-axis + { + handleJoyEvent(stick, kJAxisUp, (value < -16384) ? 1 : 0); + handleJoyEvent(stick, kJAxisDown, (value > 16384) ? 1 : 0); + } + break; + } + break; // Regular joystick + + case JT_STELLADAPTOR_1: + case JT_STELLADAPTOR_2: + switch(event.type) + { + case SDL_JOYBUTTONUP: + case SDL_JOYBUTTONDOWN: + button = event.jbutton.button; + state = event.jbutton.state == SDL_PRESSED ? 1 : 0; + + // Send button events for the joysticks/paddles/driving controllers + if(button == 0) + { + if(type == JT_STELLADAPTOR_1) + { + handleEvent(Event::JoystickZeroFire, state); + handleEvent(Event::DrivingZeroFire, state); + handleEvent(Event::PaddleZeroFire, state); + } + else + { + handleEvent(Event::JoystickOneFire, state); + handleEvent(Event::DrivingOneFire, state); + handleEvent(Event::PaddleTwoFire, state); + } + } + else if(button == 1) + { + if(type == JT_STELLADAPTOR_1) + handleEvent(Event::PaddleOneFire, state); + else + handleEvent(Event::PaddleThreeFire, state); + } + break; + + case SDL_JOYAXISMOTION: + axis = event.jaxis.axis; + value = event.jaxis.value; + + // Send axis events for the joysticks + handleEvent(SA_Axis[type-2][axis][0], (value < -16384) ? 1 : 0); + handleEvent(SA_Axis[type-2][axis][1], (value > 16384) ? 1 : 0); + + // Send axis events for the paddles + resistance = (Int32) (1000000.0 * (32767 - value) / 65534); + handleEvent(SA_Axis[type-2][axis][2], resistance); + + // Send events for the driving controllers + if(axis == 1) + { + if(value <= -16384-4096) + handleEvent(SA_DrivingValue[type-2],2); + else if(value > 16384+4096) + handleEvent(SA_DrivingValue[type-2],1); + else if(value >= 16384-4096) + handleEvent(SA_DrivingValue[type-2],0); + else + handleEvent(SA_DrivingValue[type-2],3); + } + break; + } + break; // Stelladaptor joystick + + default: + break; + } +#endif } } + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void EventHandler::handleKeyEvent(SDLKey key, SDLMod mod, uInt8 state) { @@ -541,18 +750,33 @@ void EventHandler::handleMouseButtonEvent(SDL_Event& event, uInt8 state) } } + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void EventHandler::sendJoyEvent(StellaEvent::JoyStick stick, - StellaEvent::JoyCode code, Int32 state) +void EventHandler::handleJoyEvent(uInt8 stick, uInt32 code, uInt8 state) { -// FIXME -/* - // Determine where the event should be sent - if(myMenuStatus) - myOSystem->frameBuffer().sendJoyEvent(stick, code, state); - else - handleEvent(myJoyTable[stick*StellaEvent::LastJCODE + code], state); -*/ + // Determine which mode we're in, then send the event to the appropriate place + switch(myState) + { + case S_EMULATE: + handleEvent(myJoyTable[stick*kNumJoyButtons + code], state); + break; + + case S_MENU: + myOSystem->menu().handleJoyEvent(0, 0, stick, code, state); // FIXME - get x,y + break; + + case S_LAUNCHER: + myOSystem->launcher().handleJoyEvent(0, 0, stick, code, state); // FIXME - get x,y + break; + + case S_DEBUGGER: + // Not yet implemented + break; + + case S_NONE: + return; + break; + } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -637,35 +861,34 @@ void EventHandler::setActionMappings() key = key + ", " + ourSDLMapping[j]; } } -/* FIXME - for(uInt32 j = 0; j < myJoyTableSize; ++j) + for(uInt32 j = 0; j < kNumJoysticks * kNumJoyButtons; ++j) { if(myJoyTable[j] == event) { ostringstream joyevent; - uInt32 stick = j / StellaEvent::LastJCODE; - uInt32 button = j % StellaEvent::LastJCODE; + uInt32 stick = j / kNumJoyButtons; + uInt32 button = j % kNumJoyButtons; switch(button) { - case StellaEvent::JAXIS_UP: + case kJAxisUp: joyevent << "J" << stick << " UP"; break; - case StellaEvent::JAXIS_DOWN: + case kJAxisDown: joyevent << "J" << stick << " DOWN"; break; - case StellaEvent::JAXIS_LEFT: + case kJAxisLeft: joyevent << "J" << stick << " LEFT"; break; - case StellaEvent::JAXIS_RIGHT: + case kJAxisRight: joyevent << "J" << stick << " RIGHT"; break; default: - joyevent << "J" << stick << " B" << (button-4); + joyevent << "J" << stick << " B" << button; break; } if(key == "") @@ -674,7 +897,7 @@ void EventHandler::setActionMappings() key = key + ", " + joyevent.str(); } } -*/ + // There are some keys which are hardcoded. These should be represented too. string prepend = ""; if(event == Event::Quit) @@ -722,20 +945,18 @@ void EventHandler::setKeymap() // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void EventHandler::setJoymap() { -// FIXME -/* // Since istringstream swallows whitespace, we have to make the // delimiters be spaces string list = myOSystem->settings().getString("joymap"); replace(list.begin(), list.end(), ':', ' '); - if(isValidList(list, StellaEvent::LastJSTICK*StellaEvent::LastJCODE)) + if(isValidList(list, kNumJoysticks*kNumJoyButtons)) { istringstream buf(list); string key; // Fill the joymap table with events - for(Int32 i = 0; i < StellaEvent::LastJSTICK*StellaEvent::LastJCODE; ++i) + for(Int32 i = 0; i < kNumJoysticks*kNumJoyButtons; ++i) { buf >> key; myJoyTable[i] = (Event::Type) atoi(key.c_str()); @@ -743,7 +964,6 @@ void EventHandler::setJoymap() } else setDefaultJoymap(); -*/ } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -759,17 +979,14 @@ void EventHandler::addKeyMapping(Event::Type event, uInt16 key) saveMappings(); } -/* FIXME // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void EventHandler::addJoyMapping(Event::Type event, - StellaEvent::JoyStick stick, StellaEvent::JoyCode code) +void EventHandler::addJoyMapping(Event::Type event, uInt8 stick, uInt32 code) { - myJoyTable[stick * StellaEvent::LastJCODE + code] = event; + myJoyTable[stick * kNumJoyButtons + code] = event; setActionMappings(); saveMappings(); } -*/ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void EventHandler::eraseMapping(Event::Type event) @@ -780,8 +997,8 @@ void EventHandler::eraseMapping(Event::Type event) myKeyTable[i] = Event::NoType; // Erase the JoyEvent array - for(Int32 i = 0; i < StellaEvent::LastJSTICK*StellaEvent::LastJCODE; ++i) - if(myJoyTable[i] == event && i != SDLK_TAB && i != SDLK_ESCAPE) + for(Int32 i = 0; i < kNumJoysticks * kNumJoyButtons; ++i) + if(myJoyTable[i] == event) myJoyTable[i] = Event::NoType; setActionMappings(); @@ -878,26 +1095,27 @@ void EventHandler::setDefaultKeymap() void EventHandler::setDefaultJoymap() { uInt32 i; + uInt32 c = kNumJoyButtons - 4; // Upper 4 buttons are the directions // Erase all mappings - for(i = 0; i < StellaEvent::LastJSTICK*StellaEvent::LastJCODE; ++i) + for(i = 0; i < kNumJoysticks * kNumJoyButtons; ++i) myJoyTable[i] = Event::NoType; // Left joystick - i = StellaEvent::JSTICK_0 * StellaEvent::LastJCODE; - myJoyTable[i + StellaEvent::JAXIS_UP] = Event::JoystickZeroUp; - myJoyTable[i + StellaEvent::JAXIS_DOWN] = Event::JoystickZeroDown; - myJoyTable[i + StellaEvent::JAXIS_LEFT] = Event::JoystickZeroLeft; - myJoyTable[i + StellaEvent::JAXIS_RIGHT] = Event::JoystickZeroRight; - myJoyTable[i + StellaEvent::JBUTTON_0] = Event::JoystickZeroFire; + i = 0 * kNumJoyButtons; + myJoyTable[i + c + 0] = Event::JoystickZeroUp; + myJoyTable[i + c + 1] = Event::JoystickZeroDown; + myJoyTable[i + c + 2] = Event::JoystickZeroLeft; + myJoyTable[i + c + 3] = Event::JoystickZeroRight; + myJoyTable[i + 0] = Event::JoystickZeroFire; // Right joystick - i = StellaEvent::JSTICK_1 * StellaEvent::LastJCODE; - myJoyTable[i + StellaEvent::JAXIS_UP] = Event::JoystickOneUp; - myJoyTable[i + StellaEvent::JAXIS_DOWN] = Event::JoystickOneDown; - myJoyTable[i + StellaEvent::JAXIS_LEFT] = Event::JoystickOneLeft; - myJoyTable[i + StellaEvent::JAXIS_RIGHT] = Event::JoystickOneRight; - myJoyTable[i + StellaEvent::JBUTTON_0] = Event::JoystickOneFire; + i = 1 * kNumJoyButtons; + myJoyTable[i + c + 0] = Event::JoystickOneUp; + myJoyTable[i + c + 1] = Event::JoystickOneDown; + myJoyTable[i + c + 2] = Event::JoystickOneLeft; + myJoyTable[i + c + 3] = Event::JoystickOneRight; + myJoyTable[i + 0] = Event::JoystickOneFire; saveMappings(); } @@ -913,7 +1131,7 @@ void EventHandler::saveMappings() // Iterate through the joymap table and create a colon-separated list ostringstream joybuf; - for(Int32 i = 0; i < StellaEvent::LastJSTICK*StellaEvent::LastJCODE; ++i) + for(Int32 i = 0; i < kNumJoysticks * kNumJoyButtons; ++i) joybuf << myJoyTable[i] << ":"; myOSystem->settings().setString("joymap", joybuf.str()); } @@ -1364,20 +1582,19 @@ ActionList EventHandler::ourActionList[61] = { }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Event::Type EventHandler::Paddle_Resistance[4] = { +const Event::Type EventHandler::Paddle_Resistance[4] = { Event::PaddleZeroResistance, Event::PaddleOneResistance, Event::PaddleTwoResistance, Event::PaddleThreeResistance }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Event::Type EventHandler::Paddle_Button[4] = { +const Event::Type EventHandler::Paddle_Button[4] = { Event::PaddleZeroFire, Event::PaddleOneFire, Event::PaddleTwoFire, Event::PaddleThreeFire }; -#ifdef JOYSTICK_SUPPORT // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Event::Type EventHandler::SA_Axis[2][2][3] = { +const Event::Type EventHandler::SA_Axis[2][2][3] = { { {Event::JoystickZeroLeft, Event::JoystickZeroRight, Event::PaddleZeroResistance}, {Event::JoystickZeroUp, Event::JoystickZeroDown, Event::PaddleOneResistance } }, { {Event::JoystickOneLeft, Event::JoystickOneRight, Event::PaddleTwoResistance}, @@ -1385,7 +1602,6 @@ Event::Type EventHandler::SA_Axis[2][2][3] = { }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Event::Type EventHandler::SA_DrivingValue[2] = { +const Event::Type EventHandler::SA_DrivingValue[2] = { Event::DrivingZeroValue, Event::DrivingOneValue }; -#endif diff --git a/stella/src/emucore/EventHandler.hxx b/stella/src/emucore/EventHandler.hxx index e4f10c4d0..3dd9db1b3 100644 --- a/stella/src/emucore/EventHandler.hxx +++ b/stella/src/emucore/EventHandler.