added Genesis autodetection for Zeviouz

This commit is contained in:
thrust26 2020-08-21 21:08:45 +02:00
parent c00fda482d
commit 42fc3f4f14
1 changed files with 4 additions and 2 deletions

View File

@ -121,7 +121,7 @@ bool ControllerDetector::usesJoystickButton(const ByteBuffer& image, size_t size
if(port == Controller::Jack::Left) if(port == Controller::Jack::Left)
{ {
// check for INPT4 access // check for INPT4 access
const int NUM_SIGS_0 = 23; const int NUM_SIGS_0 = 24;
const int SIG_SIZE_0 = 3; const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
{ 0x24, 0x0c, 0x10 }, // bit INPT4; bpl (joystick games only) { 0x24, 0x0c, 0x10 }, // bit INPT4; bpl (joystick games only)
@ -139,6 +139,7 @@ bool ControllerDetector::usesJoystickButton(const ByteBuffer& image, size_t size
{ 0xb4, 0x0c, 0x30 }, // ldy INPT4|$30,x; bmi (joystick games only) { 0xb4, 0x0c, 0x30 }, // ldy INPT4|$30,x; bmi (joystick games only)
{ 0xa5, 0x3c, 0x2a }, // ldy INPT4|$30; rol (joystick games only) { 0xa5, 0x3c, 0x2a }, // ldy INPT4|$30; rol (joystick games only)
{ 0xa6, 0x3c, 0x8e }, // ldx INPT4|$30; stx (joystick games only) { 0xa6, 0x3c, 0x8e }, // ldx INPT4|$30; stx (joystick games only)
{ 0xa6, 0x0c, 0x8e }, // ldx INPT4; stx (joystick games only)
{ 0xa4, 0x3c, 0x8c }, // ldy INPT4; sty (joystick games only, Scramble) { 0xa4, 0x3c, 0x8c }, // ldy INPT4; sty (joystick games only, Scramble)
{ 0xa5, 0x0c, 0x8d }, // lda INPT4; sta (joystick games only, Super Cobra Arcade) { 0xa5, 0x0c, 0x8d }, // lda INPT4; sta (joystick games only, Super Cobra Arcade)
{ 0xa4, 0x0c, 0x30 }, // ldy INPT4|; bmi (only Game of Concentration) { 0xa4, 0x0c, 0x30 }, // ldy INPT4|; bmi (only Game of Concentration)
@ -392,7 +393,7 @@ bool ControllerDetector::usesGenesisButton(const ByteBuffer& image, size_t size,
if(port == Controller::Jack::Left) if(port == Controller::Jack::Left)
{ {
// check for INPT1 access // check for INPT1 access
const int NUM_SIGS_0 = 18; const int NUM_SIGS_0 = 19;
const int SIG_SIZE_0 = 3; const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
{ 0x24, 0x09, 0x10 }, // bit INPT1; bpl (Genesis only) { 0x24, 0x09, 0x10 }, // bit INPT1; bpl (Genesis only)
@ -408,6 +409,7 @@ bool ControllerDetector::usesGenesisButton(const ByteBuffer& image, size_t size,
{ 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi (keyboard ROMS too) { 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi (keyboard ROMS too)
{ 0xa5, 0x39, 0x6a }, // lda INPT1|$30; ror (Genesis only) { 0xa5, 0x39, 0x6a }, // lda INPT1|$30; ror (Genesis only)
{ 0xa6, 0x39, 0x8e }, // ldx INPT1|$30; stx (Genesis only) { 0xa6, 0x39, 0x8e }, // ldx INPT1|$30; stx (Genesis only)
{ 0xa6, 0x09, 0x8e }, // ldx INPT1; stx (Genesis only)
{ 0xa4, 0x39, 0x8c }, // ldy INPT1|$30; sty (Genesis only, Scramble) { 0xa4, 0x39, 0x8c }, // ldy INPT1|$30; sty (Genesis only, Scramble)
{ 0xa5, 0x09, 0x8d }, // lda INPT1; sta (Genesis only, Super Cobra Arcade) { 0xa5, 0x09, 0x8d }, // lda INPT1; sta (Genesis only, Super Cobra Arcade)
{ 0xa5, 0x09, 0x29 }, // lda INPT1; and (Genesis only) { 0xa5, 0x09, 0x29 }, // lda INPT1; and (Genesis only)