Updated fixed debug colours to match in NTSC and PAL.

This commit is contained in:
Stephen Anthony 2017-04-06 17:26:17 -02:30
parent 6faf099f3e
commit 435608422b
1 changed files with 17 additions and 15 deletions

View File

@ -349,21 +349,23 @@ class TIA : public Device, public PlayfieldPositionProvider
enum Priority {pfp, score, normal};
enum FixedColors {
P0ColorNTSC = 0x30,
P1ColorNTSC = 0x16,
M0ColorNTSC = 0x38,
M1ColorNTSC = 0x12,
BLColorNTSC = 0x7e,
PFColorNTSC = 0x76,
BKColorNTSC = 0x0a,
P0ColorPAL = 0x62,
P1ColorPAL = 0x26,
M0ColorPAL = 0x68,
M1ColorPAL = 0x2e,
BLColorPAL = 0xde,
PFColorPAL = 0xd8,
BKColorPAL = 0x1c,
HBLANKColor = 0x0e
P0ColorNTSC = 0x30, // red
M0ColorNTSC = 0x38, // orange
P1ColorNTSC = 0x1c, // yellow
M1ColorNTSC = 0xc4, // green
BLColorNTSC = 0x9e, // blue
PFColorNTSC = 0x66, // purple
BKColorNTSC = 0x0a, // grey
P0ColorPAL = 0x62, // red
M0ColorPAL = 0x4a, // orange
P1ColorPAL = 0x2e, // yellow
M1ColorPAL = 0x34, // green
BLColorPAL = 0xbc, // blue
PFColorPAL = 0xa6, // purple
BKColorPAL = 0x0a, // grey
HBLANKColor = 0x0e // white
};
private: