mirror of https://github.com/stella-emu/stella.git
Changes to the PropertiesSet class which give a choice between storing the
properties in memory or always reading from the .pro file. Removal of the .pro file from the executable (now it MUST be included with the executable). Typical improvements are 38% less memory usage and 46% reduction in executable size. Changes to all 4 frontends to accomodate changes made to the PropertiesSet class. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@29 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
bf5cae4704
commit
2f55b22d2b
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Console.cxx,v 1.2 2002-01-08 17:11:32 stephena Exp $
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// $Id: Console.cxx,v 1.3 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include <assert.h>
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@ -49,15 +49,12 @@ Console::Console(const uInt8* image, uInt32 size, const char* filename,
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myMediaSource = 0;
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mySwitches = 0;
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mySystem = 0;
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myProperties = defaultProperties();
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// Get the MD5 message-digest for the ROM image
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string md5 = MD5(image, size);
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// Search for the properties based on MD5
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const Properties* properties = propertiesSet.getMD5(md5);
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if(properties)
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myProperties = properties;
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propertiesSet.getMD5(md5, myProperties);
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// TODO: At some point I belive we'll need to set the properties'
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// MD5 value so the user will be able to edit it.
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: DefProps.cxx,v 1.1.1.1 2001-12-27 19:54:21 bwmott Exp $
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// $Id: DefProps.cxx,v 1.2 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include "DefProps.hxx"
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@ -23,7 +23,6 @@
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using a sed script
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*/
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static const char* theScript[] = {
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#include "DefProps.def"
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0
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};
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: PropsSet.cxx,v 1.2 2002-01-08 17:11:32 stephena Exp $
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// $Id: PropsSet.cxx,v 1.3 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include <assert.h>
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@ -25,24 +25,32 @@ PropertiesSet::PropertiesSet()
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{
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root = 0;
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mySize = 0;
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useMemList = true;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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PropertiesSet::~PropertiesSet()
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{
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deleteNode(root);
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proStream.close();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Properties* PropertiesSet::getMD5(string md5)
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void PropertiesSet::getMD5(string md5, Properties &properties)
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{
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bool found = false;
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if(useMemList)
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{
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// Make sure tree isn't empty
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if(root == 0)
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return 0;
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{
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properties = defProps;
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return;
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}
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// Else, do a BST search for the node with the given md5
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TreeNode *current = root;
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bool found = false;
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while(current)
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{
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@ -63,9 +71,40 @@ Properties* PropertiesSet::getMD5(string md5)
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}
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if(found)
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return current->props;
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properties = *(current->props);
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else
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return 0;
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properties = defProps;
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}
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else
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{
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// Loop reading properties until required properties found
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for(;;)
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{
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// Make sure the stream is still good or we're done
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if(!proStream)
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{
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break;
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}
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// Get the property list associated with this profile
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Properties currentProperties(defProps);
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currentProperties.load(proStream);
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// If the stream is still good then insert the properties
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if(proStream)
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{
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string currentMd5 = currentProperties.get("Cartridge.MD5");
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if(currentMd5 == md5)
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{
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properties = currentProperties;
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return;
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}
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}
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}
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properties = defProps;
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -113,27 +152,35 @@ void PropertiesSet::deleteNode(TreeNode *node)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void PropertiesSet::load(istream& in, const Properties* defaults)
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void PropertiesSet::load(string filename, const Properties* defaults, bool useList)
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{
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useMemList = useList;
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defProps = defaults;
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proStream.open(filename.c_str());
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if(useMemList)
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{
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// Loop reading properties
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for(;;)
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{
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// Make sure the stream is still good or we're done
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if(!in)
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if(!proStream)
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{
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break;
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}
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// Get the property list associated with this profile
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Properties properties(defaults);
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properties.load(in);
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Properties properties(defProps);
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properties.load(proStream);
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// If the stream is still good then insert the properties
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if(in)
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if(proStream)
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{
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insert(properties);
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}
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}
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,12 +13,13 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: PropsSet.hxx,v 1.2 2002-01-08 17:11:32 stephena Exp $
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// $Id: PropsSet.hxx,v 1.3 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#ifndef PROPERTIESSET_HXX
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#define PROPERTIESSET_HXX
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#include <fstream>
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#include <string>
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#include "bspf.hxx"
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Get the property from the set with the given MD5.
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@param md5 The md5 of the property to get
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@return The property with the given MD5, or 0 if not found
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@param properties The property with the given MD5, or
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the default property if not found
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*/
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Properties* getMD5(string md5);
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void getMD5(string md5, Properties& properties);
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/**
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Load properties from the specified input stream. Use the given
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Load properties from the specified file. Use the given
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defaults properties as the defaults for any properties loaded.
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@param in The input stream to use
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@param string The input file to use
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@param defaults The default properties to use
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@param useList Flag to indicate storing properties in memory (default true)
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*/
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void load(istream& in, const Properties* defaults);
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void load(string filename, const Properties* defaults, bool useList = true);
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/**
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Save properties to the specified output stream
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@ -130,5 +133,14 @@ class PropertiesSet
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// The size of the properties bst (i.e. the number of properties in it)
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uInt32 mySize;
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// Whether to construct an in-memory list or rescan the file each time
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bool useMemList;
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// The file stream for the stella.pro file
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ifstream proStream;
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// The default properties set
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const Properties* defProps;
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};
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#endif
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: mainDOS.cxx,v 1.2 2002-01-10 20:03:05 stephena Exp $
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// $Id: mainDOS.cxx,v 1.3 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include <go32.h>
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}
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/**
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Setup the properties set by loading builtin defaults and then a
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set of user specific ones from the file $HOME/.stella.pro
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Setup the properties set by loading from the file stella.pro
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@param set The properties set to setup
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*/
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// Try to load the file stella.pro file
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string filename = "stella.pro";
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// See if we can open the file
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ifstream stream(filename.c_str());
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if(stream)
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{
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// File was opened so load properties from it
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set.load(stream, &Console::defaultProperties());
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}
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else
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{
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// Couldn't open the file so use the builtin properties file
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strstream builtin;
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for(const char** p = defaultPropertiesFile(); *p != 0; ++p)
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{
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builtin << *p << endl;
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}
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set.load(builtin, &Console::defaultProperties());
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}
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set.load(filename, &Console::defaultProperties(), false);
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}
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/**
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: mainSDL.cxx,v 1.2 2002-01-10 19:53:33 stephena Exp $
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// $Id: mainSDL.cxx,v 1.3 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include <assert.h>
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/**
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Setup the properties set by first checking for a user file ".stella.pro",
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then a system-wide file "/etc/stella.pro", or finally a default
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properties set.
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then a system-wide file "/etc/stella.pro".
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@param set The properties set to setup
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*/
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{
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string homePropertiesFile = getenv("HOME");
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homePropertiesFile += "/.stella.pro";
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string systemPropertiesFile = "/etc/stella.pro";
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if(access(homePropertiesFile.c_str(), R_OK) == 0)
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{
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ifstream homeStream(homePropertiesFile.c_str());
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set.load(homeStream, &Console::defaultProperties());
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set.load(homePropertiesFile, &Console::defaultProperties(), false);
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}
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else if(access("/etc/stella.pro", R_OK) == 0)
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else if(access(systemPropertiesFile.c_str(), R_OK) == 0)
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{
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ifstream systemStream("/etc/stella.pro");
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set.load(systemStream, &Console::defaultProperties());
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}
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else
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{
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strstream builtin;
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for(const char** p = defaultPropertiesFile(); *p != 0; ++p)
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{
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builtin << *p << endl;
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}
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set.load(builtin, &Console::defaultProperties());
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set.load(systemPropertiesFile, &Console::defaultProperties(), false);
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}
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}
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// search through the properties set for this MD5
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PropertiesSet& propertiesSet = m_stella.GetPropertiesSet();
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uInt32 setSize = propertiesSet.size();
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for (uInt32 i = 0; i < setSize; ++i)
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{
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if (propertiesSet.get(i).get("Cartridge.MD5") == md5)
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{
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// got it!
