mirror of https://github.com/stella-emu/stella.git
added missing class
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46650aad63
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@ -61,6 +61,7 @@
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#include "CommandMenu.hxx"
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#include "HighScoresMenu.hxx"
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#include "MessageMenu.hxx"
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#include "InputMenu.hxx"
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#include "DialogContainer.hxx"
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#include "Launcher.hxx"
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#include "TimeMachine.hxx"
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@ -2154,12 +2155,20 @@ bool EventHandler::changeStateByEvent(Event::Type type)
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handled = false;
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break;
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case Event::InputTextDialogMode:
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case Event::InputTextDialogMode: // TODO rename
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{
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StringList labels;
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labels.push_back("Nick");
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myOSystem.inputMenu().setTitle("PlusROMs first start setup");
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myOSystem.inputMenu().setLabels(labels);
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if(myState != EventHandlerState::INPUTMENU)
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enterMenuMode(EventHandlerState::INPUTMENU);
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else
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leaveMenuMode();
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break;
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}
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#endif
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case Event::TimeMachineMode:
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@ -0,0 +1,81 @@
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "Dialog.hxx"
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#include "OSystem.hxx"
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#include "FrameBuffer.hxx"
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#include "InputTextDialog.hxx"
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#include "InputMenu.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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InputMenu::InputMenu(OSystem& osystem)
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: DialogContainer(osystem)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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InputMenu::~InputMenu()
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{
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delete myInputTextDialog; myInputTextDialog = nullptr;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Dialog* InputMenu::baseDialog()
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{
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StringList labels;
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labels.push_back("test");
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if(myInputTextDialog == nullptr)
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myInputTextDialog = new InputTextDialog(myOSystem, *this, myOSystem.frameBuffer().font(), labels);
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return myInputTextDialog;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void InputMenu::setTitle(const string& title, bool yesNo)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void InputMenu::setLabels(const StringList& text, bool yesNo)
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{
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}
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//// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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//void InputMenu::setMessage(const string& title, const StringList& text, bool yesNo)
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//{
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// //myInputTextDialog->setMessage(title);
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//}
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//
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//// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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//void InputMenu::setMessage(const string& title, const string& text, bool yesNo)
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//{
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// //myInputTextDialog->setMessage(title);
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//}
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//
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//// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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//bool InputMenu::confirmed()
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//{
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// //if(myInputTextDialog != nullptr)
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// // return myInputTextDialog->confirmed();
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//
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// return false;
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//}
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@ -0,0 +1,62 @@
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//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef INPUT_MENU_HXX
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#define INPUT_MENU_HXX
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class OSystem;
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class InputTextDialog;
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#include "DialogContainer.hxx"
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/**
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The base dialog for all input menus in Stella.
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@author Thomas Jentzsch
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*/
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class InputMenu : public DialogContainer
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{
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public:
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/**
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Create a new menu stack
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*/
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explicit InputMenu(OSystem& osystem);
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~InputMenu() override;
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void setTitle(const string& title, bool yesNo = false);
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void setLabels(const StringList& text, bool yesNo = false);
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//bool confirmed();
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private:
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/**
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Return (and possibly create) the bottom-most dialog of this container.
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*/
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Dialog* baseDialog() override;
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private:
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InputTextDialog* myInputTextDialog{nullptr};
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private:
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// Following constructors and assignment operators not supported
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InputMenu() = delete;
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InputMenu(const InputMenu&) = delete;
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InputMenu(InputMenu&&) = delete;
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InputMenu& operator=(const InputMenu&) = delete;
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InputMenu& operator=(InputMenu&&) = delete;
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};
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#endif
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@ -69,7 +69,7 @@ class InputTextDialog : public Dialog, public CommandSender
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vector<EditTextWidget*> myInput;
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StaticTextWidget* myMessage{nullptr};
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bool myEnableCenter{false};
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bool myEnableCenter{true};
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bool myErrorFlag{false};
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int myCmd{0};
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