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: EventHandler.hxx,v 1.30 2005-05-25 17:17:37 stephena Exp $ +// $Id: EventHandler.hxx,v 1.31 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #ifndef EVENTHANDLER_HXX @@ -23,7 +23,6 @@ #include "bspf.hxx" #include "Event.hxx" -#include "StellaEvent.hxx" class Console; class OSystem; @@ -44,6 +43,24 @@ struct ActionList { string key; }; +// Joystick related items +enum { + kNumJoysticks = 8, + kNumJoyButtons = 24, + kJAxisUp = kNumJoyButtons - 4, // Upper 4 buttons are actually + kJAxisDown = kNumJoyButtons - 3, // directions + kJAxisLeft = kNumJoyButtons - 2, + kJAxisRight = kNumJoyButtons - 1 +}; + +enum JoyType { JT_NONE, JT_REGULAR, JT_STELLADAPTOR_1, JT_STELLADAPTOR_2 }; + +struct Stella_Joystick { + SDL_Joystick* stick; + JoyType type; +}; + + /** This class takes care of event remapping and dispatching for the Stella core, as well as keeping track of the current 'mode'. @@ -57,7 +74,7 @@ struct ActionList { mapping can take place. @author Stephen Anthony - @version $Id: EventHandler.hxx,v 1.30 2005-05-25 17:17:37 stephena Exp $ + @version $Id: EventHandler.hxx,v 1.31 2005-05-25 23:22:11 stephena Exp $ */ class EventHandler { @@ -82,6 +99,13 @@ class EventHandler */ Event* event(); + /** + Set up any joysticks on the system. This must be called *after* the + framebuffer has been created, since SDL requires the video to be + intialized before joysticks can be probed. + */ + void setupJoysticks(); + /** Collects and dispatches any pending events. This method should be called regularly (at X times per second, where X is the game framerate). @@ -91,11 +115,20 @@ class EventHandler /** Bind a key to an event/action - @event The event we are remapping - @key The key to bind to this event + @param event The event we are remapping + @param key The key to bind to this event */ void addKeyMapping(Event::Type event, uInt16 key); + /** + Bind a joystick button/direction to an event/action + + @param event The event we are remapping + @param stick The joystick number and button + @param code to bind to this event + */ + void addJoyMapping(Event::Type event, uInt8 stick, uInt32 code); + /** Erase the specified mapping @@ -118,7 +151,7 @@ class EventHandler /** Resets the state machine of the EventHandler to the defaults - @param The current state to set + @param state The current state to set */ void reset(State state); @@ -149,16 +182,14 @@ class EventHandler static ActionList ourActionList[61]; // Lookup table for paddle resistance events - static Event::Type Paddle_Resistance[4]; + static const Event::Type Paddle_Resistance[4]; // Lookup table for paddle button events - static Event::Type Paddle_Button[4]; + static const Event::Type Paddle_Button[4]; -#ifdef JOYSTICK_SUPPORT // Static lookup tables for Stelladaptor axis support - static Event::Type SA_Axis[2][2][3]; - static Event::Type SA_DrivingValue[2]; -#endif + static const Event::Type SA_Axis[2][2][3]; + static const Event::Type SA_DrivingValue[2]; private: /** @@ -194,14 +225,13 @@ class EventHandler void handleMouseButtonEvent(SDL_Event& event, uInt8 state); /** - Send a joystick button event to the handler. + Send a joystick event to the handler (directions are encoded as buttons) - @param stick The joystick activated - @param code The StellaEvent joystick code - @param state The StellaEvent state + @param stick SDL