Removed a few redundant FIXME and TODO's.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2488 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2012-05-20 18:26:59 +00:00
parent 01c9bc30c3
commit 4281ac2436
5 changed files with 4 additions and 8 deletions

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@ -44,8 +44,8 @@
their high-byte truncated, and system equates (TIA and I/O registers) their high-byte truncated, and system equates (TIA and I/O registers)
are now properly marked as such. are now properly marked as such.
* Fixed bug in EFSC state saving; the Superchip RAM wasn't actually * Fixed bug in EFSC bankswitch scheme state saving; the Superchip RAM
being loaded and saved to state files. wasn't actually being loaded and saved to state files.
* Improved speed of loading and saving state files, as well as slightly * Improved speed of loading and saving state files, as well as slightly
reducing their size. Because of this, old state files will not work reducing their size. Because of this, old state files will not work

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@ -132,7 +132,6 @@ bool FrameBufferSoft::setVidMode(VideoMode& mode)
mode.screen_w = myScreen->w; mode.screen_w = myScreen->w;
mode.screen_h = myScreen->h; mode.screen_h = myScreen->h;
myZoomLevel = mode.gfxmode.zoom; myZoomLevel = mode.gfxmode.zoom;
// FIXME - look at gfxmode directly
// Erase old rects, since they've probably been scaled for // Erase old rects, since they've probably been scaled for
// a different sized screen // a different sized screen

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@ -326,12 +326,10 @@ string RiotDebug::switchesString()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string RiotDebug::toString() string RiotDebug::toString()
{ {
// TODO: keyboard controllers?
ostringstream buf;
const RiotState& state = (RiotState&) getState(); const RiotState& state = (RiotState&) getState();
const RiotState& oldstate = (RiotState&) getOldState(); const RiotState& oldstate = (RiotState&) getOldState();
ostringstream buf;
buf << myDebugger.valueToString(0x280) + "/SWCHA(R)=" buf << myDebugger.valueToString(0x280) + "/SWCHA(R)="
<< myDebugger.invIfChanged(state.SWCHA_R, oldstate.SWCHA_R) << " " << myDebugger.invIfChanged(state.SWCHA_R, oldstate.SWCHA_R) << " "
<< myDebugger.valueToString(0x280) + "/SWCHA(W)=" << myDebugger.valueToString(0x280) + "/SWCHA(W)="

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@ -504,7 +504,7 @@ void EventHandler::poll(uInt64 time)
myOSystem->frameBuffer().toggleFrameStats(); myOSystem->frameBuffer().toggleFrameStats();
break; break;
case KBDK_s: // TODO - make this remappable case KBDK_s:
if(myContSnapshotInterval == 0) if(myContSnapshotInterval == 0)
{ {
ostringstream buf; ostringstream buf;

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@ -99,7 +99,6 @@ CommandDialog::~CommandDialog()
void CommandDialog::handleCommand(CommandSender* sender, int cmd, void CommandDialog::handleCommand(CommandSender* sender, int cmd,
int data, int id) int data, int id)
{ {
// TODO - fix the logic here; it doesn't seem it needs to be this complex
bool consoleCmd = false, stateCmd = false; bool consoleCmd = false, stateCmd = false;
Event::Type event = Event::NoType; Event::Type event = Event::NoType;