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break;
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}
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}
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if (i != setSize)
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{
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const Properties& properties = propertiesSet.get(i);
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Properties properties;
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propertiesSet.getMD5(md5, properties);
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if ( ! pListData->m_strManufacturer.Set(
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properties.get("Cartridge.Manufacturer").c_str() ) )
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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}
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else
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{
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//
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// Any output here should be appended to the emucore\stella.pro file
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//
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TRACE( "\"Cartridge.MD5\" \"%s\"\n\"Cartridge.Name\" \"%s\"\n\"\"\n",
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md5.c_str(),
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pListData->GetTextForColumn( CListData::FILENAME_COLUMN ) );
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}
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}
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delete[] pImage;
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return ERROR_SUCCESS;
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}
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m_pPropertiesSet = new PropertiesSet("Cartridge.Name");
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m_pPropertiesSet = new PropertiesSet();
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if ( m_pPropertiesSet == NULL )
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{
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return ERROR_NOT_ENOUGH_MEMORY;
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string filename( "stella.pro" );
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// See if we can open the file
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// See if we can open the file and load properties from it
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ifstream stream(filename.c_str());
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if(stream)
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{
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// File was opened so load properties from it
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m_pPropertiesSet->load(stream, &Console::defaultProperties());
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stream.close();
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m_pPropertiesSet->load(filename, &Console::defaultProperties());
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}
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else
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{
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m_pPropertiesSet->insert( properties );
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}
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#else
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// @@ REVIEW: This is REALLY SLOW!
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// Couldn't open the file so use the builtin properties file
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strstream builtin;
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for(const char** p = defaultPropertiesFile(); *p != 0; ++p)
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{
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builtin << *p << endl;
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}
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#ifdef _DEBUG
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DWORD dwStartTick = ::GetTickCount();
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#endif
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m_pPropertiesSet->load( builtin, &Console::defaultProperties() );
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#ifdef _DEBUG
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TRACE( "Elapsed ticks for load = %ld", ::GetTickCount()-dwStartTick );
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#endif
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#endif
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}
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: mainX11.cxx,v 1.3 2002-01-10 19:22:58 stephena Exp $
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// $Id: mainX11.cxx,v 1.4 2002-01-16 02:14:25 stephena Exp $
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//============================================================================
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#include <assert.h>
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/**
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Setup the properties set by first checking for a user file ".stella.pro",
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then a system-wide file "/etc/stella.pro", or finally a default
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properties set.
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then a system-wide file "/etc/stella.pro".
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@param set The properties set to setup
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*/
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{
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string homePropertiesFile = getenv("HOME");
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homePropertiesFile += "/.stella.pro";
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string systemPropertiesFile = "/etc/stella.pro";
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if(access(homePropertiesFile.c_str(), R_OK) == 0)
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{
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ifstream homeStream(homePropertiesFile.c_str());
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set.load(homeStream, &Console::defaultProperties());
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set.load(homePropertiesFile, &Console::defaultProperties(), false);
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}
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else if(access("/etc/stella.pro", R_OK) == 0)
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else if(access(systemPropertiesFile.c_str(), R_OK) == 0)
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{
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ifstream systemStream("/etc/stella.pro");
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set.load(systemStream, &Console::defaultProperties());
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}
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else
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{
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strstream builtin;
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for(const char** p = defaultPropertiesFile(); *p != 0; ++p)
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{
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builtin << *p << endl;
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}
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set.load(builtin, &Console::defaultProperties());
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set.load(systemPropertiesFile, &Console::defaultProperties(), false);
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}
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}
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