joystick + @param code Event code + @param state state of code (pressed/released) */ - void sendJoyEvent(StellaEvent::JoyStick stick, StellaEvent::JoyCode code, - Int32 state); + void handleJoyEvent(uInt8 stick, uInt32 code, uInt8 state); /** The following methods take care of assigning action mappings. @@ -229,7 +259,7 @@ class EventHandler Event::Type myKeyTable[SDLK_LAST]; // Array of joystick events - Event::Type myJoyTable[StellaEvent::LastJSTICK*StellaEvent::LastJCODE]; + Event::Type myJoyTable[kNumJoysticks * kNumJoyButtons]; // Array of messages for each Event string ourMessageTable[Event::LastType]; @@ -237,6 +267,9 @@ class EventHandler // Array of strings which correspond to the given SDL key string ourSDLMapping[SDLK_LAST]; + // Array of joysticks available to Stella + Stella_Joystick ourJoysticks[kNumJoysticks]; + // Indicates the current state of the system (ie, which mode is current) State myState; diff --git a/stella/src/emucore/FrameBuffer.cxx b/stella/src/emucore/FrameBuffer.cxx index 068fa9317..c6a265557 100644 --- a/stella/src/emucore/FrameBuffer.cxx +++ b/stella/src/emucore/FrameBuffer.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: FrameBuffer.cxx,v 1.37 2005-05-16 00:02:31 stephena Exp $ +// $Id: FrameBuffer.cxx,v 1.38 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #include @@ -22,7 +22,6 @@ #include "Console.hxx" #include "Event.hxx" #include "EventHandler.hxx" -#include "StellaEvent.hxx" #include "Settings.hxx" #include "MediaSrc.hxx" #include "FrameBuffer.hxx" diff --git a/stella/src/emucore/FrameBuffer.hxx b/stella/src/emucore/FrameBuffer.hxx index 5eef052d4..e5b716a63 100644 --- a/stella/src/emucore/FrameBuffer.hxx +++ b/stella/src/emucore/FrameBuffer.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: FrameBuffer.hxx,v 1.33 2005-05-17 18:42:22 stephena Exp $ +// $Id: FrameBuffer.hxx,v 1.34 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #ifndef FRAMEBUFFER_HXX @@ -26,7 +26,6 @@ #include "Event.hxx" #include "MediaSrc.hxx" #include "StellaFont.hxx" -#include "StellaEvent.hxx" #include "GuiUtils.hxx" class StellaFont; @@ -41,7 +40,7 @@ class OSystem; All GUI elements (ala ScummVM) are drawn here as well. @author Stephen Anthony - @version $Id: FrameBuffer.hxx,v 1.33 2005-05-17 18:42:22 stephena Exp $ + @version $Id: FrameBuffer.hxx,v 1.34 2005-05-25 23:22:11 stephena Exp $ */ class FrameBuffer { diff --git a/stella/src/emucore/StellaEvent.hxx b/stella/src/emucore/StellaEvent.hxx deleted file mode 100644 index 7611a720a..000000000 --- a/stella/src/emucore/StellaEvent.hxx +++ /dev/null @@ -1,97 +0,0 @@ -//============================================================================ -// -// SSSS tt lll lll -// SS SS tt ll ll -// SS tttttt eeee ll ll aaaa -// SSSS tt ee ee ll ll aa -// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" -// SS SS tt ee ll ll aa aa -// SSSS ttt eeeee llll llll aaaaa -// -// Copyright (c) 1995-1998 by Bradford W. Mott -// -// See the file "license" for information on usage and redistribution of -// this file, and for a DISCLAIMER OF ALL WARRANTIES. -// -// $Id: StellaEvent.hxx,v 1.9 2004-05-06 00:06:19 stephena Exp $ -//============================================================================ - -#ifndef STELLAEVENT_HXX -#define STELLAEVENT_HXX - -/** - This