Updated fixed debug colours to match in NTSC and PAL.

This commit is contained in:
Stephen Anthony 2017-04-06 17:26:17 -02:30
parent 6faf099f3e
commit 435608422b
1 changed files with 17 additions and 15 deletions

View File

@ -349,21 +349,23 @@ class TIA : public Device, public PlayfieldPositionProvider
enum Priority {pfp, score, normal}; enum Priority {pfp, score, normal};
enum FixedColors { enum FixedColors {
P0ColorNTSC = 0x30, P0ColorNTSC = 0x30, // red
P1ColorNTSC = 0x16, M0ColorNTSC = 0x38, // orange
M0ColorNTSC = 0x38, P1ColorNTSC = 0x1c, // yellow
M1ColorNTSC = 0x12, M1ColorNTSC = 0xc4, // green
BLColorNTSC = 0x7e, BLColorNTSC = 0x9e, // blue
PFColorNTSC = 0x76, PFColorNTSC = 0x66, // purple
BKColorNTSC = 0x0a, BKColorNTSC = 0x0a, // grey
P0ColorPAL = 0x62,
P1ColorPAL = 0x26, P0ColorPAL = 0x62, // red
M0ColorPAL = 0x68, M0ColorPAL = 0x4a, // orange
M1ColorPAL = 0x2e, P1ColorPAL = 0x2e, // yellow
BLColorPAL = 0xde, M1ColorPAL = 0x34, // green
PFColorPAL = 0xd8, BLColorPAL = 0xbc, // blue
BKColorPAL = 0x1c, PFColorPAL = 0xa6, // purple
HBLANKColor = 0x0e BKColorPAL = 0x0a, // grey
HBLANKColor = 0x0e // white
}; };
private: private: