mirror of https://github.com/stella-emu/stella.git
Fixed Windows build for latest file selector changes.
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parent
bcca945951
commit
37908e8798
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@ -217,12 +217,10 @@ string FilesystemNodeWINDOWS::getShortPath() const
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNodeWINDOWS::
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getChildren(AbstractFSList& myList, ListMode mode, bool hidden) const
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getChildren(AbstractFSList& myList, ListMode mode) const
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{
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assert(_isDirectory);
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//TODO: honor the hidden flag
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if(_isPseudoRoot)
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{
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// Drives enumeration
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@ -58,9 +58,11 @@ class FilesystemNodeWINDOWS : public AbstractFSNode
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explicit FilesystemNodeWINDOWS(const string& path);
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bool exists() const override;
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const string& getName() const override { return _displayName; }
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const string& getPath() const override { return _path; }
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const string& getName() const override { return _displayName; }
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void setName(const string& name) override { _displayName = name; }
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const string& getPath() const override { return _path; }
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string getShortPath() const override;
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bool hasParent() const override { return !_isPseudoRoot; }
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bool isDirectory() const override { return _isDirectory; }
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bool isFile() const override { return _isFile; }
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bool isReadable() const override;
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@ -68,7 +70,7 @@ class FilesystemNodeWINDOWS : public AbstractFSNode
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bool makeDir() override;
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bool rename(const string& newfile) override;
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bool getChildren(AbstractFSList& list, ListMode mode, bool hidden) const override;
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bool getChildren(AbstractFSList& list, ListMode mode) const override;
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AbstractFSNodePtr getParent() const override;
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protected:
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@ -374,7 +374,7 @@
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<ClCompile Include="..\common\EventHandlerSDL2.cxx" />
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<ClCompile Include="..\common\FBSurfaceSDL2.cxx" />
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<ClCompile Include="..\common\FpsMeter.cxx" />
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<ClCompile Include="..\common\FrameBufferSDL2.cxx" />
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<ClCompile Include="..\common\FrameBufferSDL2.cxx" />
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<ClCompile Include="..\common\FSNodeZIP.cxx" />
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<ClCompile Include="..\common\KeyMap.cxx" />
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<ClCompile Include="..\common\Logger.cxx" />
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@ -615,7 +615,6 @@
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<ClCompile Include="..\gui\EventMappingWidget.cxx" />
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<ClCompile Include="..\gui\Font.cxx" />
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<ClCompile Include="..\gui\GameInfoDialog.cxx" />
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<ClCompile Include="..\gui\GameList.cxx" />
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<ClCompile Include="..\gui\GlobalPropsDialog.cxx" />
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<ClCompile Include="..\gui\HelpDialog.cxx" />
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<ClCompile Include="..\gui\InputDialog.cxx" />
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@ -1361,7 +1360,6 @@
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<ClInclude Include="..\gui\EventMappingWidget.hxx" />
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<ClInclude Include="..\gui\Font.hxx" />
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<ClInclude Include="..\gui\GameInfoDialog.hxx" />
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<ClInclude Include="..\gui\GameList.hxx" />
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<ClInclude Include="..\gui\GlobalPropsDialog.hxx" />
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<ClInclude Include="..\gui\GuiObject.hxx" />
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<ClInclude Include="..\gui\HelpDialog.hxx" />
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@ -384,9 +384,6 @@
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<ClCompile Include="..\gui\GameInfoDialog.cxx">
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<Filter>Source Files\gui</Filter>
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</ClCompile>
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<ClCompile Include="..\gui\GameList.cxx">
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<Filter>Source Files\gui</Filter>
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</ClCompile>
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<ClCompile Include="..\gui\GlobalPropsDialog.cxx">
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<Filter>Source Files\gui</Filter>
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</ClCompile>
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@ -1340,9 +1337,6 @@
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<ClInclude Include="..\gui\GameInfoDialog.hxx">
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<Filter>Header Files\gui</Filter>
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</ClInclude>
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<ClInclude Include="..\gui\GameList.hxx">
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<Filter>Header Files\gui</Filter>
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</ClInclude>
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<ClInclude Include="..\gui\GlobalPropsDialog.hxx">
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<Filter>Header Files\gui</Filter>
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</ClInclude>
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@ -2012,4 +2006,4 @@
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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</Project>
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