file defines the global STELLA events that the frontends - will use to communicate with the Event Handler. - - Only the standard keys are defined here. Function and - navigation (HOME, END, etc) keys are special and must be handled - by the frontends directly. - - @author Stephen Anthony - @version $Id: StellaEvent.hxx,v 1.9 2004-05-06 00:06:19 stephena Exp $ -*/ -class StellaEvent -{ - public: - /** - Enumeration of keyboard keycodes - - Note that the order of these codes is related to - UserInterface::ourEventName. If these are ever changed or rearranged, - that array must be updated as well. - */ - enum KeyCode - { - KCODE_a, KCODE_b, KCODE_c, KCODE_d, KCODE_e, KCODE_f, KCODE_g, KCODE_h, - KCODE_i, KCODE_j, KCODE_k, KCODE_l, KCODE_m, KCODE_n, KCODE_o, KCODE_p, - KCODE_q, KCODE_r, KCODE_s, KCODE_t, KCODE_u, KCODE_v, KCODE_w, KCODE_x, - KCODE_y, KCODE_z, - - KCODE_0, KCODE_1, KCODE_2, KCODE_3, KCODE_4, KCODE_5, KCODE_6, KCODE_7, - KCODE_8, KCODE_9, - - KCODE_KP0, KCODE_KP1, KCODE_KP2, KCODE_KP3, KCODE_KP4, KCODE_KP5, KCODE_KP6, - KCODE_KP7, KCODE_KP8, KCODE_KP9, KCODE_KP_PERIOD, KCODE_KP_DIVIDE, - KCODE_KP_MULTIPLY, KCODE_KP_MINUS, KCODE_KP_PLUS, KCODE_KP_ENTER, - KCODE_KP_EQUALS, - - KCODE_BACKSPACE, KCODE_TAB, KCODE_CLEAR, KCODE_RETURN, - KCODE_ESCAPE, KCODE_SPACE, KCODE_COMMA, KCODE_MINUS, KCODE_PERIOD, - KCODE_SLASH, KCODE_BACKSLASH, KCODE_SEMICOLON, KCODE_EQUALS, - KCODE_QUOTE, KCODE_BACKQUOTE, KCODE_LEFTBRACKET, KCODE_RIGHTBRACKET, - - KCODE_PRTSCREEN, KCODE_SCRLOCK, KCODE_PAUSE, - KCODE_INSERT, KCODE_HOME, KCODE_PAGEUP, - KCODE_DELETE, KCODE_END, KCODE_PAGEDOWN, - - KCODE_LCTRL, KCODE_RCTRL, KCODE_LALT, KCODE_RALT, KCODE_LWIN, - KCODE_RWIN, KCODE_MENU, KCODE_UP, KCODE_DOWN, KCODE_LEFT, KCODE_RIGHT, - - KCODE_F1, KCODE_F2, KCODE_F3, KCODE_F4, KCODE_F5, KCODE_F6, KCODE_F7, - KCODE_F8, KCODE_F9, KCODE_F10, KCODE_F11, KCODE_F12, KCODE_F13, - KCODE_F14, KCODE_F15, - - LastKCODE - }; - - /** - Enumeration of joystick codes and states - */ - enum JoyStick - { - JSTICK_0, JSTICK_1, JSTICK_2, JSTICK_3, JSTICK_4, JSTICK_5, - LastJSTICK - }; - - enum JoyCode - { - JAXIS_UP, JAXIS_DOWN, JAXIS_LEFT, JAXIS_RIGHT, - JBUTTON_0, JBUTTON_1, JBUTTON_2, JBUTTON_3, JBUTTON_4, - JBUTTON_5, JBUTTON_6, JBUTTON_7, JBUTTON_8, JBUTTON_9, - JBUTTON_10, JBUTTON_11, JBUTTON_12, JBUTTON_13, JBUTTON_14, - JBUTTON_15, JBUTTON_16, JBUTTON_17, JBUTTON_18, JBUTTON_19, - LastJCODE - }; -}; - -#endif diff --git a/stella/src/gui/Dialog.cxx b/stella/src/gui/Dialog.cxx index 452f6ce19..04cbf63d7 100644 --- a/stella/src/gui/Dialog.cxx +++ b/stella/src/gui/Dialog.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: Dialog.cxx,v 1.15 2005-05-16 15:37:30 stephena Exp $ +// $Id: Dialog.cxx,v 1.16 2005-05-25 23:22:11 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -283,6 +283,22 @@ void Dialog::handleMouseMoved(int x, int y, int button) w->handleMouseMoved(x - (w->getAbsX() - _x), y - (w->getAbsY() - _y), button); } +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +void Dialog::handleJoyDown(int x, int y, int stick, int button) +{ + // Focused widget receives joystick events + if(_focusedWidget) + _focusedWidget->handleJoyDown(x, y, stick, button); +} + +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +void Dialog::handleJoyUp(int x, int y, int stick, int button) +{ + // Focused widget receives joystick events + if(_focusedWidget) + _focusedWidget->handleJoyUp(x, y, stick, button); +} + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Dialog::handleTickle() { diff --git a/stella/src/gui/Dialog.hxx b/stella/src/gui/Dialog.hxx index cc463c2de..9e7b68990 100644 --- a/stella/src/gui/Dialog.hxx +++ b/stella/src/gui/Dialog.