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@ -194,16 +194,6 @@ class FrameBuffer
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*/
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const Common::Rect& imageRect() const { return myActiveVidMode.imageR; }
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/**
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Returns the current, non-rounde size of the framebuffer image.
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Note that this will take into account the current scaling (if any)
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as well as image 'centering'.
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*/
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void imageSize(double* w, double* h) const {
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*w = myActiveVidMode.imageW;
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*h = myActiveVidMode.imageH;
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}
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/**
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Returns the current dimensions of the framebuffer window.
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This is the entire area containing the framebuffer image as well as any
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