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: Dialog.hxx,v 1.13 2005-05-16 15:37:30 stephena Exp $ +// $Id: Dialog.hxx,v 1.14 2005-05-25 23:22:11 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -35,7 +35,7 @@ class DialogContainer; This is the base class for all dialog boxes. @author Stephen Anthony - @version $Id: Dialog.hxx,v 1.13 2005-05-16 15:37:30 stephena Exp $ + @version $Id: Dialog.hxx,v 1.14 2005-05-25 23:22:11 stephena Exp $ */ class Dialog : public GuiObject { @@ -68,6 +68,8 @@ class Dialog : public GuiObject virtual void handleMouseUp(int x, int y, int button, int clickCount); virtual void handleMouseWheel(int x, int y, int direction); virtual void handleMouseMoved(int x, int y, int button); + virtual void handleJoyDown(int x, int y, int stick, int button); + virtual void handleJoyUp(int x, int y, int stick, int button); virtual void handleCommand(CommandSender* sender, int cmd, int data); virtual void handleScreenChanged() {} diff --git a/stella/src/gui/DialogContainer.cxx b/stella/src/gui/DialogContainer.cxx index 3121ca918..dfcace37a 100644 --- a/stella/src/gui/DialogContainer.cxx +++ b/stella/src/gui/DialogContainer.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: DialogContainer.cxx,v 1.5 2005-05-16 15:37:30 stephena Exp $ +// $Id: DialogContainer.cxx,v 1.6 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #include "OSystem.hxx" @@ -163,3 +163,18 @@ void DialogContainer::handleMouseButtonEvent(MouseButton b, int x, int y, uInt8 break; } } + +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +void DialogContainer::handleJoyEvent(int x, int y, int stick, int button, + uInt8 state) +{ + if(myDialogStack.empty()) + return; + + // Send the event to the dialog box on the top of the stack + Dialog* activeDialog = myDialogStack.top(); + if(state == 1) + activeDialog->handleJoyDown(x, y, stick, button); + else + activeDialog->handleJoyUp(x, y, stick, button); +} diff --git a/stella/src/gui/DialogContainer.hxx b/stella/src/gui/DialogContainer.hxx index af2da6ce2..a69408b1a 100644 --- a/stella/src/gui/DialogContainer.hxx +++ b/stella/src/gui/DialogContainer.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: DialogContainer.hxx,v 1.2 2005-05-13 18:28:05 stephena Exp $ +// $Id: DialogContainer.hxx,v 1.3 2005-05-25 23:22:11 stephena Exp $ //============================================================================ #ifndef DIALOG_CONTAINER_HXX @@ -37,7 +37,7 @@ typedef FixedStack DialogStack; a stack, and handles their events. @author Stephen Anthony - @version $Id: DialogContainer.hxx,v 1.2 2005-05-13 18:28:05 stephena Exp $ + @version $Id: DialogContainer.hxx,v 1.3 2005-05-25 23:22:11 stephena Exp $ */ class DialogContainer { @@ -81,7 +81,16 @@ class DialogContainer */ void handleMouseButtonEvent(MouseButton b, int x, int y, uInt8 state); -// FIXME - add joystick handler + /** + Handle a joystick button event. + + @param x The x location + @param y The y location + @param stick The joystick number + @param button The joystick button + @param state The state (pressed or released) + */ + void handleJoyEvent(int x, int y, int stick, int button, uInt8 state); /** Draw the stack of menus. diff --git a/stella/src/gui/EventMappingDialog.cxx b/stella/src/gui/EventMappingDialog.cxx index 0921ea4cd..93a6ee19f 100644 --- a/stella/src/gui/EventMappingDialog.cxx +++ b/stella/src/gui/EventMappingDialog.cxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: EventMappingDialog.cxx,v 1.10 2005-05-16 00:02:32 stephena Exp $ +// $Id: EventMappingDialog.cxx,v 1.11 2005-05-25 23:22:11 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -190,6 +190,21 @@ void EventMappingDialog::handleKeyDown(int ascii, int keycode, int modifiers) myActionsList->handleKeyDown(ascii, keycode, modifiers); } +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +void EventMappingDialog::handleJoyDown(int x, int y, int stick, int button) +{ + // Remap joystick buttons in remap mode, otherwise pass to listwidget + if(myRemapStatus && myActionSelected >= 0) + { + Event::Type event = EventHandler::ourActionList[ myActionSelected ].event; + instance()->eventHandler().addJoyMapping(event, stick, button); + + stopRemapping(); + } + else + myActionsList->handleJoyDown(x, y, stick, button); +} + // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void EventMappingDialog::handleCommand(CommandSender* sender, int cmd, int data) { diff --git a/stella/src/gui/EventMappingDialog.hxx b/stella/src/gui/EventMappingDialog.hxx index 436d92e01..e35354920 100644 --- a/stella/src/gui/EventMappingDialog.hxx +++ b/stella/src/gui/EventMappingDialog.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: EventMappingDialog.hxx,v 1.7 2005-05-16 00:02:32 stephena Exp $ +// $Id: EventMappingDialog.hxx,v 1.8 2005-05-25 23:22:11 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -40,6 +40,7 @@ class EventMappingDialog : public Dialog ~EventMappingDialog(); virtual void handleKeyDown(int ascii, int keycode, int modifiers); + virtual void handleJoyDown(int x, int y, int stick, int button); protected: ButtonWidget* myMapButton; diff --git a/stella/src/gui/Widget.hxx b/stella/src/gui/Widget.hxx index c8dff6942..cb8df9e4a 100644 --- a/stella/src/gui/Widget.hxx +++ b/stella/src/gui/Widget.hxx @@ -13,7 +13,7 @@ // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // -// $Id: Widget.hxx,v 1.11 2005-05-18 22:54:01 stephena Exp $ +// $Id: Widget.hxx,v 1.12 2005-05-25 23:22:11 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project @@ -65,7 +65,7 @@ enum { This is the base class for all widgets. @author Stephen Anthony - @version $Id: Widget.hxx,v 1.11 2005-05-18 22:54:01 stephena Exp $ + @version $Id: Widget.hxx,v 1.12 2005-05-25 23:22:11 stephena Exp $ */ class Widget : public GuiObject { @@ -86,6 +86,8 @@ class Widget : public GuiObject virtual void handleMouseWheel(int x, int y, int direction) {} virtual bool handleKeyDown(int ascii, int keycode, int modifiers) { return false; } virtual bool handleKeyUp(int ascii, int keycode, int modifiers) { return false; } + virtual void handleJoyDown(int x, int y, int stick, int button) {} + virtual void handleJoyUp(int x, int y, int stick, int button) {} virtual void handleTickle() {} void draw();